Player Matchup

Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Izrai
Aphrodite
Level 54
God Stats
6W - 2L
1,742 SR
Queue Stats
22W - 26L
1,382 Elo+
Party 1
Fenrir
Fenrir
wizardhands
Fenrir
Level 28
God Stats
2W - 0L
1,278 SR
Queue Stats
11W - 19L
1,265 Elo+
Party 1
Team Averages
Level 64
1,507 SR
1,382 Elo+

VS

Team Averages
Level 58
1,442 SR
1,287 Elo+
Zeus
Zeus
OnlyLiveOnce644
Zeus
Level 101
God Stats
1W - 2L
1,493 SR
Queue Stats
480W - 598L
1,466 Elo+
Party 2
Terra
Terra
SneakyNinja1486
Terra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,264 Elo+
Party 2
Jing Wei
Jing Wei
SoGxLaVerdadx51O
Jing Wei
Level 62
God Stats
5W - 14L
1,333 SR
Queue Stats
38W - 119L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
3 / 1 / 2
5,137
856
3,734
4,229
2,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Izrai
Aphrodite
9
2 / 0 / 5
5,190
865
2,241
2,934
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
9
2 / 0 / 5
5,295
883
3,514
5,005
2,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,794
799
4,945
4,013
1,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 0
4,195
699
858
4,977
3,345
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

5
0 / 3 / 1
4,222
704
531
3,325
830
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
7
Kills
1
1
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
2
4
W
Aphrodite
Izrai
Aphrodite
2
0
5
4.5
L
1
3
0
0.33
L
0
1
0
0
L
0
3
1
0.17
W
Fenrir
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,489
Damage
6,334
12,168
Taken
12,315
6,111
Mitigated
5,298
5,747
Healing
1,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,734
1,060
60
916
4,229
2,704
0
2,344
1,885
0
14,921
W
Aphrodite
Izrai
Aphrodite
2,241
67
1,582
2,004
2,934
1,105
0
1,182
1,752
11,550
0
L
4,945
1,537
0
0
4,013
1,123
0
587
3,426
17,379
0
L
858
183
467
624
4,977
3,345
0
1,231
3,746
2,191
0
L
531
396
0
0
3,325
830
0
571
2,754
0
2,239
W
Fenrir
3,514
1,315
0
1,185
5,005
2,302
120
2,853
2,152
0
8,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,622
Gold Earned
13,211
58
Minions Killed
45
4
Camps Cleared
1
370,455
Distance Traveled
264,135
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,137
856
18
3
2
122,391
1
W
Aphrodite
5,190
865
28
5
2
118,006
0
L
Zeus
4,794
799
36
6
1
95,560
0
L
Terra
4,195
699
3
1
0
99,872
0
L
Jing Wei
4,222
704
6
1
0
68,703
0
W
Fenrir
5,295
883
12
2
0
130,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role