Player Matchup

Achilles
Achilles
 
Achilles
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DracoDak
Anubis
Level 88
God Stats
31W - 17L
1,711 SR
Queue Stats
223W - 216L
1,542 Elo+
Party 1
Cernunnos
Cernunnos
phorkz
Cernunnos
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,517 Elo+
Party 1
Team Averages
Level 83
1,570 SR
1,520 Elo+

VS

Team Averages
Level 94
1,527 SR
1,534 Elo+
Merlin
Merlin
 
Merlin
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
wildparasite
Gilgamesh
Level 107
God Stats
21W - 22L
1,582 SR
Queue Stats
145W - 157L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
5 / 1 / 1
7,257
726
8,212
7,689
5,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
DracoDak
Anubis
11
1 / 2 / 4
6,726
673
3,768
6,836
2,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
phorkz
Cernunnos
11
1 / 1 / 6
6,956
696
5,093
6,025
1,953
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
3 / 3 / 0
6,862
686
6,961
4,304
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
 
Neith
9
0 / 1 / 3
5,986
599
5,508
6,053
1,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
wildparasite
Gilgamesh
9
1 / 3 / 3
6,270
627
4,125
8,924
3,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
7
Kills
4
4
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
1
1
5.5
L
Merlin
 
Merlin
3
3
0
1
L
Neith
 
Neith
0
1
3
1.5
W
Anubis
DracoDak
Anubis
1
2
4
1.5
W
Cernunnos
phorkz
Cernunnos
1
1
6
4
L
Gilgamesh
wildparasite
Gilgamesh
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,073
Damage
16,594
20,550
Taken
19,281
10,322
Mitigated
6,797
5,702
Healing
3,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,212
1,645
0
1,728
7,689
5,481
0
2,947
4,388
0
13,938
L
Merlin
 
Merlin
6,961
231
0
244
4,304
1,162
0
274
3,739
21,207
0
L
Neith
 
Neith
5,508
1,803
0
1,390
6,053
1,968
0
1,647
4,188
0
16,431
W
Anubis
DracoDak
Anubis
3,768
37
0
2,897
6,836
2,888
420
2,243
4,285
27,440
0
W
Cernunnos
phorkz
Cernunnos
5,093
1,899
0
1,077
6,025
1,953
0
1,405
4,452
0
23,532
L
Gilgamesh
wildparasite
Gilgamesh
4,125
623
0
1,880
8,924
3,667
0
2,112
6,639
0
13,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,939
Gold Earned
19,118
126
Minions Killed
99
8
Camps Cleared
1
532,015
Distance Traveled
546,904
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,257
726
16
2
3
197,166
4
L
Merlin
6,862
686
32
3
0
168,319
2
L
Neith
5,986
599
36
4
0
194,812
4
W
Anubis
6,726
673
53
5
0
156,758
3
W
Cernunnos
6,956
696
57
6
5
178,091
0
L
Gilgamesh
6,270
627
31
3
1
183,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role