Player Matchup

Ao Kuang
Ao Kuang
Booshquake
Ao Kuang
Level 29
God Stats
1W - 2L
1,606 SR
Queue Stats
121W - 114L
1,556 Elo+
Party 2
Arachne
Arachne
D_Rumpelstilskin
Arachne
Level 25
God Stats
9W - 6L
1,502 SR
Queue Stats
40W - 51L
1,406 Elo+
Solo
Bacchus
Bacchus
Mantellum
Bacchus
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,707 Elo+
Party 2
Nike
Nike
benja_cifu10
Nike
Level 22
God Stats
4W - 8L
1,312 SR
Queue Stats
70W - 81L
1,383 Elo+
Solo
Anubis
Anubis
elsrtaquero
Anubis
Level 16
God Stats
1W - 3L
1,518 SR
Queue Stats
18W - 18L
1,417 Elo+
Solo
Team Averages
Level 19
1,488 SR
1,494 Elo+

VS

Team Averages
Level 22
1,462 SR
1,426 Elo+
Skadi
Skadi
BreadCarb
Skadi
Level 19
God Stats
24W - 16L
1,499 SR
Queue Stats
57W - 59L
1,398 Elo+
Solo
Raijin
Raijin
IsisBlessing
Raijin
Level 29
God Stats
3W - 2L
1,497 SR
Queue Stats
80W - 54L
1,601 Elo+
Solo
Ravana
Ravana
NorthernHeat_
Ravana
Level 12
God Stats
2W - 2L
1,299 SR
Queue Stats
10W - 25L
1,224 Elo+
Solo
Cliodhna
Cliodhna
Tarathars
Cliodhna
Level 27
God Stats
8W - 0L
1,500 SR
Queue Stats
13W - 7L
1,400 Elo+
Party 1
Hou Yi
Hou Yi
jaghataikahn
Hou Yi
Level 22
God Stats
2W - 1L
1,514 SR
Queue Stats
73W - 76L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Booshquake
Ao Kuang
15
6 / 5 / 1
10,581
1,058
12,745
19,070
7,583
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 8 / 1
9,103
910
7,468
17,227
7,499
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Mantellum
Bacchus
15
0 / 7 / 3
9,478
948
3,538
19,040
24,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 4 / 5
8,875
888
4,882
16,155
17,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
15
0 / 6 / 0
8,627
863
6,092
10,077
4,712
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

118

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BreadCarb
Skadi
17
4 / 4 / 10
9,933
993
10,417
10,551
3,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Raijin
18
6 / 0 / 21
11,583
1,158
23,568
7,180
2,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 2 / 19
9,733
973
7,058
7,317
5,337
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Tarathars
Cliodhna
17
14 / 2 / 6
11,794
1,179
16,426
7,853
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
17
3 / 0 / 23
10,488
1,049
13,773
3,283
1,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
108
8
Kills
29
30
Deaths
8
10
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Booshquake
Ao Kuang
6
5
1
1.3
W
Skadi
BreadCarb
Skadi
4
4
10
2.25
L
2
8
1
0.31
W
Raijin
6
0
21
16.5
L
Bacchus
Mantellum
Bacchus
0
7
3
0.21
W
2
2
19
5.75
W
Cliodhna
Tarathars
Cliodhna
14
2
6
8.5
L
0
4
5
0.63
L
Anubis
0
6
0
0
W
Hou Yi
3
0
23
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,725
Damage
71,242
81,569
Taken
36,184
61,175
Mitigated
15,037
9,217
Healing
5,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Booshquake
Ao Kuang
12,745
2,010
0
5,125
19,070
7,583
0
6,166
12,600
27,726
0
W
Skadi
BreadCarb
Skadi
10,417
5,723
0
1,448
10,551
3,319
0
7,455
2,811
0
31,607
L
7,468
5,134
0
768
17,227
7,499
0
4,430
12,585
0
15,298
W
Raijin
23,568
2,510
259
1,295
7,180
2,280
0
4,444
2,494
56,067
0
L
Bacchus
Mantellum
Bacchus
3,538
271
0
1,857
19,040
24,243
0
3,210
15,634
13,688
0
W
7,058
2,291
0
876
7,317
5,337
0
4,119
3,071
0
13,322
W
Cliodhna
Tarathars
Cliodhna
16,426
6,231
0
1,470
7,853
2,863
0
5,554
2,159
0
26,841
L
4,882
182
0
719
16,155
17,138
0
4,046
11,865
3,194
8,824
L
Anubis
6,092
211
0
748
10,077
4,712
0
4,460
5,317
38,242
0
W
Hou Yi
13,773
7,173
0
0
3,283
1,238
0
2,540
602
0
20,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,664
Gold Earned
53,531
159
Minions Killed
205
5
Camps Cleared
5
904,282
Distance Traveled
912,217
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,581
1,058
28
3
3
191,656
1
W
Skadi
9,933
993
60
6
3
166,305
0
L
Arachne
9,103
910
12
1
0
205,689
0
W
Raijin
11,583
1,158
90
9
1
167,011
0
L
Bacchus
9,478
948
23
2
0
164,042
2
W
Ravana
9,733
973
10
1
0
189,544
2
W
Cliodhna
11,794
1,179
23
2
1
193,197
0
L
Nike
8,875
888
10
1
2
214,423
0
L
Anubis
8,627
863
86
9
0
128,472
1
W
Hou Yi
10,488
1,049
22
2
0
196,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role