Player Matchup

Cthulhu
Cthulhu
XablauPM
Cthulhu
Level 28
God Stats
2W - 2L
1,519 SR
Queue Stats
151W - 141L
1,452 Elo+
Solo
Nu Wa
Nu Wa
boogazie3
Nu Wa
Level 18
God Stats
1W - 2L
1,501 SR
Queue Stats
54W - 40L
1,571 Elo+
Solo
Loki
Loki
estarjr
Loki
Level 16
God Stats
6W - 4L
1,917 SR
Queue Stats
70W - 80L
1,421 Elo+
Solo
Cupid
Cupid
feisty2511
Cupid
Level 27
God Stats
17W - 21L
1,426 SR
Queue Stats
123W - 131L
1,446 Elo+
Solo
Ullr
Ullr
poppaaray21
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,484 Elo+
Solo
Team Averages
Level 21
1,572 SR
1,475 Elo+

VS

Team Averages
Level 29
1,513 SR
1,504 Elo+
Yemoja
Yemoja
C-_-arrie
Yemoja
Level 101
God Stats
5W - 2L
1,586 SR
Queue Stats
12W - 8L
1,599 Elo+
Party 1
Scylla
Scylla
D34THW1SHH
Scylla
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,868 Elo+
Party 1
Agni
Agni
DaGeminiGo-Yard
Agni
Level 25
God Stats
4W - 2L
1,569 SR
Queue Stats
69W - 82L
1,345 Elo+
Party 2
Guan Yu
Guan Yu
Director_Peg
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,362 Elo+
Solo
Thor
Thor
itzDevanThaDood
Thor
Level 8
God Stats
4W - 7L
1,409 SR
Queue Stats
55W - 63L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
XablauPM
Cthulhu
20
5 / 5 / 10
13,419
1,032
15,146
30,875
32,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
boogazie3
Nu Wa
19
9 / 10 / 6
14,381
1,106
33,806
20,023
6,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
estarjr
Loki
17
1 / 3 / 3
10,428
802
1,851
2,847
835
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
19
2 / 7 / 8
12,437
957
8,721
15,907
5,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 18 / 8
10,964
843
9,793
28,096
8,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
C-_-arrie
Yemoja
20
1 / 0 / 28
13,562
1,043
10,264
11,762
13,797
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
D34THW1SHH
Scylla
20
20 / 2 / 16
16,166
1,244
34,445
11,962
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
14 / 2 / 20
14,740
1,134
29,507
14,612
4,290
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Director_Peg
Guan Yu
20
2 / 5 / 22
11,978
921
8,219
16,898
17,936
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

19
6 / 8 / 14
12,318
948
8,538
17,836
5,662
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
143
17
Kills
43
43
Deaths
17
35
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Yemoja
C-_-arrie
Yemoja
1
0
28
15
W
Scylla
D34THW1SHH
Scylla
20
2
16
14
W
14
2
20
12
W
Guan Yu
Director_Peg
Guan Yu
2
5
22
2.6
L
Cthulhu
XablauPM
Cthulhu
5
5
10
2
L
Nu Wa
boogazie3
Nu Wa
9
10
6
1.2
L
Loki
estarjr
Loki
1
3
3
0.83
L
Cupid
2
7
8
0.86
W
6
8
14
1.63
L
0
18
8
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,317
Damage
90,973
97,748
Taken
73,070
54,152
Mitigated
45,191
8,503
Healing
21,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
C-_-arrie
Yemoja
10,264
3,186
4,296
1,902
11,762
13,797
0
5,954
5,197
42,127
0
W
Scylla
D34THW1SHH
Scylla
34,445
4,774
0
2,103
11,962
3,506
0
7,330
4,291
65,124
0
W
29,507
2,889
688
4,390
14,612
4,290
0
10,553
3,548
69,572
0
W
Guan Yu
Director_Peg
Guan Yu
8,219
974
3,208
3,987
16,898
17,936
0
9,808
6,009
1,131
10,866
L
Cthulhu
XablauPM
Cthulhu
15,146
1,104
104
5,770
30,875
32,934
0
21,210
9,525
41,442
0
L
Nu Wa
boogazie3
Nu Wa
33,806
6,614
0
360
20,023
6,584
0
16,918
3,105
61,577
0
L
Loki
estarjr
Loki
1,851
606
0
0
2,847
835
0
1,572
1,275
0
6,344
L
Cupid
8,721
6,033
812
1,105
15,907
5,141
0
12,724
3,129
0
37,691
W
8,538
1,839
0
520
17,836
5,662
0
12,096
5,073
0
17,136
L
9,793
5,361
0
352
28,096
8,658
0
22,567
5,529
0
23,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,629
Gold Earned
68,764
214
Minions Killed
276
5
Camps Cleared
3
960,537
Distance Traveled
1,107,759
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,562
1,043
79
6
0
206,979
0
W
Scylla
16,166
1,244
80
6
1
230,686
0
W
Agni
14,740
1,134
107
8
0
246,505
0
W
Guan Yu
11,978
921
1
0
1
244,281
0
L
Cthulhu
13,419
1,032
50
4
2
235,244
0
L
Nu Wa
14,381
1,106
63
5
0
236,039
1
L
Loki
10,428
802
6
0
1
60,383
0
L
Cupid
12,437
957
67
5
1
239,788
0
W
Thor
12,318
948
9
1
1
179,308
0
L
Ullr
10,964
843
28
2
1
189,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role