Player Matchup

Nike
Nike
DairyLord5
Nike
Level 19
God Stats
12W - 6L
1,491 SR
Queue Stats
111W - 136L
1,389 Elo+
Party 1
Thoth
Thoth
H0T GARB4GE
Thoth
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 37L
1,392 Elo+
Solo
Da Ji
Da Ji
Itchypage426
Da Ji
Level 26
God Stats
15W - 27L
1,276 SR
Queue Stats
166W - 209L
1,342 Elo+
Party 1
Cthulhu
Cthulhu
MightBeLorde
Cthulhu
Level 29
God Stats
3W - 1L
1,453 SR
Queue Stats
6W - 6L
1,403 Elo+
Solo
Skadi
Skadi
akain_sakuragy
Skadi
Level 29
God Stats
2W - 0L
1,761 SR
Queue Stats
3W - 2L
1,103 Elo+
Solo
Team Averages
Level 25
1,496 SR
1,326 Elo+

VS

Team Averages
Level 19
1,440 SR
1,279 Elo+
Tsukuyomi
Tsukuyomi
Cyberalex12
Tsukuyomi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,217 Elo+
Solo
Cthulhu
Cthulhu
DEADHEADHOT
Cthulhu
Level 12
God Stats
1W - 3L
1,405 SR
Queue Stats
3W - 10L
1,276 Elo+
Party 2
Cliodhna
Cliodhna
DredKnaught6
Cliodhna
Level 28
God Stats
13W - 11L
1,622 SR
Queue Stats
41W - 39L
1,367 Elo+
Solo
Geb
Geb
DulcetSeraph
Geb
Level 15
God Stats
0W - 4L
1,095 SR
Queue Stats
5W - 19L
1,133 Elo+
Solo
Cupid
Cupid
Mattronicks
Cupid
Level 27
God Stats
19W - 15L
1,580 SR
Queue Stats
21W - 28L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 1
9,503
634
6,469
7,289
5,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
6 / 2 / 5
9,340
623
9,471
7,232
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
9 / 0 / 5
9,165
611
7,436
7,937
2,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
MightBeLorde
Cthulhu
13
7 / 0 / 6
8,893
593
5,601
8,797
9,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
4 / 0 / 5
7,550
503
3,507
1,923
544
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cyberalex12
Tsukuyomi
8
0 / 9 / 0
5,290
353
3,415
10,841
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
DEADHEADHOT
Cthulhu
8
0 / 8 / 0
5,117
341
2,947
11,751
6,221
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
DredKnaught6
Cliodhna
6
1 / 2 / 0
5,308
354
1,903
4,893
1,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 10 / 0
5,569
371
3,195
11,778
4,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 4 / 0
6,502
433
1,504
7,586
1,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
32
Kills
3
3
Deaths
33
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Cyberalex12
Tsukuyomi
0
9
0
0
L
Cthulhu
DEADHEADHOT
Cthulhu
0
8
0
0
W
6
1
1
6.5
L
Cliodhna
DredKnaught6
Cliodhna
1
2
0
0.5
L
1
10
0
0.1
W
6
2
5
4.25
W
9
0
5
11.5
L
1
4
0
0.25
W
Cthulhu
MightBeLorde
Cthulhu
7
0
6
10
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,484
Damage
12,964
33,178
Taken
46,849
20,110
Mitigated
16,078
6,914
Healing
3,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Cyberalex12
Tsukuyomi
3,415
918
0
253
10,841
2,455
0
3,920
6,434
0
14,497
L
Cthulhu
DEADHEADHOT
Cthulhu
2,947
699
0
0
11,751
6,221
0
4,490
7,107
16,691
0
W
6,469
970
0
693
7,289
5,134
1,360
805
6,484
10,657
41,572
L
Cliodhna
DredKnaught6
Cliodhna
1,903
555
0
1,593
4,893
1,041
0
949
3,592
0
11,098
L
3,195
1,351
0
270
11,778
4,520
405
2,766
8,807
16,764
3,978
W
9,471
978
0
1,160
7,232
2,299
1,452
1,063
6,169
50,805
0
W
7,436
1,743
0
3,088
7,937
2,819
196
622
7,315
0
50,639
L
1,504
731
0
957
7,586
1,841
968
2,888
4,480
0
29,092
W
Cthulhu
MightBeLorde
Cthulhu
5,601
570
5
1,437
8,797
9,314
1,188
2,510
6,287
30,999
0
W
3,507
1,815
0
531
1,923
544
4,052
557
1,366
0
23,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,451
Gold Earned
27,786
402
Minions Killed
174
0
Camps Cleared
0
1,345,930
Distance Traveled
1,122,891
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,290
353
33
2
0
251,177
0
L
Cthulhu
5,117
341
23
2
0
260,806
0
W
Nike
9,503
634
111
7
0
260,804
0
L
Cliodhna
5,308
354
27
2
0
106,201
1
L
Geb
5,569
371
35
2
0
257,536
0
W
Thoth
9,340
623
100
7
0
258,302
1
W
Da Ji
9,165
611
89
6
0
319,683
1
L
Cupid
6,502
433
56
4
0
247,171
0
W
Cthulhu
8,893
593
53
4
0
301,543
3
W
Skadi
7,550
503
49
3
0
205,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role