Player Matchup

Chaac
Chaac
Archanfell
Chaac
Level 152
God Stats
5W - 2L
1,705 SR
Queue Stats
429W - 437L
1,470 Elo+
Solo
Hades
Hades
Israelisftw
Hades
Level 81
God Stats
6W - 5L
1,533 SR
Queue Stats
22W - 24L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
Lr_Ea_Tv_Se_
Gilgamesh
Level 128
God Stats
12W - 13L
1,608 SR
Queue Stats
591W - 712L
1,465 Elo+
Party 1
Ra
Ra
Ls_Ik_Ti_En_
Ra
Level 125
God Stats
8W - 11L
1,447 SR
Queue Stats
403W - 488L
1,483 Elo+
Party 1
Cliodhna
Cliodhna
PoddlyFluids
Cliodhna
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,416 Elo+
Solo
Team Averages
Level 114
1,559 SR
1,463 Elo+

VS

Team Averages
Level 112
1,496 SR
1,440 Elo+
Hercules
Hercules
 
Hercules
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Lonkinius
Xing Tian
Level 100
God Stats
2W - 4L
1,592 SR
Queue Stats
33W - 33L
1,489 Elo+
Party 2
Jing Wei
Jing Wei
Phoarisd
Jing Wei
Level 149
God Stats
3W - 3L
1,462 SR
Queue Stats
76W - 75L
1,499 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zetherenthegod1
Tsukuyomi
Level 77
God Stats
1W - 0L
1,365 SR
Queue Stats
1W - 3L
1,206 Elo+
Solo
Kukulkan
Kukulkan
ZockDragonLord
Kukulkan
Level 123
God Stats
11W - 7L
1,564 SR
Queue Stats
50W - 47L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 3 / 4
6,831
683
11,302
13,670
10,209
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 5 / 2
9,107
911
10,196
11,884
6,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Lr_Ea_Tv_Se_
Gilgamesh
13
3 / 2 / 5
7,965
797
7,769
8,791
6,049
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
0 / 6 / 3
6,343
634
2,987
6,784
2,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
PoddlyFluids
Cliodhna
11
0 / 4 / 1
5,577
558
4,880
7,710
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
6 / 0 / 9
9,016
902
4,954
10,243
7,857
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xing Tian
Lonkinius
Xing Tian
13
3 / 1 / 9
8,188
819
7,428
13,021
12,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Phoarisd
Jing Wei
14
5 / 2 / 9
8,837
884
11,035
8,145
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Zetherenthegod1
Tsukuyomi
14
3 / 3 / 13
8,067
807
8,343
8,783
3,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
14
3 / 3 / 10
7,870
787
8,262
6,027
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
9
Kills
20
20
Deaths
9
15
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
0
9
10.5
L
Chaac
1
3
4
1
L
5
5
2
1.2
W
Xing Tian
Lonkinius
Xing Tian
3
1
9
7.5
L
Gilgamesh
Lr_Ea_Tv_Se_
Gilgamesh
3
2
5
2.75
L
0
6
3
0.25
W
Jing Wei
Phoarisd
Jing Wei
5
2
9
4.75
L
Cliodhna
PoddlyFluids
Cliodhna
0
4
1
0.13
W
Tsukuyomi
Zetherenthegod1
Tsukuyomi
3
3
13
3.17
W
Kukulkan
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,134
Damage
40,022
48,839
Taken
46,219
27,203
Mitigated
29,278
12,338
Healing
13,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,954
2,532
782
5,345
10,243
7,857
0
1,815
8,428
0
14,159
L
Chaac
11,302
2,173
0
3,526
13,670
10,209
0
5,539
8,131
0
25,908
L
10,196
1,913
1,002
3,634
11,884
6,401
0
3,565
8,319
25,255
0
W
Xing Tian
Lonkinius
Xing Tian
7,428
990
0
2,248
13,021
12,049
26
3,357
9,664
16,936
0
L
Gilgamesh
Lr_Ea_Tv_Se_
Gilgamesh
7,769
1,097
0
231
8,791
6,049
15
2,781
6,010
0
18,839
L
2,987
166
563
631
6,784
2,097
0
1,744
5,040
19,822
0
W
Jing Wei
Phoarisd
Jing Wei
11,035
7,752
0
1,985
8,145
3,243
674
4,134
4,011
0
35,637
L
Cliodhna
PoddlyFluids
Cliodhna
4,880
199
517
2,234
7,710
2,447
0
2,262
5,448
0
9,426
W
Tsukuyomi
Zetherenthegod1
Tsukuyomi
8,343
2,084
514
2,870
8,783
3,451
454
2,138
6,645
0
20,562
W
Kukulkan
8,262
996
0
28
6,027
2,678
0
2,204
3,823
29,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,823
Gold Earned
41,978
184
Minions Killed
207
4
Camps Cleared
11
853,137
Distance Traveled
994,965
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,016
902
30
3
1
233,068
1
L
Chaac
6,831
683
42
4
1
189,876
1
L
Hades
9,107
911
50
5
1
146,186
3
W
Xing Tian
8,188
819
20
2
0
207,582
0
L
Gilgamesh
7,965
797
24
2
1
200,489
4
L
Ra
6,343
634
59
6
1
170,828
1
W
Jing Wei
8,837
884
63
6
5
183,067
1
L
Cliodhna
5,577
558
9
1
0
145,758
0
W
Tsukuyomi
8,067
807
27
3
2
191,891
3
W
Kukulkan
7,870
787
67
7
3
179,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role