Player Matchup

Sylvanus
Sylvanus
MajesticAuraX
Sylvanus
Level 125
God Stats
0W - 1L
1,494 SR
Queue Stats
11W - 7L
1,683 Elo+
Solo
Kali
Kali
MonsterGills
Kali
Level 155
God Stats
0W - 1L
1,680 SR
Queue Stats
26W - 39L
1,327 Elo+
Solo
Fenrir
Fenrir
MwGzWho
Fenrir
Level 59
God Stats
0W - 1L
1,197 SR
Queue Stats
2W - 6L
1,253 Elo+
Party 1
Sol
Sol
NBATop
Sol
Level 61
God Stats
0W - 1L
1,646 SR
Queue Stats
6W - 9L
1,356 Elo+
Party 1
Hel
Hel
Yr1Hucklebry
Hel
Level 149
God Stats
0W - 2L
1,269 SR
Queue Stats
50W - 53L
1,443 Elo+
Solo
Team Averages
Level 110
1,457 SR
1,412 Elo+

VS

Team Averages
Level 117
1,444 SR
1,344 Elo+
Ganesha
Ganesha
BigBrownPaPi201
Ganesha
Level 138
God Stats
2W - 5L
1,313 SR
Queue Stats
16W - 29L
1,199 Elo+
Solo
Scylla
Scylla
LiftedFall
Scylla
Level 54
God Stats
11W - 6L
1,520 SR
Queue Stats
76W - 64L
1,472 Elo+
Solo
Ratatoskr
Ratatoskr
Mikazuki Isamu
Ratatoskr
Level 138
God Stats
15W - 10L
1,496 SR
Queue Stats
222W - 262L
1,412 Elo+
Party 2
Danzaburou
Danzaburou
UPGDTK
Danzaburou
Level 148
God Stats
2W - 2L
1,382 SR
Queue Stats
148W - 152L
1,428 Elo+
Party 2
Amaterasu
Amaterasu
kdsspecops
Amaterasu
Level 106
God Stats
3W - 1L
1,509 SR
Queue Stats
5W - 9L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MajesticAuraX
Sylvanus
19
0 / 5 / 14
13,275
699
17,905
31,003
44,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 9 / 8
12,695
668
12,427
19,969
11,493
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
MwGzWho
Fenrir
20
13 / 9 / 5
16,736
881
15,677
28,519
20,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
NBATop
Sol
20
10 / 9 / 10
16,873
888
34,226
23,365
10,648
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 7 / 12
13,305
700
10,964
26,533
28,285

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 26
13,640
718
12,090
26,517
26,454
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
LiftedFall
Scylla
20
15 / 2 / 13
18,049
950
40,703
13,228
5,862
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
Mikazuki Isamu
Ratatoskr
20
15 / 8 / 17
18,153
955
22,934
24,377
24,463
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
UPGDTK
Danzaburou
20
4 / 4 / 17
14,752
776
16,488
12,962
5,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
kdsspecops
Amaterasu
20
4 / 6 / 22
15,108
795
6,638
31,440
37,984
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
134
27
Kills
39
39
Deaths
27
49
Assists
95
Player
Kills
Deaths
Assists
KDA
W
1
7
26
2
W
Scylla
LiftedFall
Scylla
15
2
13
10.75
L
Sylvanus
MajesticAuraX
Sylvanus
0
5
14
1.4
W
Ratatoskr
Mikazuki Isamu
Ratatoskr
15
8
17
2.94
L
2
9
8
0.67
L
Fenrir
MwGzWho
Fenrir
13
9
5
1.72
L
Sol
NBATop
Sol
10
9
10
1.67
W
Danzaburou
UPGDTK
Danzaburou
4
4
17
3.13
L
2
7
12
1.14
W
Amaterasu
kdsspecops
Amaterasu
4
6
22
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,199
Damage
98,853
129,389
Taken
108,524
115,469
Mitigated
99,817
44,175
Healing
26,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,090
848
0
5,523
26,517
26,454
301
13,995
12,128
40,201
0
W
Scylla
LiftedFall
Scylla
40,703
4,385
184
3,335
13,228
5,862
958
7,171
5,887
81,677
0
L
Sylvanus
MajesticAuraX
Sylvanus
17,905
4,316
4,823
12,423
31,003
44,234
878
13,378
17,151
35,011
0
W
Ratatoskr
Mikazuki Isamu
Ratatoskr
22,934
3,613
0
1,343
24,377
24,463
1,623
12,253
11,884
0
50,682
L
12,427
4,967
0
2,791
19,969
11,493
1,411
5,949
13,495
0
40,610
L
Fenrir
MwGzWho
Fenrir
15,677
7,537
0
4,391
28,519
20,809
2,193
9,050
18,585
0
62,672
L
Sol
NBATop
Sol
34,226
16,096
0
4,350
23,365
10,648
3,312
13,169
9,820
77,264
6,870
W
Danzaburou
UPGDTK
Danzaburou
16,488
11,131
0
2,607
12,962
5,054
1,736
6,882
6,026
0
62,702
L
10,964
2,517
7,676
7,721
26,533
28,285
559
11,445
13,781
31,088
0
W
Amaterasu
kdsspecops
Amaterasu
6,638
4,155
677
12,571
31,440
37,984
415
17,516
12,841
0
23,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,884
Gold Earned
79,702
342
Minions Killed
398
11
Camps Cleared
6
1,451,500
Distance Traveled
1,681,279
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,640
718
19
1
0
328,587
4
W
Scylla
18,049
950
126
7
2
356,931
1
L
Sylvanus
13,275
699
31
2
1
307,648
4
W
Ratatoskr
18,153
955
68
4
3
366,363
3
L
Kali
12,695
668
65
3
2
252,597
1
L
Fenrir
16,736
881
71
4
5
312,201
0
L
Sol
16,873
888
127
7
3
278,771
0
W
Danzaburou
14,752
776
131
7
1
318,947
1
L
Hel
13,305
700
48
3
0
300,283
0
W
Amaterasu
15,108
795
54
3
0
310,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role