Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ElGurty
Ah Muzen Cab
Level 22
God Stats
2W - 0L
1,618 SR
Queue Stats
10W - 9L
1,410 Elo+
Solo
Izanami
Izanami
L055
Izanami
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,393 Elo+
Party 1
Ra
Ra
Lukenium
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,543 Elo+
Solo
Nemesis
Nemesis
sweeep
Nemesis
Level 29
God Stats
1W - 3L
1,195 SR
Queue Stats
108W - 104L
1,540 Elo+
Solo
Team Averages
Level 24
1,463 SR
1,477 Elo+

VS

Team Averages
Level 15
1,534 SR
1,516 Elo+
Anhur
Anhur
Auzyss
Anhur
Level 35
God Stats
31W - 14L
1,670 SR
Queue Stats
401W - 122L
1,746 Elo+
Party 3
Gilgamesh
Gilgamesh
Buttt3r6
Gilgamesh
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 4L
1,706 Elo+
Party 3
Ymir
Ymir
katenei2005
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
King Arthur
King Arthur
mw_ze_do_carosso
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ydbfubr999godxpg
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,129 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 1 / 13
10,532
502
11,960
10,820
9,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
ElGurty
Ah Muzen Cab
17
1 / 8 / 10
11,090
528
8,909
17,393
4,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
L055
Izanami
15
5 / 6 / 5
10,475
499
9,408
11,770
2,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
17 / 4 / 4
14,047
669
21,525
16,692
5,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
sweeep
Nemesis
18
10 / 3 / 14
12,944
616
16,610
18,694
6,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Auzyss
Anhur
20
14 / 3 / 6
13,805
657
30,739
22,789
6,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Buttt3r6
Gilgamesh
17
6 / 6 / 7
10,998
524
14,405
22,101
8,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 8 / 2
8,503
405
3,380
21,027
15,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
mw_ze_do_carosso
King Arthur
2
0 / 3 / 0
5,937
283
477
2,009
486
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 17 / 5
7,892
376
7,128
21,746
11,502
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
41
37
Kills
21
22
Deaths
37
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
13
10.5
L
Anhur
Auzyss
Anhur
14
3
6
5.67
L
Gilgamesh
Buttt3r6
Gilgamesh
6
6
7
1.58
W
Ah Muzen Cab
ElGurty
Ah Muzen Cab
1
8
10
0.75
W
Izanami
L055
Izanami
5
6
5
1.25
W
17
4
4
4.75
L
1
8
2
0.25
L
King Arthur
mw_ze_do_carosso
King Arthur
0
3
0
0
W
Nemesis
sweeep
Nemesis
10
3
14
5.67
L
0
17
5
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,412
Damage
56,129
75,369
Taken
89,672
27,618
Mitigated
42,896
25,355
Healing
16,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,960
940
0
3,137
10,820
9,102
640
2,921
7,899
36,225
0
L
Anhur
Auzyss
Anhur
30,739
19,915
0
9,404
22,789
6,873
636
8,393
13,374
0
97,677
L
Gilgamesh
Buttt3r6
Gilgamesh
14,405
2,099
0
4,744
22,101
8,306
0
7,303
14,061
0
73,485
W
Ah Muzen Cab
ElGurty
Ah Muzen Cab
8,909
2,671
0
5,327
17,393
4,151
2,786
350
17,043
0
70,074
W
Izanami
L055
Izanami
9,408
7,395
0
2,120
11,770
2,592
7,797
1,846
9,924
0
44,693
W
21,525
3,242
2,156
6,365
16,692
5,567
3,067
3,869
12,823
102,225
0
L
3,380
833
0
391
21,027
15,729
0
7,402
12,836
27,748
0
L
King Arthur
mw_ze_do_carosso
King Arthur
477
341
0
40
2,009
486
0
929
980
0
1,515
W
Nemesis
sweeep
Nemesis
16,610
8,466
0
6,250
18,694
6,206
2,134
1,522
17,172
0
76,409
L
7,128
2,525
105
2,163
21,746
11,502
108
7,229
13,818
23,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,088
Gold Earned
47,135
542
Minions Killed
369
0
Camps Cleared
0
2,018,131
Distance Traveled
1,484,473
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,532
502
40
2
0
372,763
4
L
Anhur
13,805
657
159
8
0
344,364
1
L
Gilgamesh
10,998
524
125
6
0
413,954
1
W
Ah Muzen Cab
11,090
528
122
6
0
385,887
4
W
Izanami
10,475
499
84
4
0
391,781
4
W
Ra
14,047
669
187
9
0
398,248
6
L
Ymir
8,503
405
50
2
0
308,230
2
L
King Arthur
5,937
283
4
0
0
84,751
0
W
Nemesis
12,944
616
109
5
0
469,452
6
L
Kuzenbo
7,892
376
31
1
0
333,174
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role