Player Matchup

He Bo
He Bo
Diamond II
AeroDoctor
He Bo
Diamond II
Level 143
God Stats
6W - 2L
1,716 SR
Queue Stats
65W - 39L
2,261 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,716 SR
2,261 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 41
1,710 SR
1,830 MMR
Anubis
Anubis
Platinum IV
NotZachTrust
Anubis
Platinum IV
Level 41
God Stats
6W - 4L
1,710 SR
Queue Stats
51W - 58L
1,830 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
8 / 5 / 0
20,071
803
27,291
30,063
25,861
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ah Muzen CabBakasuraSolChronosSkadi

VS

Bans
UllrAnhurFreyaIzanamiOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
5 / 8 / 0
18,891
756
22,252
33,336
32,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
8
Kills
5
5
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
He Bo
8
5
0
1.6
L
Anubis
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,291
Damage
22,252
30,063
Taken
33,336
25,861
Mitigated
32,650
4,223
Healing
15,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
27,291
1,350
0
4,223
30,063
25,861
1,000
22,412
7,651
159,527
0
L
Anubis
22,252
1,481
0
15,879
33,336
32,650
1,860
27,651
5,685
154,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,071
Gold Earned
18,891
263
Minions Killed
250
10
Camps Cleared
9
458,147
Distance Traveled
377,871
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
20,071
803
263
11
10
458,147
7
L
Anubis
18,891
756
250
10
9
377,871
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role