Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
ILOVEYOURMOM904
Zeus
Level 160
God Stats
16W - 9L
1,542 SR
Queue Stats
634W - 569L
1,492 Elo+
Party 1
Neith
Neith
KBG of RMZ
Neith
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 116L
1,476 Elo+
Party 1
Ne Zha
Ne Zha
QTheN00B
Ne Zha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,469 Elo+
Party 1
Anubis
Anubis
Toine of RMZ
Anubis
Level 160
God Stats
3W - 0L
1,776 SR
Queue Stats
233W - 235L
1,478 Elo+
Party 1
Team Averages
Level 149
1,563 SR
1,483 Elo+

VS

Team Averages
Level 126
1,534 SR
1,447 Elo+
Sun Wukong
Sun Wukong
JollysCarry
Sun Wukong
Level 104
God Stats
1W - 2L
1,287 SR
Queue Stats
160W - 169L
1,436 Elo+
Solo
Medusa
Medusa
Praetor-Karmaboy
Medusa
Level 143
God Stats
1W - 2L
1,499 SR
Queue Stats
177W - 190L
1,469 Elo+
Solo
Kumbhakarna
Kumbhakarna
Snufflebox
Kumbhakarna
Level 160
God Stats
6W - 6L
1,564 SR
Queue Stats
318W - 346L
1,414 Elo+
Solo
Artio
Artio
Spiritbomber465
Artio
Level 98
God Stats
6W - 1L
2,027 SR
Queue Stats
134W - 131L
1,422 Elo+
Party 2
Cliodhna
Cliodhna
lsekaiSenpai
Cliodhna
Level 126
God Stats
0W - 1L
1,291 SR
Queue Stats
201W - 199L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
5 / 2 / 15
9,917
902
13,621
9,012
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 5 / 11
9,910
901
15,624
11,136
3,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
15
3 / 4 / 12
9,293
845
10,043
9,781
3,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
QTheN00B
Ne Zha
18
6 / 8 / 8
10,311
937
16,828
14,428
6,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
16
6 / 2 / 11
9,474
861
9,946
6,469
2,596
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JollysCarry
Sun Wukong
16
2 / 5 / 12
9,370
852
8,054
14,929
16,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 7 / 10
9,777
889
15,973
16,673
7,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
Snufflebox
Kumbhakarna
16
2 / 6 / 10
8,646
786
5,489
16,454
18,560
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 3 / 10
8,635
785
3,968
21,593
13,985
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
lsekaiSenpai
Cliodhna
16
7 / 5 / 5
9,649
877
8,807
8,173
2,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
67
26
Kills
20
21
Deaths
26
57
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
2
15
6.25
W
6
5
11
2.3
L
Sun Wukong
JollysCarry
Sun Wukong
2
5
12
1.6
W
Neith
3
4
12
2.25
L
6
7
10
1.57
W
Ne Zha
QTheN00B
Ne Zha
6
8
8
1.25
L
Kumbhakarna
Snufflebox
Kumbhakarna
2
6
10
1.17
L
3
3
10
2.67
W
Anubis
6
2
11
5.75
L
Cliodhna
lsekaiSenpai
Cliodhna
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,062
Damage
42,291
50,826
Taken
77,822
19,221
Mitigated
59,013
14,989
Healing
26,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
13,621
1,434
3,319
1,791
9,012
3,199
1,152
1,448
7,564
25,293
0
W
15,624
1,392
145
1,944
11,136
3,520
589
2,010
9,126
30,200
0
L
Sun Wukong
JollysCarry
Sun Wukong
8,054
875
1,397
2,944
14,929
16,174
182
7,301
7,628
0
17,364
W
Neith
10,043
3,032
615
1,946
9,781
3,790
369
1,898
7,883
0
18,066
L
15,973
5,809
1,876
4,370
16,673
7,351
930
9,905
6,768
0
36,211
W
Ne Zha
QTheN00B
Ne Zha
16,828
5,094
639
2,755
14,428
6,116
623
3,073
11,355
0
27,335
L
Kumbhakarna
Snufflebox
Kumbhakarna
5,489
1,056
1,077
1,325
16,454
18,560
0
6,870
9,584
9,954
0
L
3,968
164
2,230
9,715
21,593
13,985
0
11,041
10,552
10,002
0
W
Anubis
9,946
112
1,186
649
6,469
2,596
724
1,028
5,441
17,449
0
L
Cliodhna
lsekaiSenpai
Cliodhna
8,807
986
428
1,082
8,173
2,943
0
4,074
4,099
0
15,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,905
Gold Earned
46,077
124
Minions Killed
95
0
Camps Cleared
0
960,927
Distance Traveled
973,332
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,917
902
24
2
0
213,816
0
W
Zeus
9,910
901
30
3
0
180,130
0
L
Sun Wukong
9,370
852
24
2
0
192,073
0
W
Neith
9,293
845
33
3
0
187,977
0
L
Medusa
9,777
889
34
3
0
195,661
2
W
Ne Zha
10,311
937
19
2
0
184,791
0
L
Kumbhakarna
8,646
786
8
1
0
181,791
0
L
Artio
8,635
785
18
2
0
221,521
0
W
Anubis
9,474
861
18
2
0
194,213
0
L
Cliodhna
9,649
877
11
1
0
182,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role