Player Matchup

Sun Wukong
Sun Wukong
CamronPhoenix
Sun Wukong
Level 25
God Stats
0W - 3L
1,494 SR
Queue Stats
0W - 5L
1,146 Elo+
Party 1
Yemoja
Yemoja
GTA_LADY80
Yemoja
Level 48
God Stats
0W - 3L
1,355 SR
Queue Stats
0W - 5L
1,146 Elo+
Party 1
Ao Kuang
Ao Kuang
ThatManMars
Ao Kuang
Level 25
God Stats
0W - 3L
1,349 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 1
Bakasura
Bakasura
VanityRed_
Bakasura
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,146 Elo+
Party 1
Team Averages
Level 34
1,424 SR
1,163 Elo+

VS

Team Averages
Level 80
1,586 SR
1,398 Elo+
Geb
Geb
KingL0vless
Geb
Level 29
God Stats
1W - 0L
1,531 SR
Queue Stats
19W - 21L
1,428 Elo+
Party 2
Nu Wa
Nu Wa
MajorKingTae
Nu Wa
Level 126
God Stats
2W - 4L
1,592 SR
Queue Stats
10W - 18L
1,394 Elo+
Solo
Anhur
Anhur
MardukGrylak
Anhur
Level 140
God Stats
2W - 0L
1,719 SR
Queue Stats
17W - 17L
1,403 Elo+
Party 2
Tiamat
Tiamat
Shigekuni5262
Tiamat
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CamronPhoenix
Sun Wukong
14
3 / 1 / 3
8,045
805
4,747
11,339
5,157
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
GTA_LADY80
Yemoja
12
1 / 3 / 0
7,192
719
2,315
7,232
5,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
ThatManMars
Ao Kuang
11
1 / 8 / 1
6,705
671
946
9,997
2,911
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
VanityRed_
Bakasura
11
1 / 5 / 2
7,252
725
606
10,485
3,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 6
8,293
829
3,736
12,003
6,035
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
3 / 0 / 5
8,688
869
8,522
3,472
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
14 / 0 / 0
10,141
1,014
11,465
7,299
2,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 2 / 9
8,269
827
7,185
6,083
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
17
17
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CamronPhoenix
Sun Wukong
3
1
3
4.5
L
Yemoja
GTA_LADY80
Yemoja
1
3
0
0.33
W
0
4
6
0.75
W
3
0
5
5.5
W
14
0
0
14
W
0
2
9
2.25
L
Ao Kuang
ThatManMars
Ao Kuang
1
8
1
0.19
L
Bakasura
VanityRed_
Bakasura
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,614
Damage
30,908
39,053
Taken
28,857
16,356
Mitigated
13,837
5,469
Healing
5,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CamronPhoenix
Sun Wukong
4,747
593
0
1,319
11,339
5,157
168
5,965
5,170
0
27,620
L
Yemoja
GTA_LADY80
Yemoja
2,315
273
984
294
7,232
5,250
0
3,832
3,122
18,151
0
W
3,736
565
1,033
1,171
12,003
6,035
962
667
11,336
14,916
0
W
8,522
1,452
0
360
3,472
1,224
1,989
1,248
2,224
31,115
0
W
11,465
6,474
0
1,257
7,299
2,799
5,088
781
6,490
0
38,295
W
7,185
733
0
1,956
6,083
3,779
529
1,166
4,917
24,992
0
L
Ao Kuang
ThatManMars
Ao Kuang
946
98
318
863
9,997
2,911
734
5,207
4,566
8,104
0
L
Bakasura
VanityRed_
Bakasura
606
434
498
1,193
10,485
3,038
0
4,259
6,178
0
8,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,194
Gold Earned
35,391
105
Minions Killed
161
6
Camps Cleared
10
638,926
Distance Traveled
731,123
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,045
805
49
5
1
176,424
0
L
Yemoja
7,192
719
24
2
0
151,590
0
W
Geb
8,293
829
19
2
1
164,177
2
W
Nu Wa
8,688
869
56
6
2
183,750
2
W
Anhur
10,141
1,014
53
5
3
178,420
1
W
Tiamat
8,269
827
33
3
4
204,776
2
L
Ao Kuang
6,705
671
9
1
0
140,876
0
L
Bakasura
7,252
725
23
2
5
170,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role