Player Matchup

Sylvanus
Sylvanus
IGTMI
Sylvanus
Level 132
God Stats
2W - 3L
1,643 SR
Queue Stats
67W - 72L
1,533 Elo+
Party 1
Skadi
Skadi
Knowzera
Skadi
Level 121
God Stats
6W - 10L
1,540 SR
Queue Stats
55W - 60L
1,535 Elo+
Party 1
Janus
Janus
Marshellow
Janus
Level 108
God Stats
22W - 29L
1,464 SR
Queue Stats
588W - 556L
1,541 Elo+
Solo
Osiris
Osiris
Rexxar18
Osiris
Level 122
God Stats
13W - 9L
1,554 SR
Queue Stats
211W - 235L
1,347 Elo+
Solo
Thanatos
Thanatos
THEPERVKING69
Thanatos
Level 60
God Stats
11W - 5L
1,696 SR
Queue Stats
145W - 181L
1,392 Elo+
Solo
Team Averages
Level 109
1,580 SR
1,470 Elo+

VS

Team Averages
Level 88
1,465 SR
1,458 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DarkD0vaW0lf
Cu Chulainn
Level 120
God Stats
23W - 11L
1,613 SR
Queue Stats
575W - 543L
1,554 Elo+
Party 2
Geb
Geb
Drewskitor
Geb
Level 88
God Stats
6W - 3L
1,705 SR
Queue Stats
237W - 192L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Santo247
Morgan Le Fay
Level 87
God Stats
1W - 1L
1,236 SR
Queue Stats
15W - 14L
1,289 Elo+
Solo
Neith
Neith
Thrixar
Neith
Level 73
God Stats
5W - 11L
1,271 SR
Queue Stats
233W - 297L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IGTMI
Sylvanus
12
3 / 2 / 9
7,980
499
8,302
14,731
16,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
Knowzera
Skadi
13
5 / 4 / 7
8,369
523
10,815
9,559
3,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
14
6 / 4 / 2
8,733
546
11,843
10,016
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Rexxar18
Osiris
12
0 / 2 / 0
7,161
448
3,488
9,859
8,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
THEPERVKING69
Thanatos
8
1 / 2 / 0
6,117
382
1,778
4,467
1,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
7 / 0 / 4
10,366
648
10,075
10,920
4,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
DarkD0vaW0lf
Cu Chulainn
15
2 / 0 / 5
9,088
568
11,996
10,511
9,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 3 / 6
7,850
491
4,283
11,119
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Santo247
Morgan Le Fay
14
4 / 4 / 1
8,558
535
3,546
8,863
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Thrixar
Neith
11
0 / 8 / 4
6,950
434
5,283
11,376
2,907
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
15
Kills
14
14
Deaths
15
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
0
4
9
W
Cu Chulainn
DarkD0vaW0lf
Cu Chulainn
2
0
5
4.5
W
1
3
6
1.33
L
Sylvanus
IGTMI
Sylvanus
3
2
9
3.75
L
Skadi
Knowzera
Skadi
5
4
7
2.13
L
Janus
6
4
2
1.75
L
Osiris
Rexxar18
Osiris
0
2
0
0
W
Morgan Le Fay
Santo247
Morgan Le Fay
4
4
1
1.13
L
Thanatos
THEPERVKING69
Thanatos
1
2
0
0.5
W
Neith
Thrixar
Neith
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,226
Damage
35,183
48,632
Taken
52,789
33,849
Mitigated
27,503
17,792
Healing
18,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,075
3,564
0
8,267
10,920
4,492
0
2,204
8,652
0
82,651
W
Cu Chulainn
DarkD0vaW0lf
Cu Chulainn
11,996
1,840
0
4,502
10,511
9,923
532
2,151
8,248
3,719
49,458
W
4,283
1,023
0
1,659
11,119
6,947
54
4,826
6,175
15,303
0
L
Sylvanus
IGTMI
Sylvanus
8,302
1,879
2,413
5,584
14,731
16,163
966
3,374
11,115
23,271
0
L
Skadi
Knowzera
Skadi
10,815
5,824
0
1,788
9,559
3,918
3,643
1,479
7,945
0
54,800
L
Janus
11,843
1,173
0
2,621
10,016
3,838
1,064
2,204
7,498
58,380
0
L
Osiris
Rexxar18
Osiris
3,488
1,235
0
2,095
9,859
8,806
0
1,168
7,855
127
36,381
W
Morgan Le Fay
Santo247
Morgan Le Fay
3,546
155
71
1,272
8,863
3,234
306
5,188
3,493
45,726
0
L
Thanatos
THEPERVKING69
Thanatos
1,778
169
0
3,291
4,467
1,124
0
652
3,738
0
14,399
W
Neith
Thrixar
Neith
5,283
2,698
0
3,174
11,376
2,907
0
5,349
5,949
0
33,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,360
Gold Earned
42,812
339
Minions Killed
424
0
Camps Cleared
0
1,310,334
Distance Traveled
1,563,870
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,366
648
137
9
0
349,426
2
W
Cu Chulainn
9,088
568
118
7
0
348,901
3
W
Geb
7,850
491
27
2
0
293,469
14
L
Sylvanus
7,980
499
30
2
0
274,468
6
L
Skadi
8,369
523
91
6
0
259,376
2
L
Janus
8,733
546
112
7
0
294,604
1
L
Osiris
7,161
448
72
5
0
315,675
4
W
Morgan Le Fay
8,558
535
85
5
0
295,000
6
L
Thanatos
6,117
382
34
2
0
166,211
3
W
Neith
6,950
434
57
4
0
277,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role