Player Matchup

Cthulhu
Cthulhu
CHEEKSDEMCLAP666
Cthulhu
Level 8
God Stats
23W - 18L
1,837 SR
Queue Stats
28W - 26L
1,552 Elo+
Solo
Fenrir
Fenrir
Ic1ngdth
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 162L
1,286 Elo+
Solo
Geb
Geb
TTV_Cruznooboo
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,522 Elo+
Solo
Guan Yu
Guan Yu
Tacotryhard6802
Guan Yu
Level 5
God Stats
2W - 7L
1,348 SR
Queue Stats
2W - 7L
1,333 Elo+
Solo
Tsukuyomi
Tsukuyomi
calabaza-extinta
Tsukuyomi
Level 29
God Stats
25W - 21L
1,671 SR
Queue Stats
152W - 142L
1,575 Elo+
Solo
Team Averages
Level 13
1,571 SR
1,454 Elo+

VS

Team Averages
Level 22
1,603 SR
1,483 Elo+
Cliodhna
Cliodhna
Autumnrainrain
Cliodhna
Level 23
God Stats
14W - 4L
1,678 SR
Queue Stats
35W - 20L
1,505 Elo+
Solo
Ravana
Ravana
Ektrus
Ravana
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 38L
1,550 Elo+
Solo
Anubis
Anubis
Flurrbo6752
Anubis
Level 24
God Stats
29W - 22L
1,655 SR
Queue Stats
67W - 57L
1,544 Elo+
Solo
Geb
Geb
PaperTheKing814
Geb
Level 17
God Stats
39W - 34L
1,477 SR
Queue Stats
42W - 45L
1,325 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WOLFSTORM3
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,703 SR
Queue Stats
6W - 4L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
9,137
1,015
8,054
21,923
17,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Ic1ngdth
Fenrir
14
1 / 12 / 3
8,606
956
4,077
18,793
6,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 9 / 4
9,091
1,010
7,582
17,471
8,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
1 / 4 / 2
8,161
907
3,508
9,408
7,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
15
3 / 4 / 2
9,977
1,109
12,162
15,588
5,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

94

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
4 / 0 / 16
9,837
1,093
10,038
7,676
3,103
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ravana
Ektrus
Ravana
17
11 / 3 / 10
11,272
1,252
13,486
8,043
5,705
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
17
8 / 0 / 15
10,220
1,136
17,551
3,394
1,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 2 / 18
10,294
1,144
12,289
11,247
7,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
WOLFSTORM3
Morgan Le Fay
17
6 / 1 / 17
10,749
1,194
18,801
10,037
3,929
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
108
6
Kills
32
32
Deaths
6
15
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
4
0
16
12
L
1
3
4
1
W
Ravana
Ektrus
Ravana
11
3
10
5.33
W
Anubis
8
0
15
15.5
L
Fenrir
Ic1ngdth
Fenrir
1
12
3
0.21
W
3
2
18
6
L
0
9
4
0.22
L
1
4
2
0.5
W
Morgan Le Fay
WOLFSTORM3
Morgan Le Fay
6
1
17
14.5
L
Tsukuyomi
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,383
Damage
72,165
83,183
Taken
40,397
44,501
Mitigated
21,818
10,768
Healing
7,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
10,038
1,104
0
1,280
7,676
3,103
0
2,388
5,238
0
38,457
L
8,054
445
0
3,069
21,923
17,746
0
13,898
8,025
20,813
0
W
Ravana
Ektrus
Ravana
13,486
5,918
0
1,607
8,043
5,705
0
3,042
4,630
0
21,313
W
Anubis
17,551
400
0
1,536
3,394
1,777
0
1,438
1,820
30,791
0
L
Fenrir
Ic1ngdth
Fenrir
4,077
1,779
0
364
18,793
6,460
0
9,239
9,554
39
15,679
W
12,289
2,296
0
1,323
11,247
7,304
0
4,404
6,162
22,379
0
L
7,582
860
0
822
17,471
8,147
0
10,795
6,676
17,215
0
L
3,508
790
350
2,462
9,408
7,009
0
5,887
3,521
0
5,680
W
Morgan Le Fay
WOLFSTORM3
Morgan Le Fay
18,801
4,111
0
1,647
10,037
3,929
0
3,411
6,327
30,530
0
L
Tsukuyomi
12,162
1,624
0
3,701
15,588
5,139
0
8,822
6,676
0
42,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,972
Gold Earned
52,372
158
Minions Killed
159
5
Camps Cleared
7
781,700
Distance Traveled
909,275
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,837
1,093
44
5
0
205,496
3
L
Cthulhu
9,137
1,015
30
3
0
153,647
0
W
Ravana
11,272
1,252
20
2
3
163,348
0
W
Anubis
10,220
1,136
45
5
2
165,497
0
L
Fenrir
8,606
956
24
3
0
138,099
0
W
Geb
10,294
1,144
25
3
1
182,066
0
L
Geb
9,091
1,010
23
3
2
172,385
1
L
Guan Yu
8,161
907
1
0
1
124,964
2
W
Morgan Le Fay
10,749
1,194
25
3
1
192,868
0
L
Tsukuyomi
9,977
1,109
80
9
2
192,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role