Player Matchup

Bellona
Bellona
FAZE__Biden69420
Bellona
Level 6
God Stats
3W - 3L
1,491 SR
Queue Stats
3W - 3L
1,291 Elo+
Party 2
Artemis
Artemis
FazeObama73
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,655 Elo+
Party 2
Cthulhu
Cthulhu
FrostyWalter
Cthulhu
Level 17
God Stats
0W - 3L
1,233 SR
Queue Stats
13W - 13L
1,311 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Master45GT
Tsukuyomi
Level 18
God Stats
24W - 30L
1,449 SR
Queue Stats
44W - 53L
1,291 Elo+
Solo
Scylla
Scylla
NoblePhoenix3256
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,321 Elo+
Party 2
Team Averages
Level 14
1,435 SR
1,374 Elo+

VS

Team Averages
Level 26
1,364 SR
1,289 Elo+
Cabrakan
Cabrakan
BlazeAssauIt
Cabrakan
Level 29
God Stats
1W - 1L
1,288 SR
Queue Stats
86W - 106L
1,371 Elo+
Party 3
Artemis
Artemis
Debzwe
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 62L
1,333 Elo+
Party 3
Sol
Sol
I Got Flex Tape
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,255 Elo+
Party 1
Geb
Geb
Pepsi Convoy
Geb
Level 18
God Stats
3W - 3L
1,216 SR
Queue Stats
56W - 76L
1,284 Elo+
Party 1
Pele
Pele
TuxedoBurrito0
Pele
Level 28
God Stats
2W - 2L
1,315 SR
Queue Stats
4W - 4L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 2
4,753
366
713
8,170
4,137
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
FazeObama73
Artemis
8
2 / 6 / 2
5,799
446
2,391
6,912
1,094
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
FrostyWalter
Cthulhu
9
2 / 5 / 5
6,410
493
6,415
11,970
6,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
Master45GT
Tsukuyomi
13
4 / 1 / 3
7,637
587
8,477
9,044
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
4 / 4 / 3
6,355
489
3,749
6,403
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BlazeAssauIt
Cabrakan
11
4 / 3 / 3
7,475
575
6,876
8,210
4,605
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
Debzwe
Artemis
10
2 / 3 / 2
6,650
512
5,379
5,328
1,889
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 3 / 5
7,135
549
5,963
6,713
2,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 1
6,710
516
1,546
7,753
4,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
6 / 1 / 1
7,939
611
5,657
7,725
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
12
Kills
18
22
Deaths
12
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BlazeAssauIt
Cabrakan
4
3
3
1.83
W
Artemis
Debzwe
Artemis
2
3
2
1
L
0
6
2
0.17
L
Artemis
FazeObama73
Artemis
2
6
2
0.5
L
Cthulhu
FrostyWalter
Cthulhu
2
5
5
0.9
W
4
3
5
2.17
L
Tsukuyomi
Master45GT
Tsukuyomi
4
1
3
5.5
L
4
4
3
1.38
W
2
2
1
1.25
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,745
Damage
25,421
42,499
Taken
35,729
16,090
Mitigated
15,865
6,034
Healing
6,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BlazeAssauIt
Cabrakan
6,876
1,013
0
891
8,210
4,605
0
2,072
5,770
35,199
0
W
Artemis
Debzwe
Artemis
5,379
3,104
0
1,055
5,328
1,889
2,160
1,454
3,714
0
30,636
L
713
267
0
1,145
8,170
4,137
0
1,904
6,266
0
11,987
L
Artemis
FazeObama73
Artemis
2,391
1,091
0
0
6,912
1,094
402
846
6,066
0
11,166
L
Cthulhu
FrostyWalter
Cthulhu
6,415
552
0
843
11,970
6,533
390
6,147
5,823
25,146
0
W
5,963
1,874
0
2,223
6,713
2,156
1,051
3,110
3,090
26,077
2,924
L
Tsukuyomi
Master45GT
Tsukuyomi
8,477
1,663
0
2,783
9,044
2,994
0
2,095
6,949
0
45,344
L
3,749
609
0
1,263
6,403
1,332
396
2,953
3,450
15,977
0
W
1,546
583
0
560
7,753
4,809
1,014
928
6,655
16,892
0
W
5,657
837
39
1,607
7,725
2,406
2,060
1,338
6,336
0
40,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,954
Gold Earned
35,909
202
Minions Killed
285
0
Camps Cleared
0
1,277,123
Distance Traveled
1,241,357
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,475
575
62
5
0
263,641
0
W
Artemis
6,650
512
67
5
0
209,306
0
L
Bellona
4,753
366
16
1
0
234,542
0
L
Artemis
5,799
446
17
1
0
240,979
0
L
Cthulhu
6,410
493
47
4
0
248,189
0
W
Sol
7,135
549
54
4
0
246,639
1
L
Tsukuyomi
7,637
587
92
7
0
308,484
1
L
Scylla
6,355
489
30
2
0
244,929
0
W
Geb
6,710
516
19
1
0
248,659
1
W
Pele
7,939
611
83
6
0
273,112
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role