Player Matchup

Medusa
Medusa
CheeseyWeesy
Medusa
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 19L
1,607 Elo+
Party 1
Ra
Ra
Monolok0
Ra
Level 6
God Stats
3W - 2L
1,926 SR
Queue Stats
5W - 7L
1,593 Elo+
Solo
Nox
Nox
Na1u
Nox
Level 18
God Stats
26W - 22L
1,620 SR
Queue Stats
66W - 64L
1,537 Elo+
Party 1
Khepri
Khepri
TaintedKatnexia
Khepri
Level 24
God Stats
14W - 10L
1,671 SR
Queue Stats
66W - 59L
1,508 Elo+
Party 1
Neith
Neith
kashimz
Neith
Level 4
God Stats
2W - 2L
1,703 SR
Queue Stats
2W - 5L
1,731 Elo+
Solo
Team Averages
Level 12
1,684 SR
1,595 Elo+

VS

Team Averages
Level 22
1,531 SR
1,537 Elo+
Thoth
Thoth
DeadlyMouse44
Thoth
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 15L
1,575 Elo+
Solo
Ymir
Ymir
EricDraven897
Ymir
Level 21
God Stats
2W - 0L
1,463 SR
Queue Stats
20W - 21L
1,469 Elo+
Solo
Cupid
Cupid
Inxtint
Cupid
Level 27
God Stats
2W - 0L
1,746 SR
Queue Stats
12W - 10L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MasterRozen
Morgan Le Fay
Level 19
God Stats
18W - 9L
1,625 SR
Queue Stats
32W - 23L
1,573 Elo+
Solo
Guan Yu
Guan Yu
Sakayume
Guan Yu
Level 23
God Stats
2W - 2L
1,320 SR
Queue Stats
85W - 53L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
2 / 5 / 8
9,636
964
14,254
16,616
4,902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 9 / 5
9,087
909
8,924
15,900
5,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
Na1u
Nox
15
2 / 1 / 7
9,605
961
9,808
13,649
4,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 6
9,629
963
5,987
10,198
9,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
kashimz
Neith
14
1 / 3 / 2
8,418
842
2,029
3,388
1,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

113

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 10
10,951
1,095
15,958
7,848
2,695
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 4 / 12
8,871
887
3,393
9,995
10,953
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Inxtint
Cupid
17
12 / 0 / 5
12,506
1,251
14,950
8,571
3,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
MasterRozen
Morgan Le Fay
17
2 / 2 / 15
10,055
1,006
12,684
7,160
2,477
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Sakayume
Guan Yu
16
1 / 3 / 12
9,297
930
8,435
12,740
15,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
10
Kills
21
21
Deaths
10
28
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
5
8
1.2
W
6
1
10
11
W
0
4
12
1.5
W
Cupid
Inxtint
Cupid
12
0
5
14.5
W
Morgan Le Fay
MasterRozen
Morgan Le Fay
2
2
15
4.75
L
2
9
5
0.5
L
Nox
Na1u
Nox
2
1
7
5.5
W
Guan Yu
Sakayume
Guan Yu
1
3
12
2.33
L
3
3
6
2
L
Neith
kashimz
Neith
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,002
Damage
55,420
59,751
Taken
46,314
25,749
Mitigated
35,274
2,361
Healing
6,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
14,254
5,020
0
0
16,616
4,902
0
8,335
8,011
0
24,638
W
15,958
407
0
143
7,848
2,695
0
4,291
3,557
41,673
0
W
3,393
279
0
0
9,995
10,953
0
4,213
5,782
12,158
0
W
Cupid
Inxtint
Cupid
14,950
7,682
548
1,719
8,571
3,240
0
5,819
2,752
0
44,038
W
Morgan Le Fay
MasterRozen
Morgan Le Fay
12,684
677
397
829
7,160
2,477
0
3,608
3,552
29,541
0
L
8,924
280
1,067
1,109
15,900
5,332
0
9,640
6,117
23,448
0
L
Nox
Na1u
Nox
9,808
421
0
0
13,649
4,748
0
8,884
4,685
25,428
0
W
Guan Yu
Sakayume
Guan Yu
8,435
774
1,258
1,855
12,740
15,909
0
6,788
5,952
0
12,075
L
5,987
164
0
0
10,198
9,599
0
2,924
7,090
14,714
0
L
Neith
kashimz
Neith
2,029
709
0
185
3,388
1,168
0
2,252
1,057
0
9,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,375
Gold Earned
51,680
116
Minions Killed
204
6
Camps Cleared
9
786,603
Distance Traveled
933,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,636
964
14
1
0
193,360
0
W
Thoth
10,951
1,095
59
6
3
203,759
0
W
Ymir
8,871
887
15
2
1
151,907
0
W
Cupid
12,506
1,251
84
8
2
190,086
0
W
Morgan Le Fay
10,055
1,006
40
4
3
197,724
0
L
Ra
9,087
909
35
4
0
149,483
0
L
Nox
9,605
961
46
5
6
182,023
0
W
Guan Yu
9,297
930
6
1
0
189,922
0
L
Khepri
9,629
963
11
1
0
188,953
0
L
Neith
8,418
842
10
1
0
72,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role