Player Matchup

Sun Wukong
Sun Wukong
Yung_Est_93
Sun Wukong
Level 109
God Stats
7W - 2L
1,580 SR
Queue Stats
301W - 270L
1,503 Elo+
Party 1
Bastet
Bastet
Yung_Hit_12
Bastet
Level 97
God Stats
46W - 21L
1,709 SR
Queue Stats
849W - 720L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
Yung_ViKing_90
Baron Samedi
Level 118
God Stats
48W - 31L
1,559 SR
Queue Stats
625W - 535L
1,534 Elo+
Party 1
Team Averages
Level 108
1,616 SR
1,520 Elo+

VS

Team Averages
Level 72
1,595 SR
1,344 Elo+
Cernunnos
Cernunnos
OG_ShortTurtle
Cernunnos
Level 104
God Stats
19W - 4L
1,757 SR
Queue Stats
164W - 122L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
edt_211
Cthulhu
Level 106
God Stats
1W - 1L
1,529 SR
Queue Stats
58W - 45L
1,539 Elo+
Party 2
Merlin
Merlin
x1shot2010
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
952 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Yung_Est_93
Sun Wukong
14
6 / 2 / 4
9,631
688
7,226
12,587
12,011
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
13
4 / 2 / 5
9,139
653
13,811
11,195
3,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Yung_ViKing_90
Baron Samedi
13
0 / 2 / 8
8,538
610
9,206
8,066
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
OG_ShortTurtle
Cernunnos
13
2 / 3 / 4
8,952
639
10,465
11,957
4,419
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
edt_211
Cthulhu
13
3 / 1 / 2
9,542
682
7,955
12,769
14,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
x1shot2010
Merlin
11
1 / 6 / 2
7,854
561
3,027
8,771
2,901
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
6
6
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
OG_ShortTurtle
Cernunnos
2
3
4
1.33
W
Sun Wukong
Yung_Est_93
Sun Wukong
6
2
4
4
W
Bastet
4
2
5
3.25
W
Baron Samedi
Yung_ViKing_90
Baron Samedi
0
2
8
2
L
Cthulhu
edt_211
Cthulhu
3
1
2
4
L
Merlin
x1shot2010
Merlin
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,243
Damage
21,447
31,848
Taken
33,497
19,411
Mitigated
21,392
8,504
Healing
6,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
OG_ShortTurtle
Cernunnos
10,465
4,049
0
3,808
11,957
4,419
0
2,425
9,532
0
42,305
W
Sun Wukong
Yung_Est_93
Sun Wukong
7,226
982
0
729
12,587
12,011
0
3,697
8,890
376
32,101
W
Bastet
13,811
1,839
0
3,444
11,195
3,994
428
3,349
7,846
0
32,677
W
Baron Samedi
Yung_ViKing_90
Baron Samedi
9,206
648
1,308
3,023
8,066
3,406
648
4,168
3,898
30,026
0
L
Cthulhu
edt_211
Cthulhu
7,955
184
428
1,688
12,769
14,072
0
5,767
7,002
24,799
0
L
Merlin
x1shot2010
Merlin
3,027
98
0
250
8,771
2,901
0
1,478
7,293
11,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,308
Gold Earned
26,348
159
Minions Killed
149
9
Camps Cleared
4
802,570
Distance Traveled
703,141
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,952
639
87
6
3
230,565
3
W
Sun Wukong
9,631
688
67
5
3
277,685
3
W
Bastet
9,139
653
43
3
2
277,854
0
W
Baron Samedi
8,538
610
49
4
4
247,031
1
L
Cthulhu
9,542
682
37
3
0
264,533
3
L
Merlin
7,854
561
25
2
1
208,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role