Player Matchup

Da Ji
Da Ji
GhostWasp
Da Ji
Level 31
God Stats
6W - 1L
1,776 SR
Queue Stats
19W - 14L
1,599 Elo+
Party 1
Aphrodite
Aphrodite
Roxfoxgaming
Aphrodite
Level 106
God Stats
13W - 10L
1,623 SR
Queue Stats
96W - 104L
1,585 Elo+
Party 1
Kuzenbo
Kuzenbo
SkyscapeMurr
Kuzenbo
Level 73
God Stats
1W - 0L
1,721 SR
Queue Stats
11W - 11L
1,554 Elo+
Party 1
Team Averages
Level 70
1,707 SR
1,579 Elo+

VS

Team Averages
Level 68
1,534 SR
1,657 Elo+
Zeus
Zeus
Brenovalll
Zeus
Level 68
God Stats
23W - 34L
1,528 SR
Queue Stats
247W - 274L
1,521 Elo+
Solo
Mercury
Mercury
Enriquez0502
Mercury
Level 50
God Stats
0W - 1L
1,379 SR
Queue Stats
48W - 37L
1,585 Elo+
Solo
Fenrir
Fenrir
Ssmoke_Wagon
Fenrir
Level 85
God Stats
7W - 3L
1,696 SR
Queue Stats
23W - 23L
1,866 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GhostWasp
Da Ji
17
7 / 7 / 13
13,091
727
9,712
19,359
10,791
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Roxfoxgaming
Aphrodite
18
9 / 1 / 15
13,626
757
18,354
19,046
9,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
SkyscapeMurr
Kuzenbo
17
9 / 4 / 12
13,996
778
14,683
21,890
33,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 8 / 2
12,318
684
27,752
14,029
4,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Enriquez0502
Mercury
15
2 / 9 / 6
11,515
640
7,723
15,078
4,925
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
14
2 / 8 / 7
11,434
635
11,612
23,954
14,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
25
Kills
11
12
Deaths
25
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
7
8
2
1
L
Mercury
Enriquez0502
Mercury
2
9
6
0.56
W
Da Ji
GhostWasp
Da Ji
7
7
13
1.93
W
Aphrodite
Roxfoxgaming
Aphrodite
9
1
15
16.5
W
Kuzenbo
SkyscapeMurr
Kuzenbo
9
4
12
3.75
L
Fenrir
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,749
Damage
47,087
60,295
Taken
53,061
53,452
Mitigated
24,334
27,700
Healing
3,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,752
2,259
0
1,493
14,029
4,487
0
9,693
4,122
65,829
0
L
Mercury
Enriquez0502
Mercury
7,723
4,263
0
855
15,078
4,925
226
9,470
5,325
0
36,506
W
Da Ji
GhostWasp
Da Ji
9,712
2,627
0
1,137
19,359
10,791
1,208
8,678
9,861
0
27,666
W
Aphrodite
Roxfoxgaming
Aphrodite
18,354
2,245
9,681
15,184
19,046
9,051
1,301
10,026
8,245
59,702
0
W
Kuzenbo
SkyscapeMurr
Kuzenbo
14,683
3,977
0
1,698
21,890
33,610
186
8,546
10,456
29,831
0
L
Fenrir
11,612
1,266
0
1,616
23,954
14,922
0
13,445
9,964
0
23,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,713
Gold Earned
35,267
153
Minions Killed
198
7
Camps Cleared
8
1,001,975
Distance Traveled
898,780
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,318
684
95
5
4
276,516
4
L
Mercury
11,515
640
74
4
4
305,925
3
W
Da Ji
13,091
727
34
2
2
324,997
3
W
Aphrodite
13,626
757
97
5
4
331,097
3
W
Kuzenbo
13,996
778
22
1
1
345,881
5
L
Fenrir
11,434
635
29
2
0
316,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role