Player Matchup

Fenrir
Fenrir
Dank_blade4269
Fenrir
Level 27
God Stats
20W - 13L
1,534 SR
Queue Stats
89W - 90L
1,446 Elo+
Solo
Hun Batz
Hun Batz
Graves3441
Hun Batz
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 72L
1,098 Elo+
Solo
Thor
Thor
JRL1563
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,511 SR
1,348 Elo+

VS

Team Averages
Level 59
1,506 SR
1,316 Elo+
Geb
Geb
Meddy Nt
Geb
Level 120
God Stats
1W - 1L
1,547 SR
Queue Stats
1W - 3L
1,002 Elo+
Solo
Chaac
Chaac
NATHANOJ_225
Chaac
Level 29
God Stats
1W - 0L
1,321 SR
Queue Stats
2W - 1L
1,394 Elo+
Solo
Ra
Ra
x ElDave
Ra
Level 27
God Stats
24W - 13L
1,650 SR
Queue Stats
191W - 159L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 13 / 1
6,775
753
10,828
13,434
6,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Graves3441
Hun Batz
10
1 / 8 / 3
6,860
762
3,255
9,173
3,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
JRL1563
Thor
8
1 / 10 / 1
6,323
703
1,642
14,040
4,658
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 21
8,401
933
6,821
6,613
5,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
10 / 3 / 13
8,654
962
7,428
10,159
4,836
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
18 / 1 / 9
10,123
1,125
14,425
10,686
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
73
4
Kills
30
31
Deaths
4
5
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
13
1
0.19
L
Hun Batz
Graves3441
Hun Batz
1
8
3
0.31
L
Thor
JRL1563
Thor
1
10
1
0.15
W
2
0
21
12.5
W
10
3
13
5.5
W
18
1
9
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,725
Damage
28,674
36,647
Taken
27,458
14,378
Mitigated
14,549
1,461
Healing
12,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,828
3,555
0
992
13,434
6,345
0
6,793
6,401
0
17,746
L
Hun Batz
Graves3441
Hun Batz
3,255
881
0
10
9,173
3,375
0
5,577
3,428
0
16,405
L
Thor
JRL1563
Thor
1,642
283
17
442
14,040
4,658
0
8,282
5,572
0
7,034
W
6,821
1,211
0
1,982
6,613
5,948
1,033
312
6,258
17,815
0
W
7,428
2,679
326
3,787
10,159
4,836
438
0
9,875
0
16,571
W
14,425
3,036
1,580
4,951
10,686
3,765
589
197
10,089
48,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,958
Gold Earned
27,178
47
Minions Killed
104
0
Camps Cleared
8
403,346
Distance Traveled
553,193
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,775
753
16
2
0
126,990
0
L
Hun Batz
6,860
762
24
3
0
136,759
0
L
Thor
6,323
703
7
1
0
139,597
1
W
Geb
8,401
933
10
1
0
196,700
1
W
Chaac
8,654
962
15
2
1
171,157
4
W
Ra
10,123
1,125
79
9
7
185,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role