Player Matchup

Hercules
Hercules
 
Hercules
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Charapa80
Kuzenbo
Level 141
God Stats
3W - 3L
1,612 SR
Queue Stats
160W - 137L
1,591 Elo+
Party 1
Charybdis
Charybdis
Flaming_StreakZ
Charybdis
Level 109
God Stats
3W - 0L
1,227 SR
Queue Stats
53W - 54L
1,558 Elo+
Party 1
Bastet
Bastet
TheSilentTears
Bastet
Level 113
God Stats
1W - 5L
1,083 SR
Queue Stats
599W - 541L
1,535 Elo+
Solo
Anubis
Anubis
XxK1NGxR4MP4G3xX
Anubis
Level 127
God Stats
11W - 6L
1,631 SR
Queue Stats
79W - 60L
1,644 Elo+
Party 1
Team Averages
Level 126
1,411 SR
1,566 Elo+

VS

Team Averages
Level 120
1,570 SR
1,568 Elo+
Cernunnos
Cernunnos
Chrihhhs
Cernunnos
Level 127
God Stats
9W - 3L
1,561 SR
Queue Stats
300W - 309L
1,478 Elo+
Solo
Merlin
Merlin
JSGS_DrMeatBeat
Merlin
Level 78
God Stats
0W - 2L
1,310 SR
Queue Stats
73W - 67L
1,522 Elo+
Party 2
Fenrir
Fenrir
JSGS_Honcho
Fenrir
Level 154
God Stats
8W - 1L
1,675 SR
Queue Stats
41W - 28L
1,634 Elo+
Party 2
Fafnir
Fafnir
JSGS_Yomomma
Fafnir
Level 108
God Stats
2W - 2L
1,743 SR
Queue Stats
11W - 13L
1,567 Elo+
Party 2
Arachne
Arachne
JSGS_ffsn
Arachne
Level 132
God Stats
1W - 2L
1,558 SR
Queue Stats
42W - 29L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 0 / 1
6,141
614
1,598
4,434
2,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kuzenbo
Charapa80
Kuzenbo
9
2 / 0 / 4
5,936
594
3,324
7,320
6,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Flaming_StreakZ
Charybdis
10
1 / 1 / 4
5,734
573
3,480
5,634
1,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 0 / 1
6,479
648
3,626
5,776
1,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
7 / 1 / 3
7,493
749
7,030
5,442
2,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chrihhhs
Cernunnos
9
1 / 5 / 1
5,396
540
3,866
7,565
1,842
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 5 / 1
5,067
507
1,902
4,956
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
11
1 / 1 / 0
6,470
647
2,410
4,929
1,502
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
8
0 / 2 / 1
4,853
485
1,924
5,626
3,198
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
JSGS_ffsn
Arachne
9
0 / 3 / 1
5,226
523
3,698
8,584
2,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
16
Kills
2
2
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
1
1.5
W
Kuzenbo
Charapa80
Kuzenbo
2
0
4
4
L
Cernunnos
Chrihhhs
Cernunnos
1
5
1
0.3
W
Charybdis
Flaming_StreakZ
Charybdis
1
1
4
3
L
0
5
1
0.1
L
Fenrir
1
1
0
1
L
Fafnir
0
2
1
0.25
L
Arachne
JSGS_ffsn
Arachne
0
3
1
0.17
W
5
0
1
5.5
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,058
Damage
13,800
28,606
Taken
31,660
14,512
Mitigated
10,115
11,748
Healing
7,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,598
569
0
2,616
4,434
2,426
0
72
4,362
0
25,492
W
Kuzenbo
Charapa80
Kuzenbo
3,324
1,313
0
1,360
7,320
6,206
178
804
6,516
16,481
0
L
Cernunnos
Chrihhhs
Cernunnos
3,866
1,648
0
2,185
7,565
1,842
0
3,243
4,322
0
34,613
W
Charybdis
Flaming_StreakZ
Charybdis
3,480
1,840
0
923
5,634
1,467
736
1,326
4,308
0
36,855
L
1,902
150
0
260
4,956
981
0
2,304
2,652
21,205
0
L
Fenrir
2,410
581
0
1,194
4,929
1,502
0
355
4,455
706
23,506
L
Fafnir
1,924
361
0
1,799
5,626
3,198
0
2,088
3,538
9,308
0
L
Arachne
JSGS_ffsn
Arachne
3,698
2,504
0
2,500
8,584
2,592
0
2,364
6,135
0
30,580
W
3,626
604
0
3,600
5,776
1,677
0
713
5,063
0
31,908
W
7,030
865
0
3,249
5,442
2,736
456
1,264
4,178
44,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,783
Gold Earned
27,012
307
Minions Killed
266
0
Camps Cleared
0
1,049,354
Distance Traveled
1,010,921
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,141
614
66
7
0
217,279
4
W
Kuzenbo
5,936
594
16
2
0
204,159
5
L
Cernunnos
5,396
540
64
6
0
181,389
2
W
Charybdis
5,734
573
71
7
0
181,086
1
L
Merlin
5,067
507
53
5
0
189,529
0
L
Fenrir
6,470
647
63
6
0
214,037
2
L
Fafnir
4,853
485
25
3
0
204,356
0
L
Arachne
5,226
523
61
6
0
221,610
2
W
Bastet
6,479
648
67
7
0
257,571
0
W
Anubis
7,493
749
87
9
0
189,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role