Player Matchup

Neith
Neith
FangMangler
Neith
Level 3
God Stats
22W - 19L
1,525 SR
Queue Stats
26W - 21L
1,471 Elo+
Party 2
Hades
Hades
NieVerzeihen
Hades
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,460 Elo+
Party 2
Anubis
Anubis
SadBoiBobby
Anubis
Level 6
God Stats
1W - 1L
1,709 SR
Queue Stats
48W - 38L
1,511 Elo+
Party 2
Cthulhu
Cthulhu
SauronElCruel
Cthulhu
Level 15
God Stats
1W - 5L
1,185 SR
Queue Stats
2W - 7L
1,087 Elo+
Party 3
Set
Set
ranger501rex
Set
Level 3
God Stats
1W - 2L
1,151 SR
Queue Stats
1W - 4L
1,063 Elo+
Party 3
Team Averages
Level 13
1,414 SR
1,318 Elo+

VS

Team Averages
Level 9
1,457 SR
1,166 Elo+
Skadi
Skadi
 
Skadi
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ShortCombos
Nox
Level 6
God Stats
0W - 3L
1,311 SR
Queue Stats
0W - 5L
1,039 Elo+
Party 1
Izanami
Izanami
bluedemon2911
Izanami
Level 5
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 4L
1,060 Elo+
Party 1
Anubis
Anubis
damonzo
Anubis
Level 9
God Stats
0W - 1L
1,694 SR
Queue Stats
12W - 16L
1,133 Elo+
Party 1
Nemesis
Nemesis
whatamidoingg
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,097 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 19
10,001
1,111
9,527
6,319
2,832
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

19
15 / 0 / 15
13,191
1,466
23,311
11,429
5,753
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
19
15 / 2 / 19
12,859
1,429
17,886
10,663
5,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
17
4 / 3 / 19
10,214
1,135
10,591
11,242
8,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 3 / 22
9,804
1,089
5,210
7,327
2,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

344

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
3 / 10 / 5
9,520
1,058
6,538
17,666
4,692
Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
2 / 6 / 5
9,283
1,031
12,880
15,142
4,174
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
15
4 / 8 / 3
9,751
1,083
19,321
19,546
5,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
damonzo
Anubis
14
0 / 7 / 4
8,359
929
1,999
7,509
2,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
15
1 / 8 / 6
9,011
1,001
2,903
12,214
3,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
33
39
Kills
10
10
Deaths
39
94
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
10
5
0.55
W
3
2
19
6.25
W
15
0
15
22.5
W
Anubis
15
2
19
12.25
W
Cthulhu
4
3
19
4.5
L
2
6
5
0.75
L
Izanami
4
8
3
0.69
L
Anubis
damonzo
Anubis
0
7
4
0.29
W
2
3
22
4.33
L
Nemesis
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,525
Damage
43,641
46,980
Taken
72,077
24,848
Mitigated
21,048
16,476
Healing
2,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,538
2,050
0
101
17,666
4,692
0
14,765
2,901
0
13,687
W
9,527
3,581
0
1,054
6,319
2,832
0
1,804
4,515
0
22,508
W
23,311
4,372
1,024
7,705
11,429
5,753
0
3,645
7,784
41,633
0
W
Anubis
17,886
3,586
0
5,617
10,663
5,178
0
4,173
6,490
41,171
0
W
Cthulhu
10,591
1,794
0
787
11,242
8,241
0
2,672
8,570
18,193
0
L
12,880
353
198
1,020
15,142
4,174
0
11,189
3,953
25,436
0
L
Izanami
19,321
11,117
0
0
19,546
5,944
0
14,255
5,291
0
38,630
L
Anubis
damonzo
Anubis
1,999
707
0
641
7,509
2,483
0
4,035
3,474
5,849
0
W
5,210
2,244
0
289
7,327
2,844
0
2,585
4,742
0
12,753
L
Nemesis
2,903
731
0
284
12,214
3,755
0
7,544
4,670
0
6,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,069
Gold Earned
45,924
171
Minions Killed
95
6
Camps Cleared
3
716,292
Distance Traveled
720,303
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,520
1,058
9
1
0
144,640
0
W
Neith
10,001
1,111
33
4
0
127,054
1
W
Hades
13,191
1,466
44
5
3
160,779
0
W
Anubis
12,859
1,429
59
7
3
132,979
0
W
Cthulhu
10,214
1,135
19
2
0
165,502
0
L
Nox
9,283
1,031
26
3
1
171,462
0
L
Izanami
9,751
1,083
36
4
1
172,808
0
L
Anubis
8,359
929
13
1
1
83,862
3
W
Set
9,804
1,089
16
2
0
129,978
2
L
Nemesis
9,011
1,001
11
1
0
147,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role