Player Matchup

Gilgamesh
Gilgamesh
Claxosaur
Gilgamesh
Level 148
God Stats
11W - 7L
1,777 SR
Queue Stats
666W - 359L
1,755 Elo+
Party 2
Olorun
Olorun
CrackedOutTrey
Olorun
Level 123
God Stats
7W - 2L
1,872 SR
Queue Stats
120W - 96L
1,673 Elo+
Party 2
Achilles
Achilles
ProLeagueSax
Achilles
Level 125
God Stats
12W - 6L
1,750 SR
Queue Stats
163W - 131L
1,646 Elo+
Party 2
Team Averages
Level 132
1,800 SR
1,691 Elo+

VS

Team Averages
Level 109
1,591 SR
1,629 Elo+
Kali
Kali
Anime-No-Jutsu
Kali
Level 126
God Stats
0W - 6L
1,500 SR
Queue Stats
264W - 247L
1,611 Elo+
Party 1
Agni
Agni
CaptainWHOOP39
Agni
Level 113
God Stats
20W - 19L
1,618 SR
Queue Stats
179W - 178L
1,612 Elo+
Party 1
Sun Wukong
Sun Wukong
IuqirGoku
Sun Wukong
Level 87
God Stats
69W - 55L
1,654 SR
Queue Stats
543W - 471L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Claxosaur
Gilgamesh
12
2 / 1 / 4
7,679
698
7,852
12,600
7,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 1 / 6
8,334
758
8,036
7,042
3,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
ProLeagueSax
Achilles
11
4 / 3 / 1
7,904
719
8,076
11,893
5,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,562
687
6,266
11,351
6,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 3 / 1
8,273
752
11,429
12,269
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
IuqirGoku
Sun Wukong
7
0 / 3 / 3
6,309
574
3,055
4,936
2,559
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
8
Kills
5
5
Deaths
8
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
4
3
1
1.5
W
Gilgamesh
Claxosaur
Gilgamesh
2
1
4
4
W
2
1
6
5
L
Sun Wukong
IuqirGoku
Sun Wukong
0
3
3
0.5
W
Achilles
ProLeagueSax
Achilles
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,964
Damage
20,750
31,535
Taken
28,556
16,625
Mitigated
12,619
15,167
Healing
3,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,266
1,507
0
1,704
11,351
6,323
0
3,049
7,640
0
22,478
L
11,429
721
63
1,488
12,269
3,737
0
2,877
8,657
35,979
0
W
Gilgamesh
Claxosaur
Gilgamesh
7,852
1,570
558
6,449
12,600
7,754
579
4,936
7,664
0
23,067
W
8,036
2,990
798
3,388
7,042
3,009
598
3,925
3,117
42,345
4,366
L
Sun Wukong
IuqirGoku
Sun Wukong
3,055
523
0
583
4,936
2,559
0
1,626
2,910
0
8,453
W
Achilles
ProLeagueSax
Achilles
8,076
1,753
0
3,974
11,893
5,862
1,558
2,843
9,050
0
25,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,917
Gold Earned
22,144
158
Minions Killed
110
10
Camps Cleared
1
637,235
Distance Traveled
532,710
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,562
687
46
4
1
218,143
3
L
Agni
8,273
752
51
5
0
216,759
1
W
Gilgamesh
7,679
698
21
2
0
231,665
5
W
Olorun
8,334
758
99
9
8
192,212
0
L
Sun Wukong
6,309
574
13
1
0
97,808
1
W
Achilles
7,904
719
38
3
2
213,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role