Player Matchup

King Arthur
King Arthur
Afr0N1nja03
King Arthur
Level 47
God Stats
1W - 2L
1,351 SR
Queue Stats
138W - 167L
1,380 Elo+
Party 1
Khepri
Khepri
Lexonium
Khepri
Level 69
God Stats
5W - 3L
1,471 SR
Queue Stats
36W - 54L
1,414 Elo+
Solo
Cliodhna
Cliodhna
Scorp1onRyder
Cliodhna
Level 79
God Stats
35W - 28L
1,563 SR
Queue Stats
409W - 453L
1,453 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wolfgoggles
Ah Muzen Cab
Level 95
God Stats
6W - 8L
1,294 SR
Queue Stats
550W - 646L
1,434 Elo+
Party 1
Neith
Neith
cosmoBeach_
Neith
Level 87
God Stats
7W - 20L
1,361 SR
Queue Stats
409W - 514L
1,427 Elo+
Party 1
Team Averages
Level 75
1,408 SR
1,422 Elo+

VS

Team Averages
Level 52
1,456 SR
1,397 Elo+
Awilix
Awilix
Fluffy8562514
Awilix
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 167L
1,415 Elo+
Party 3
King Arthur
King Arthur
NTG George
King Arthur
Level 120
God Stats
7W - 11L
1,371 SR
Queue Stats
107W - 109L
1,446 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
NTG Hazard
Morgan Le Fay
Level 21
God Stats
1W - 4L
1,410 SR
Queue Stats
10W - 22L
1,304 Elo+
Party 3
Cernunnos
Cernunnos
NadelosRiver
Cernunnos
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
113W - 125L
1,380 Elo+
Party 2
Jormungandr
Jormungandr
monkyhaha
Jormungandr
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 161L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Afr0N1nja03
King Arthur
15
0 / 4 / 0
9,501
475
4,327
13,030
11,722
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
Lexonium
Khepri
14
1 / 2 / 7
9,520
476
4,988
12,777
14,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Scorp1onRyder
Cliodhna
19
6 / 1 / 5
11,362
568
14,348
20,553
8,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Wolfgoggles
Ah Muzen Cab
18
12 / 5 / 2
11,785
589
19,677
13,456
5,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
4 / 1 / 6
10,073
504
12,619
8,555
3,626
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 4
9,832
492
7,867
17,299
5,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
NTG George
King Arthur
16
4 / 2 / 3
10,318
516
12,960
20,820
14,563
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
NTG Hazard
Morgan Le Fay
15
3 / 8 / 1
9,700
485
6,872
15,668
5,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
NadelosRiver
Cernunnos
14
1 / 4 / 1
8,293
415
7,071
11,209
3,070
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
monkyhaha
Jormungandr
14
2 / 3 / 1
8,370
419
9,512
17,829
9,546
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
23
Kills
13
13
Deaths
23
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Afr0N1nja03
King Arthur
0
4
0
0
L
3
6
4
0.83
W
Khepri
Lexonium
Khepri
1
2
7
2.25
L
King Arthur
NTG George
King Arthur
4
2
3
2.75
L
Morgan Le Fay
NTG Hazard
Morgan Le Fay
3
8
1
0.44
L
Cernunnos
NadelosRiver
Cernunnos
1
4
1
0.38
W
Cliodhna
Scorp1onRyder
Cliodhna
6
1
5
8.5
W
Ah Muzen Cab
Wolfgoggles
Ah Muzen Cab
12
5
2
2.6
W
4
1
6
7
L
Jormungandr
monkyhaha
Jormungandr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,959
Damage
44,282
68,371
Taken
82,825
44,097
Mitigated
37,904
24,542
Healing
15,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Afr0N1nja03
King Arthur
4,327
78
0
262
13,030
11,722
234
496
12,534
10,197
39,403
L
7,867
2,762
0
3,198
17,299
5,331
0
796
16,503
0
46,878
W
Khepri
Lexonium
Khepri
4,988
351
1,237
2,732
12,777
14,023
0
4,910
7,867
29,745
0
L
King Arthur
NTG George
King Arthur
12,960
1,360
0
7,765
20,820
14,563
120
1,228
19,592
8,986
66,895
L
Morgan Le Fay
NTG Hazard
Morgan Le Fay
6,872
503
0
995
15,668
5,394
702
0
15,668
60,067
0
L
Cernunnos
NadelosRiver
Cernunnos
7,071
3,687
0
1,307
11,209
3,070
969
2,118
9,091
0
55,741
W
Cliodhna
Scorp1onRyder
Cliodhna
14,348
1,333
102
10,867
20,553
8,890
0
4,437
16,004
0
96,460
W
Ah Muzen Cab
Wolfgoggles
Ah Muzen Cab
19,677
10,498
0
4,935
13,456
5,836
1,713
5,077
8,039
0
75,492
W
12,619
6,596
0
4,407
8,555
3,626
2,335
3,204
5,301
0
66,316
L
Jormungandr
monkyhaha
Jormungandr
9,512
2,968
66
2,269
17,829
9,546
578
2,421
15,408
52,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,241
Gold Earned
46,513
475
Minions Killed
511
0
Camps Cleared
0
1,935,902
Distance Traveled
1,793,822
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,501
475
111
6
0
353,258
6
L
Awilix
9,832
492
87
4
0
425,340
4
W
Khepri
9,520
476
32
2
0
407,502
1
L
King Arthur
10,318
516
133
7
0
353,511
2
L
Morgan Le Fay
9,700
485
109
5
0
325,563
0
L
Cernunnos
8,293
415
100
5
0
330,987
1
W
Cliodhna
11,362
568
132
7
0
459,483
1
W
Ah Muzen Cab
11,785
589
103
5
0
361,358
0
W
Neith
10,073
504
97
5
0
354,301
1
L
Jormungandr
8,370
419
82
4
0
358,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role