Player Matchup

Scylla
Scylla
RockyJay
Scylla
Level 54
God Stats
0W - 2L
1,185 SR
Queue Stats
195W - 305L
1,396 Elo+
Solo
Bastet
Bastet
SalmonTamer
Bastet
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 356L
1,427 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Van Cruise
Ah Muzen Cab
Level 108
God Stats
13W - 15L
1,444 SR
Queue Stats
218W - 346L
1,287 Elo+
Party 2
Team Averages
Level 103
1,376 SR
1,370 Elo+

VS

Team Averages
Level 62
1,734 SR
1,585 Elo+
Vulcan
Vulcan
Cazmatic
Vulcan
Level 98
God Stats
4W - 1L
1,762 SR
Queue Stats
124W - 99L
1,631 Elo+
Party 1
Izanami
Izanami
EmilyMarm
Izanami
Level 16
God Stats
4W - 3L
1,812 SR
Queue Stats
29W - 29L
1,518 Elo+
Party 1
Geb
Geb
Hubbts
Geb
Level 73
God Stats
4W - 6L
1,628 SR
Queue Stats
62W - 48L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
RockyJay
Scylla
9
1 / 6 / 0
6,505
591
3,549
7,385
2,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
12
4 / 2 / 1
7,792
708
7,871
11,600
5,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
Van Cruise
Ah Muzen Cab
11
0 / 6 / 5
7,122
647
7,897
9,747
3,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cazmatic
Vulcan
12
6 / 2 / 7
8,391
763
13,684
7,511
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
EmilyMarm
Izanami
12
5 / 2 / 5
8,017
729
3,375
6,436
2,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
Hubbts
Geb
12
3 / 1 / 11
8,912
810
8,594
13,953
10,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
14
14
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Cazmatic
Vulcan
6
2
7
4.75
W
Izanami
EmilyMarm
Izanami
5
2
5
3.75
W
Geb
Hubbts
Geb
3
1
11
8.5
L
Scylla
RockyJay
Scylla
1
6
0
0.17
L
Bastet
4
2
1
2.25
L
Ah Muzen Cab
Van Cruise
Ah Muzen Cab
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,317
Damage
25,653
28,732
Taken
27,900
11,285
Mitigated
16,486
3,337
Healing
7,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Cazmatic
Vulcan
13,684
4,384
0
1,450
7,511
2,894
166
787
6,417
35,607
0
W
Izanami
EmilyMarm
Izanami
3,375
2,246
0
702
6,436
2,803
595
1,360
4,900
0
17,475
W
Geb
Hubbts
Geb
8,594
1,841
393
4,676
13,953
10,789
0
1,661
11,922
22,184
0
L
Scylla
RockyJay
Scylla
3,549
348
0
0
7,385
2,697
0
6,366
1,019
13,974
0
L
Bastet
7,871
1,321
0
2,601
11,600
5,140
0
9,071
2,529
0
18,081
L
Ah Muzen Cab
Van Cruise
Ah Muzen Cab
7,897
1,368
0
736
9,747
3,448
0
7,165
2,582
0
21,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,419
Gold Earned
25,320
86
Minions Killed
147
4
Camps Cleared
5
564,745
Distance Traveled
616,018
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,391
763
86
8
1
214,726
2
W
Izanami
8,017
729
41
4
3
187,049
1
W
Geb
8,912
810
20
2
1
214,243
2
L
Scylla
6,505
591
20
2
2
184,384
1
L
Bastet
7,792
708
25
2
0
205,564
0
L
Ah Muzen Cab
7,122
647
41
4
2
174,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role