Player Matchup

Chaac
Chaac
CHD_HypnoGenie
Chaac
Level 143
God Stats
13W - 4L
1,795 SR
Queue Stats
174W - 113L
1,752 Elo+
Party 1
Xing Tian
Xing Tian
Cyrelkin
Xing Tian
Level 66
God Stats
11W - 2L
1,871 SR
Queue Stats
547W - 120L
1,800 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DarkHeartEX
Morgan Le Fay
Level 22
God Stats
18W - 2L
1,788 SR
Queue Stats
132W - 34L
1,827 Elo+
Party 1
Awilix
Awilix
OhSeryph
Awilix
Level 103
God Stats
22W - 7L
1,752 SR
Queue Stats
463W - 159L
1,740 Elo+
Party 1
Jing Wei
Jing Wei
StMoogleGuy
Jing Wei
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 8L
1,785 Elo+
Party 1
Team Averages
Level 70
1,741 SR
1,781 Elo+

VS

Team Averages
Level 99
1,544 SR
1,486 Elo+
Jing Wei
Jing Wei
El_Impulsivo_PR
Jing Wei
Level 80
God Stats
9W - 13L
1,479 SR
Queue Stats
368W - 364L
1,449 Elo+
Party 2
Sobek
Sobek
Llemillion 6479
Sobek
Level 145
God Stats
4W - 3L
1,682 SR
Queue Stats
290W - 260L
1,494 Elo+
Solo
Agni
Agni
Sovereign96x
Agni
Level 118
God Stats
2W - 6L
1,471 SR
Queue Stats
596W - 581L
1,444 Elo+
Solo
Bastet
Bastet
TiMoThY_KIrBy
Bastet
Level 122
God Stats
16W - 8L
1,569 SR
Queue Stats
172W - 150L
1,465 Elo+
Party 2
Tyr
Tyr
XxGhostAlonexX
Tyr
Level 32
God Stats
1W - 3L
1,517 SR
Queue Stats
53W - 44L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 12
12,551
546
15,966
20,936
23,972
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
Cyrelkin
Xing Tian
16
4 / 3 / 18
11,782
512
11,433
27,709
31,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
DarkHeartEX
Morgan Le Fay
20
14 / 3 / 10
13,914
605
23,370
15,616
7,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
OhSeryph
Awilix
19
21 / 4 / 8
13,534
588
24,221
14,116
6,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
StMoogleGuy
Jing Wei
18
4 / 3 / 6
11,794
513
8,336
17,078
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
1 / 9 / 1
10,747
467
7,394
17,767
4,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 6 / 3
10,306
448
11,170
26,049
24,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
2 / 11 / 4
11,905
518
7,919
18,954
6,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 14 / 4
11,332
493
14,435
22,012
6,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 7 / 2
9,165
398
9,162
17,801
17,396
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
27
47
Kills
13
13
Deaths
47
54
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
0
12
10
W
Xing Tian
Cyrelkin
Xing Tian
4
3
18
4.33
W
Morgan Le Fay
DarkHeartEX
Morgan Le Fay
14
3
10
6.33
L
Jing Wei
1
9
1
0.17
L
3
6
3
0.75
W
Awilix
OhSeryph
Awilix
21
4
8
6.25
L
2
11
4
0.36
W
Jing Wei
StMoogleGuy
Jing Wei
4
3
6
2.33
L
6
14
4
0.57
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,326
Damage
50,080
95,455
Taken
102,583
75,680
Mitigated
59,288
30,573
Healing
19,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,966
3,145
0
8,298
20,936
23,972
1,528
3,297
17,600
6,167
78,547
W
Xing Tian
Cyrelkin
Xing Tian
11,433
1,305
3,080
3,638
27,709
31,973
287
2,509
25,159
37,500
0
W
Morgan Le Fay
DarkHeartEX
Morgan Le Fay
23,370
1,449
415
3,871
15,616
7,231
1,115
6,490
8,772
100,883
0
L
Jing Wei
7,394
5,403
0
2,906
17,767
4,732
290
3,136
14,531
0
66,341
L
11,170
1,083
0
8,908
26,049
24,071
0
7,046
18,853
26,398
0
W
Awilix
OhSeryph
Awilix
24,221
7,747
0
2,123
14,116
6,405
1,446
3,404
10,663
0
72,494
L
7,919
82
51
3,124
18,954
6,701
264
9,779
9,069
92,032
0
W
Jing Wei
StMoogleGuy
Jing Wei
8,336
5,999
0
9,148
17,078
6,099
2,902
3,012
13,979
0
88,027
L
14,435
2,808
0
1,872
22,012
6,388
0
10,342
11,578
0
41,270
L
9,162
768
0
3,105
17,801
17,396
0
5,333
12,432
0
40,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,575
Gold Earned
53,455
551
Minions Killed
444
0
Camps Cleared
0
2,238,699
Distance Traveled
1,918,097
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,551
546
142
6
0
446,593
3
W
Xing Tian
11,782
512
29
1
0
442,950
0
W
Morgan Le Fay
13,914
605
163
7
0
445,856
0
L
Jing Wei
10,747
467
122
5
0
411,831
11
L
Sobek
10,306
448
15
1
0
379,694
1
W
Awilix
13,534
588
97
4
0
490,901
0
L
Agni
11,905
518
145
6
0
380,154
4
W
Jing Wei
11,794
513
120
5
0
412,399
2
L
Bastet
11,332
493
66
3
0
403,586
4
L
Tyr
9,165
398
96
4
0
342,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role