Player Matchup

Bakasura
Bakasura
CyanYoshi
Bakasura
Level 28
God Stats
0W - 1L
1,259 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
ElGranJeck
Scylla
Level 25
God Stats
2W - 1L
1,714 SR
Queue Stats
37W - 24L
1,621 Elo+
Solo
Chaac
Chaac
HesAMadMan
Chaac
Level 43
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 32
1,431 SR
1,540 Elo+

VS

Team Averages
Level 86
1,674 SR
1,466 Elo+
Thor
Thor
Kaeiq
Thor
Level 105
God Stats
1W - 1L
1,483 SR
Queue Stats
10W - 10L
1,214 Elo+
Solo
Chang'e
Chang'e
RuisuHoku
Chang'e
Level 147
God Stats
5W - 0L
1,744 SR
Queue Stats
62W - 51L
1,626 Elo+
Party 1
Medusa
Medusa
shakybab
Medusa
Level 7
God Stats
3W - 0L
1,794 SR
Queue Stats
21W - 15L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CyanYoshi
Bakasura
10
1 / 7 / 1
7,135
595
3,139
9,759
3,357
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
ElGranJeck
Scylla
12
1 / 1 / 1
7,561
630
8,160
5,388
1,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
11
2 / 4 / 2
8,285
690
6,881
10,657
7,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Kaeiq
Thor
13
6 / 0 / 6
9,735
811
9,950
8,262
5,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
RuisuHoku
Chang'e
14
5 / 1 / 7
8,752
729
8,573
7,570
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
shakybab
Medusa
11
1 / 3 / 5
7,286
607
3,386
6,787
2,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
12
12
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CyanYoshi
Bakasura
1
7
1
0.21
L
Scylla
ElGranJeck
Scylla
1
1
1
1.5
L
Chaac
2
4
2
0.75
W
Thor
Kaeiq
Thor
6
0
6
9
W
Chang'e
RuisuHoku
Chang'e
5
1
7
8.5
W
Medusa
shakybab
Medusa
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,180
Damage
21,909
25,804
Taken
22,619
12,872
Mitigated
11,111
5,898
Healing
8,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CyanYoshi
Bakasura
3,139
2,231
0
1,143
9,759
3,357
0
3,581
5,970
0
10,457
L
Scylla
ElGranJeck
Scylla
8,160
993
0
1,684
5,388
1,887
0
2,364
2,870
35,178
0
L
Chaac
6,881
1,497
24
3,047
10,657
7,628
18
2,720
7,745
0
16,581
W
Thor
Kaeiq
Thor
9,950
2,323
317
1,530
8,262
5,808
0
3,903
4,309
0
25,845
W
Chang'e
RuisuHoku
Chang'e
8,573
1,053
3,015
3,824
7,570
2,485
0
2,794
4,561
36,854
0
W
Medusa
shakybab
Medusa
3,386
1,527
0
184
6,787
2,818
0
1,707
4,845
0
9,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,981
Gold Earned
25,773
125
Minions Killed
131
5
Camps Cleared
5
610,757
Distance Traveled
671,905
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,135
595
34
3
2
209,917
1
L
Scylla
7,561
630
71
6
3
217,479
5
L
Chaac
8,285
690
20
2
0
183,361
0
W
Thor
9,735
811
26
2
1
205,639
3
W
Chang'e
8,752
729
89
7
4
244,529
2
W
Medusa
7,286
607
16
1
0
221,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role