Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
ImpaleUrself
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,467 Elo+
Party 3
Hercules
Hercules
ItzDovii
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 53L
1,379 Elo+
Party 4
Set
Set
TheNoveskeDr
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 89L
1,438 Elo+
Party 4
Hel
Hel
mandyk12
Hel
Level 110
God Stats
3W - 4L
1,481 SR
Queue Stats
203W - 205L
1,438 Elo+
Solo
Team Averages
Level 58
1,496 SR
1,444 Elo+

VS

Team Averages
Level 80
1,643 SR
1,487 Elo+
Hel
Hel
DASMELLOFORANGE
Hel
Level 115
God Stats
2W - 0L
1,890 SR
Queue Stats
183W - 138L
1,534 Elo+
Party 2
Xbalanque
Xbalanque
R3D_N3CK_STYL3_
Xbalanque
Level 102
God Stats
7W - 3L
1,550 SR
Queue Stats
311W - 344L
1,389 Elo+
Party 1
Cliodhna
Cliodhna
Skip2MyZack34
Cliodhna
Level 133
God Stats
5W - 3L
1,558 SR
Queue Stats
203W - 217L
1,430 Elo+
Party 1
Ares
Ares
Sonicrandon
Ares
Level 22
God Stats
1W - 0L
1,715 SR
Queue Stats
9W - 4L
1,610 Elo+
Party 2
Bastet
Bastet
angusburgerr
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 50L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
1 / 5 / 11
9,222
709
9,373
16,935
26,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
15
4 / 9 / 7
9,587
737
12,751
16,272
8,904
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
ItzDovii
Hercules
18
4 / 2 / 6
10,265
790
16,164
28,417
21,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
5 / 6 / 6
10,582
814
10,960
11,502
4,599
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 4 / 8
9,267
713
10,672
11,875
3,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 16
10,418
801
17,193
13,800
7,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
R3D_N3CK_STYL3_
Xbalanque
18
5 / 3 / 20
10,816
832
13,233
13,828
6,468
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
Skip2MyZack34
Cliodhna
17
4 / 2 / 15
10,079
775
19,103
15,514
7,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 3 / 16
9,926
764
10,035
17,938
17,268
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
18
8 / 3 / 13
10,790
830
16,487
13,982
6,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
106
14
Kills
26
26
Deaths
14
38
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
5
11
1.3
W
5
3
16
4.33
L
Osiris
4
9
7
0.83
L
Hercules
ItzDovii
Hercules
4
2
6
3.5
W
Xbalanque
R3D_N3CK_STYL3_
Xbalanque
5
3
20
5
W
Cliodhna
Skip2MyZack34
Cliodhna
4
2
15
5.75
W
4
3
16
4
L
5
6
6
1.33
W
Bastet
8
3
13
4.83
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,920
Damage
76,051
85,001
Taken
75,062
64,930
Mitigated
45,695
35,429
Healing
40,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
9,373
2,029
1,096
1,761
16,935
26,750
396
7,931
9,004
12,431
0
W
17,193
1,872
13,912
6,442
13,800
7,446
1,318
4,211
9,457
34,681
0
L
Osiris
12,751
3,225
401
220
16,272
8,904
0
4,230
12,042
0
20,615
L
Hercules
ItzDovii
Hercules
16,164
4,282
1,985
15,513
28,417
21,252
313
9,316
19,101
0
27,201
W
Xbalanque
R3D_N3CK_STYL3_
Xbalanque
13,233
7,124
818
2,207
13,828
6,468
1,548
3,870
9,642
0
30,029
W
Cliodhna
Skip2MyZack34
Cliodhna
19,103
1,083
1,157
4,865
15,514
7,741
1,512
4,290
10,882
0
35,760
W
10,035
884
1,024
2,972
17,938
17,268
544
2,860
14,661
19,717
0
L
10,960
3,348
1,411
696
11,502
4,599
2,319
2,926
8,576
0
21,919
W
Bastet
16,487
4,664
2,585
4,141
13,982
6,772
731
4,814
8,888
0
25,896
L
10,672
765
7,913
4,433
11,875
3,425
777
2,825
9,050
29,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,923
Gold Earned
52,029
121
Minions Killed
151
0
Camps Cleared
0
1,227,693
Distance Traveled
1,256,264
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,222
709
9
1
0
262,260
2
W
Hel
10,418
801
40
3
0
251,806
0
L
Osiris
9,587
737
11
1
0
198,140
2
L
Hercules
10,265
790
29
2
0
276,593
3
W
Xbalanque
10,816
832
37
3
0
221,077
0
W
Cliodhna
10,079
775
30
2
0
252,113
0
W
Ares
9,926
764
21
2
0
247,485
0
L
Set
10,582
814
21
2
0
235,670
0
W
Bastet
10,790
830
23
2
0
283,783
0
L
Hel
9,267
713
51
4
0
255,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role