Player Matchup

Serqet
Serqet
 
Serqet
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BronzeBoys
Morgan Le Fay
Level 138
God Stats
13W - 12L
1,423 SR
Queue Stats
220W - 236L
1,519 Elo+
Solo
Skadi
Skadi
JanariV
Skadi
Level 89
God Stats
4W - 7L
1,168 SR
Queue Stats
156W - 168L
1,471 Elo+
Party 1
Horus
Horus
axeism
Horus
Level 43
God Stats
1W - 0L
1,565 SR
Queue Stats
10W - 6L
1,626 Elo+
Party 1
Team Averages
Level 81
1,431 SR
1,523 Elo+

VS

Team Averages
Level 88
1,477 SR
1,462 Elo+
Pele
Pele
Adorian310
Pele
Level 84
God Stats
0W - 1L
1,419 SR
Queue Stats
123W - 131L
1,438 Elo+
Party 2
Tiamat
Tiamat
Akuma310
Tiamat
Level 102
God Stats
1W - 1L
1,523 SR
Queue Stats
143W - 138L
1,430 Elo+
Party 2
Charybdis
Charybdis
Lēon
Charybdis
Level 127
God Stats
8W - 7L
1,616 SR
Queue Stats
253W - 248L
1,469 Elo+
Solo
Ymir
Ymir
Xavier310
Ymir
Level 26
God Stats
1W - 7L
1,327 SR
Queue Stats
14W - 20L
1,462 Elo+
Party 2
Zhong Kui
Zhong Kui
renzo310
Zhong Kui
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 88L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
4 / 4 / 4
8,925
496
6,749
13,091
5,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
 
Sylvanus
14
4 / 1 / 6
8,363
465
6,767
14,054
13,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
BronzeBoys
Morgan Le Fay
17
9 / 1 / 5
10,449
581
14,547
9,653
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
JanariV
Skadi
14
5 / 5 / 2
8,498
472
10,024
11,307
3,937
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
axeism
Horus
14
1 / 2 / 7
8,406
467
5,843
12,940
11,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 6
8,306
461
5,966
14,195
4,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Akuma310
Tiamat
15
1 / 4 / 2
8,938
497
9,248
10,699
8,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
Lēon
Charybdis
14
5 / 4 / 1
8,685
483
10,718
13,321
3,919
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
10
0 / 4 / 2
6,914
384
1,651
10,769
9,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
renzo310
Zhong Kui
15
6 / 4 / 1
9,751
542
12,343
13,012
12,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
23
Kills
13
13
Deaths
23
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
4
4
1.5
W
Sylvanus
 
Sylvanus
4
1
6
7
L
1
7
6
0.57
L
Tiamat
Akuma310
Tiamat
1
4
2
0.5
W
Morgan Le Fay
BronzeBoys
Morgan Le Fay
9
1
5
11.5
W
Skadi
JanariV
Skadi
5
5
2
1.2
L
Charybdis
Lēon
Charybdis
5
4
1
1.38
L
Ymir
0
4
2
0.25
W
Horus
axeism
Horus
1
2
7
2.25
L
Zhong Kui
renzo310
Zhong Kui
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,930
Damage
39,926
61,045
Taken
61,996
38,312
Mitigated
39,456
20,685
Healing
16,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,749
1,586
0
3,882
13,091
5,215
0
4,277
8,682
0
62,939
W
Sylvanus
 
Sylvanus
6,767
3,045
2,149
3,754
14,054
13,857
693
4,274
9,403
29,801
9,705
L
5,966
1,426
0
4,332
14,195
4,471
0
3,443
10,035
0
57,884
L
Tiamat
Akuma310
Tiamat
9,248
1,447
0
3,639
10,699
8,876
0
5,709
4,465
61,562
0
W
Morgan Le Fay
BronzeBoys
Morgan Le Fay
14,547
2,352
110
3,524
9,653
3,965
137
3,675
5,442
71,477
0
W
Skadi
JanariV
Skadi
10,024
3,998
0
618
11,307
3,937
352
2,669
8,447
0
53,468
L
Charybdis
Lēon
Charybdis
10,718
4,732
0
3,801
13,321
3,919
476
4,247
8,931
0
56,812
L
Ymir
1,651
533
0
864
10,769
9,214
189
2,477
8,242
11,396
0
W
Horus
axeism
Horus
5,843
2,127
543
6,105
12,940
11,338
282
6,270
5,829
0
37,996
L
Zhong Kui
renzo310
Zhong Kui
12,343
1,108
0
3,797
13,012
12,976
566
3,643
8,093
53,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,641
Gold Earned
42,594
485
Minions Killed
455
0
Camps Cleared
0
1,642,404
Distance Traveled
1,588,314
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,925
496
102
6
0
345,431
0
W
Sylvanus
8,363
465
68
4
0
309,969
0
L
Pele
8,306
461
94
5
0
349,878
6
L
Tiamat
8,938
497
117
7
0
318,511
7
W
Morgan Le Fay
10,449
581
131
7
0
357,790
2
W
Skadi
8,498
472
99
6
0
304,397
3
L
Charybdis
8,685
483
113
6
0
290,080
0
L
Ymir
6,914
384
22
1
0
315,941
1
W
Horus
8,406
467
85
5
0
324,817
2
L
Zhong Kui
9,751
542
109
6
0
313,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role