Player Matchup

Ratatoskr
Ratatoskr
MeanGreenBean77
Ratatoskr
Level 108
God Stats
1W - 5L
1,295 SR
Queue Stats
361W - 391L
1,497 Elo+
Solo
Fenrir
Fenrir
UhhhhPerhaps
Fenrir
Level 156
God Stats
13W - 11L
1,505 SR
Queue Stats
584W - 556L
1,494 Elo+
Solo
Athena
Athena
XiiTzzDomiiniC
Athena
Level 114
God Stats
18W - 10L
1,695 SR
Queue Stats
554W - 504L
1,557 Elo+
Party 1
Medusa
Medusa
XiiTzzMichael
Medusa
Level 127
God Stats
9W - 10L
1,488 SR
Queue Stats
318W - 311L
1,537 Elo+
Party 1
Scylla
Scylla
xiTzLaxuS
Scylla
Level 111
God Stats
60W - 59L
1,574 SR
Queue Stats
531W - 482L
1,566 Elo+
Party 1
Team Averages
Level 123
1,511 SR
1,530 Elo+

VS

Team Averages
Level 102
1,661 SR
1,454 Elo+
Chaac
Chaac
GearNaught
Chaac
Level 137
God Stats
5W - 10L
1,370 SR
Queue Stats
329W - 328L
1,448 Elo+
Party 2
Ne Zha
Ne Zha
Gtfo_Im_Pro
Ne Zha
Level 66
God Stats
7W - 5L
1,575 SR
Queue Stats
259W - 253L
1,415 Elo+
Party 3
Bacchus
Bacchus
ImCindyy
Bacchus
Level 109
God Stats
7W - 2L
1,772 SR
Queue Stats
92W - 79L
1,507 Elo+
Party 3
Hera
Hera
Ravenous-Turtles
Hera
Level 98
God Stats
1W - 0L
1,797 SR
Queue Stats
128W - 127L
1,441 Elo+
Party 2
Izanami
Izanami
TheRavenl11
Izanami
Level 99
God Stats
9W - 2L
1,792 SR
Queue Stats
374W - 380L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
MeanGreenBean77
Ratatoskr
16
8 / 4 / 2
10,641
484
8,884
14,938
6,526
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
15
1 / 2 / 1
9,356
425
8,130
15,571
16,630
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 6 / 4
8,723
397
9,987
28,622
26,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 4 / 2
8,128
369
6,357
10,015
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
xiTzLaxuS
Scylla
13
0 / 5 / 6
8,495
386
12,325
12,028
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
4 / 0 / 7
13,001
591
14,326
18,387
24,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
19
2 / 2 / 7
12,516
569
13,881
19,959
8,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
ImCindyy
Bacchus
16
3 / 1 / 13
11,764
535
7,376
19,129
24,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
8 / 4 / 8
12,573
572
15,888
11,055
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
TheRavenl11
Izanami
19
4 / 3 / 6
12,667
576
11,460
14,799
5,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
10
Kills
21
21
Deaths
10
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
0
7
7.5
W
Ne Zha
2
2
7
2.75
W
Bacchus
ImCindyy
Bacchus
3
1
13
9.5
L
Ratatoskr
MeanGreenBean77
Ratatoskr
8
4
2
2.25
W
8
4
8
3
W
Izanami
TheRavenl11
Izanami
4
3
6
2.33
L
Fenrir
1
2
1
0.75
L
1
6
4
0.5
L
0
4
2
0.25
L
Scylla
xiTzLaxuS
Scylla
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,683
Damage
62,931
81,174
Taken
83,329
57,543
Mitigated
68,128
19,198
Healing
36,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
14,326
2,508
0
12,675
18,387
24,601
439
4,047
13,002
0
73,581
W
Ne Zha
13,881
5,390
0
9,419
19,959
8,940
2,470
3,848
15,991
0
107,560
W
Bacchus
ImCindyy
Bacchus
7,376
770
412
3,148
19,129
24,987
527
4,967
13,945
24,373
0
L
Ratatoskr
MeanGreenBean77
Ratatoskr
8,884
1,882
0
3,062
14,938
6,526
0
4,620
10,318
0
62,008
W
15,888
4,846
964
2,154
11,055
4,110
2,601
3,752
6,807
72,986
0
W
Izanami
TheRavenl11
Izanami
11,460
9,426
125
8,096
14,799
5,490
8,839
4,777
9,804
0
96,982
L
Fenrir
8,130
1,829
0
3,808
15,571
16,630
95
1,611
12,820
0
50,331
L
9,987
1,619
731
7,296
28,622
26,996
35
8,829
19,295
31,291
0
L
6,357
1,995
0
1,081
10,015
3,584
666
4,577
5,438
0
44,407
L
Scylla
xiTzLaxuS
Scylla
12,325
508
0
3,220
12,028
3,807
110
3,627
8,252
54,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,343
Gold Earned
62,521
416
Minions Killed
598
0
Camps Cleared
0
1,924,774
Distance Traveled
2,143,425
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,001
591
145
7
0
442,800
4
W
Ne Zha
12,516
569
142
6
0
483,121
3
W
Bacchus
11,764
535
27
1
0
413,676
6
L
Ratatoskr
10,641
484
105
5
0
444,961
1
W
Hera
12,573
572
111
5
0
424,752
4
W
Izanami
12,667
576
173
8
0
379,076
3
L
Fenrir
9,356
425
115
5
0
396,923
5
L
Athena
8,723
397
41
2
0
418,517
4
L
Medusa
8,128
369
88
4
0
297,244
0
L
Scylla
8,495
386
67
3
0
367,129
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role