Player Matchup

Neith
Neith
CloudsShadow594
Neith
Level 13
God Stats
25W - 19L
1,584 SR
Queue Stats
51W - 40L
1,402 Elo+
Party 1
Ao Kuang
Ao Kuang
Dukefan20martin
Ao Kuang
Level 26
God Stats
5W - 1L
1,606 SR
Queue Stats
29W - 20L
1,485 Elo+
Solo
Chang'e
Chang'e
Redrum187goonz
Chang'e
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 59L
1,398 Elo+
Solo
Heimdallr
Heimdallr
VieuxSénile
Heimdallr
Level 16
God Stats
18W - 17L
1,266 SR
Queue Stats
94W - 90L
1,255 Elo+
Solo
Cthulhu
Cthulhu
kryptic pancake
Cthulhu
Level 25
God Stats
5W - 3L
1,476 SR
Queue Stats
62W - 47L
1,430 Elo+
Party 1
Team Averages
Level 21
1,486 SR
1,394 Elo+

VS

Team Averages
Level 23
1,670 SR
1,354 Elo+
Ares
Ares
Brkando
Ares
Level 12
God Stats
1W - 1L
1,721 SR
Queue Stats
4W - 8L
1,309 Elo+
Solo
Da Ji
Da Ji
Deathbatgirlx
Da Ji
Level 8
God Stats
1W - 1L
1,744 SR
Queue Stats
10W - 19L
1,318 Elo+
Party 2
Merlin
Merlin
G4ryL0c0
Merlin
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
50W - 44L
1,367 Elo+
Solo
Cu Chulainn
Cu Chulainn
cloudzyzz
Cu Chulainn
Level 62
God Stats
0W - 1L
1,720 SR
Queue Stats
29W - 23L
1,532 Elo+
Party 2
Chernobog
Chernobog
vagabonds_zl
Chernobog
Level 7
God Stats
1W - 1L
1,662 SR
Queue Stats
3W - 7L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 18
10,856
1,086
8,648
2,820
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
17
4 / 0 / 7
9,610
961
4,280
6,573
2,654
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
5 / 0 / 17
11,270
1,127
10,015
6,193
2,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
VieuxSénile
Heimdallr
19
18 / 3 / 14
13,219
1,322
27,729
15,037
6,835
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 0 / 19
11,577
1,158
16,182
8,824
5,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

315

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Brkando
Ares
15
0 / 9 / 1
8,815
882
4,318
17,306
10,941
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 8 / 2
8,473
847
4,610
14,244
5,356
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
G4ryL0c0
Merlin
15
2 / 8 / 1
9,519
952
9,250
15,785
10,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
cloudzyzz
Cu Chulainn
15
1 / 7 / 2
8,907
891
7,782
13,455
4,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
vagabonds_zl
Chernobog
15
0 / 6 / 2
8,813
881
7,157
12,840
5,136
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
11
38
Kills
3
3
Deaths
38
75
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
Brkando
Ares
0
9
1
0.06
W
4
0
18
13
L
0
8
2
0.13
W
Ao Kuang
4
0
7
7.5
L
Merlin
G4ryL0c0
Merlin
2
8
1
0.31
W
5
0
17
13.5
W
Heimdallr
VieuxSénile
Heimdallr
18
3
14
8.33
L
Cu Chulainn
cloudzyzz
Cu Chulainn
1
7
2
0.29
W
7
0
19
16.5
L
Chernobog
vagabonds_zl
Chernobog
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,854
Damage
33,117
39,447
Taken
73,630
18,891
Mitigated
37,178
19,793
Healing
2,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Brkando
Ares
4,318
161
0
132
17,306
10,941
0
5,705
11,251
26,509
0
W
8,648
3,594
0
876
2,820
1,166
0
741
2,079
0
13,583
L
4,610
964
0
0
14,244
5,356
0
6,490
7,044
0
6,019
W
Ao Kuang
4,280
1,533
0
1,248
6,573
2,654
0
2,668
3,905
9,213
0
L
Merlin
G4ryL0c0
Merlin
9,250
1,226
62
400
15,785
10,775
0
6,933
8,610
25,461
0
W
10,015
1,028
4,301
4,178
6,193
2,593
0
1,361
4,832
39,058
0
W
Heimdallr
VieuxSénile
Heimdallr
27,729
22,120
0
7,162
15,037
6,835
0
4,943
10,094
0
44,135
L
Cu Chulainn
cloudzyzz
Cu Chulainn
7,782
3,033
0
798
13,455
4,970
0
5,268
8,007
0
16,400
W
16,182
886
163
1,865
8,824
5,643
0
3,855
4,969
32,680
0
L
Chernobog
vagabonds_zl
Chernobog
7,157
5,074
0
672
12,840
5,136
0
4,796
7,760
0
31,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,532
Gold Earned
44,527
175
Minions Killed
142
10
Camps Cleared
2
944,451
Distance Traveled
783,948
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,815
882
27
3
0
157,382
5
W
Neith
10,856
1,086
12
1
1
176,200
0
L
Da Ji
8,473
847
2
0
0
156,950
1
W
Ao Kuang
9,610
961
8
1
2
175,727
0
L
Merlin
9,519
952
39
4
0
164,398
0
W
Chang'e
11,270
1,127
75
8
2
200,664
1
W
Heimdallr
13,219
1,322
31
3
4
176,423
0
L
Cu Chulainn
8,907
891
21
2
1
170,070
0
W
Cthulhu
11,577
1,158
49
5
1
215,437
1
L
Chernobog
8,813
881
53
5
1
135,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role