Player Matchup

Tiamat
Tiamat
MRpapabear85
Tiamat
Level 28
God Stats
8W - 6L
1,631 SR
Queue Stats
124W - 103L
1,557 Elo+
Party 1
Cabrakan
Cabrakan
bootybuttbubbler
Cabrakan
Level 17
God Stats
17W - 10L
1,663 SR
Queue Stats
38W - 24L
1,395 Elo+
Party 1
Chaac
Chaac
shelbi88
Chaac
Level 66
God Stats
237W - 151L
1,586 SR
Queue Stats
366W - 319L
1,482 Elo+
Party 1
Team Averages
Level 37
1,627 SR
1,478 Elo+

VS

Team Averages
Level 27
1,622 SR
1,501 Elo+
Neith
Neith
AfroIsDummyThicc
Neith
Level 23
God Stats
6W - 1L
1,867 SR
Queue Stats
126W - 113L
1,573 Elo+
Solo
Baron Samedi
Baron Samedi
Not Myzx
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,440 Elo+
Party 2
Nox
Nox
smallpickle101
Nox
Level 44
God Stats
3W - 4L
1,500 SR
Queue Stats
308W - 317L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 5 / 3
9,123
608
8,044
11,519
5,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 7 / 3
8,691
579
5,969
16,772
10,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
shelbi88
Chaac
13
2 / 5 / 2
9,205
614
8,416
15,745
18,140
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 10
10,931
729
13,498
11,447
3,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Not Myzx
Baron Samedi
16
7 / 0 / 9
11,396
760
13,829
10,334
11,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 0 / 12
11,820
788
9,406
6,157
7,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
4
Kills
17
17
Deaths
4
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
4
10
2.5
L
Tiamat
1
5
3
0.5
W
Baron Samedi
Not Myzx
Baron Samedi
7
0
9
11.5
L
1
7
3
0.36
L
Chaac
shelbi88
Chaac
2
5
2
0.6
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,429
Damage
36,733
44,036
Taken
27,938
33,791
Mitigated
22,971
6,867
Healing
13,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,498
6,056
0
3,968
11,447
3,787
2,324
5,743
5,350
0
49,179
L
Tiamat
8,044
178
0
1,999
11,519
5,379
0
5,764
5,755
43,062
0
W
Baron Samedi
Not Myzx
Baron Samedi
13,829
2,326
2,323
5,563
10,334
11,403
635
5,273
4,730
51,568
0
L
5,969
931
0
1,920
16,772
10,272
0
9,230
7,542
18,914
0
L
Chaac
shelbi88
Chaac
8,416
148
0
2,948
15,745
18,140
0
8,801
6,944
0
30,783
W
9,406
969
0
1,818
6,157
7,781
511
2,910
3,021
21,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,019
Gold Earned
34,147
157
Minions Killed
189
6
Camps Cleared
8
833,704
Distance Traveled
775,129
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,931
729
72
5
3
250,507
2
L
Tiamat
9,123
608
87
6
2
270,791
1
W
Baron Samedi
11,396
760
94
6
5
261,006
4
L
Cabrakan
8,691
579
39
3
4
259,193
1
L
Chaac
9,205
614
31
2
0
303,720
1
W
Nox
11,820
788
23
2
0
263,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role