Player Matchup

Zeus
Zeus
Cazmatic
Zeus
Level 98
God Stats
1W - 0L
1,174 SR
Queue Stats
124W - 99L
1,626 Elo+
Party 1
Izanami
Izanami
EmilyMarm
Izanami
Level 16
God Stats
4W - 3L
1,691 SR
Queue Stats
29W - 29L
1,507 Elo+
Party 1
Geb
Geb
Hubbts
Geb
Level 73
God Stats
4W - 6L
1,494 SR
Queue Stats
62W - 48L
1,600 Elo+
Party 1
Team Averages
Level 62
1,453 SR
1,578 Elo+

VS

Team Averages
Level 25
1,601 SR
1,411 Elo+
Ullr
Ullr
DaButtBandit
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 101L
1,394 Elo+
Party 2
Mulan
Mulan
SkrrtySkrrrt
Mulan
Level 25
God Stats
22W - 26L
1,486 SR
Queue Stats
70W - 79L
1,393 Elo+
Party 2
Bastet
Bastet
fetusboi
Bastet
Level 24
God Stats
17W - 5L
1,818 SR
Queue Stats
47W - 34L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
8 / 2 / 10
8,459
846
11,357
7,161
3,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
EmilyMarm
Izanami
12
7 / 2 / 11
8,140
814
8,317
5,952
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
Hubbts
Geb
13
5 / 0 / 15
8,783
878
6,865
12,843
12,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 0
5,571
557
3,687
10,928
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 5 / 0
7,615
762
6,390
10,589
10,788
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
fetusboi
Bastet
10
1 / 6 / 1
6,699
670
8,335
10,465
3,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
20
Kills
4
4
Deaths
20
36
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
8
2
10
6.5
L
0
9
0
0
W
Izanami
EmilyMarm
Izanami
7
2
11
6.25
W
Geb
Hubbts
Geb
5
0
15
12.5
L
3
5
0
0.6
L
Bastet
fetusboi
Bastet
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,539
Damage
18,412
25,956
Taken
31,982
19,315
Mitigated
17,375
9,969
Healing
1,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
11,357
4,915
0
2,934
7,161
3,387
1,085
49
7,112
30,118
1,918
L
3,687
1,463
0
228
10,928
3,408
0
7,184
3,744
0
14,443
W
Izanami
EmilyMarm
Izanami
8,317
6,229
0
1,378
5,952
2,930
934
0
5,952
0
18,391
W
Geb
Hubbts
Geb
6,865
1,533
664
4,993
12,843
12,998
416
84
12,759
20,730
0
L
6,390
734
0
541
10,589
10,788
0
4,213
6,376
0
20,200
L
Bastet
fetusboi
Bastet
8,335
1,386
0
1,050
10,465
3,179
0
6,473
3,992
0
19,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,382
Gold Earned
19,885
122
Minions Killed
74
4
Camps Cleared
4
510,305
Distance Traveled
498,763
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,459
846
58
6
2
147,620
1
L
Ullr
5,571
557
18
2
2
135,755
0
W
Izanami
8,140
814
29
3
2
170,357
0
W
Geb
8,783
878
35
4
0
192,328
2
L
Mulan
7,615
762
33
3
0
163,527
1
L
Bastet
6,699
670
23
2
2
199,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role