Player Matchup

Tsukuyomi
Tsukuyomi
LAUCHA05
Tsukuyomi
Level 9
God Stats
2W - 5L
1,245 SR
Queue Stats
4W - 20L
1,100 Elo+
Party 2
Hel
Hel
Zupillo_YT
Hel
Level 77
God Stats
23W - 13L
1,506 SR
Queue Stats
333W - 421L
1,388 Elo+
Party 2
Loki
Loki
god_of_gods_7u7
Loki
Level 61
God Stats
2W - 2L
1,799 SR
Queue Stats
88W - 125L
1,314 Elo+
Party 2
Team Averages
Level 49
1,517 SR
1,267 Elo+

VS

Team Averages
Level 70
1,361 SR
1,395 Elo+
Ymir
Ymir
Kocknockers
Ymir
Level 27
God Stats
1W - 1L
1,304 SR
Queue Stats
23W - 43L
1,281 Elo+
Party 1
Tiamat
Tiamat
LuasGoodMan
Tiamat
Level 158
God Stats
1W - 1L
1,278 SR
Queue Stats
42W - 45L
1,672 Elo+
Solo
Skadi
Skadi
zukz
Skadi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 35L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LAUCHA05
Tsukuyomi
15
8 / 5 / 5
12,319
684
9,801
12,741
4,226
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 5 / 9
11,677
649
10,470
19,340
7,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 9 / 9
11,049
614
14,292
17,483
5,237
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 14
12,455
692
5,772
22,319
26,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
18
10 / 4 / 7
13,420
746
25,534
15,556
11,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
zukz
Skadi
16
7 / 8 / 7
12,955
720
12,414
13,970
5,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
15
Kills
19
19
Deaths
15
23
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
3
14
3
L
Tsukuyomi
LAUCHA05
Tsukuyomi
8
5
5
2.1
W
Tiamat
10
4
7
3.38
L
4
5
9
1.7
L
3
9
9
0.83
W
Skadi
zukz
Skadi
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,563
Damage
43,720
49,564
Taken
51,845
16,569
Mitigated
43,739
15,287
Healing
12,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,772
555
416
5,560
22,319
26,619
355
4,429
17,890
19,329
0
L
Tsukuyomi
LAUCHA05
Tsukuyomi
9,801
2,437
0
204
12,741
4,226
0
6,442
5,962
0
25,789
W
Tiamat
25,534
1,734
324
4,415
15,556
11,437
270
4,435
11,121
63,810
0
L
10,470
281
4,242
9,502
19,340
7,106
0
13,378
5,467
46,949
0
L
14,292
2,308
571
768
17,483
5,237
0
10,586
6,499
0
29,094
W
Skadi
zukz
Skadi
12,414
5,724
0
1,416
13,970
5,683
1,285
2,814
11,156
0
41,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,045
Gold Earned
38,830
152
Minions Killed
155
5
Camps Cleared
7
876,068
Distance Traveled
908,855
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,455
692
24
1
1
322,092
2
L
Tsukuyomi
12,319
684
24
1
0
291,453
4
W
Tiamat
13,420
746
78
4
6
321,002
6
L
Hel
11,677
649
105
6
3
300,553
0
L
Loki
11,049
614
23
1
2
284,062
1
W
Skadi
12,955
720
53
3
0
265,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role