Player Matchup

Tsukuyomi
Tsukuyomi
CastelvaniaZ
Tsukuyomi
Level 1
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 28L
1,500 Elo+
Party 2
Anubis
Anubis
Fexiano
Anubis
Level 18
God Stats
6W - 4L
1,295 SR
Queue Stats
73W - 79L
1,284 Elo+
Party 2
Ymir
Ymir
TinchoV1CH
Ymir
Level 7
God Stats
1W - 1L
1,294 SR
Queue Stats
5W - 3L
1,638 Elo+
Party 2
Loki
Loki
brkz_bryan
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
zDuene
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 6
1,418 SR
1,484 Elo+

VS

Team Averages
Level 14
1,330 SR
1,473 Elo+
Nike
Nike
 
Nike
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MrDiMouse
Tiamat
Level 27
God Stats
4W - 7L
1,111 SR
Queue Stats
109W - 132L
1,365 Elo+
Solo
Medusa
Medusa
Robsonsilva2022
Medusa
Level 3
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
jajars
Neith
Level 5
God Stats
0W - 1L
1,516 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hera
Hera
unicordiog
Hera
Level 8
God Stats
1W - 1L
1,246 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CastelvaniaZ
Tsukuyomi
18
21 / 1 / 7
12,093
636
24,955
15,752
6,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Fexiano
Anubis
14
9 / 2 / 15
9,688
510
9,540
10,810
4,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
5 / 0 / 6
9,158
482
3,726
10,655
10,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 8 / 5
8,228
433
5,298
13,887
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
zDuene
Neith
12
1 / 4 / 6
7,750
408
4,931
8,366
3,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
14 / 2 / 0
11,043
581
16,946
18,829
15,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
MrDiMouse
Tiamat
12
0 / 9 / 0
7,423
391
7,733
13,688
5,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 11 / 0
5,996
316
1,067
10,525
1,748
Neith
jajars
Neith
11
0 / 7 / 0
7,091
373
5,206
9,702
2,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 11 / 2
6,911
364
4,352
9,530
1,752
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
40
Kills
14
15
Deaths
40
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
14
2
0
7
W
Tsukuyomi
CastelvaniaZ
Tsukuyomi
21
1
7
24.5
W
Anubis
Fexiano
Anubis
9
2
15
8.25
L
Tiamat
MrDiMouse
Tiamat
0
9
0
0
L
0
11
0
0
W
5
0
6
8
W
4
8
5
0.81
L
Neith
jajars
Neith
0
7
0
0
L
0
11
2
0.09
W
Neith
zDuene
Neith
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,450
Damage
35,304
59,470
Taken
62,274
29,889
Mitigated
27,963
15,716
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
16,946
2,998
0
3,552
18,829
15,691
453
1,341
17,488
13,920
53,846
W
Tsukuyomi
CastelvaniaZ
Tsukuyomi
24,955
10,237
0
5,377
15,752
6,720
0
4,037
11,531
0
84,256
W
Anubis
Fexiano
Anubis
9,540
1,442
0
4,615
10,810
4,682
925
3,504
7,086
33,048
0
L
Tiamat
MrDiMouse
Tiamat
7,733
1,266
0
3,895
13,688
5,975
527
2,774
10,914
47,279
0
L
1,067
811
0
210
10,525
1,748
0
2,576
7,949
0
9,203
W
3,726
379
0
1,763
10,655
10,820
319
2,617
7,862
32,419
0
W
5,298
2,117
0
2,867
13,887
4,343
938
4,033
9,773
0
35,301
L
Neith
jajars
Neith
5,206
2,353
0
326
9,702
2,797
550
1,474
8,228
0
30,100
L
4,352
2,537
0
0
9,530
1,752
414
5,101
4,429
17,222
0
W
Neith
zDuene
Neith
4,931
2,057
0
1,094
8,366
3,324
2,794
1,051
7,285
0
43,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,917
Gold Earned
38,464
375
Minions Killed
304
0
Camps Cleared
0
1,865,187
Distance Traveled
1,551,871
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,043
581
115
6
0
376,753
2
W
Tsukuyomi
12,093
636
114
6
0
431,375
4
W
Anubis
9,688
510
54
3
0
336,005
3
L
Tiamat
7,423
391
84
4
0
324,127
0
L
Medusa
5,996
316
9
0
0
260,548
2
W
Ymir
9,158
482
57
3
0
367,888
1
W
Loki
8,228
433
65
3
0
379,038
2
L
Neith
7,091
373
75
4
0
312,659
0
L
Hera
6,911
364
21
1
0
277,784
0
W
Neith
7,750
408
85
4
0
350,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role