Player Matchup

Medusa
Medusa
DeathKush97
Medusa
Level 15
God Stats
19W - 25L
1,431 SR
Queue Stats
48W - 68L
1,294 Elo+
Solo
Fenrir
Fenrir
Luiz090805
Fenrir
Level 6
God Stats
3W - 2L
1,301 SR
Queue Stats
7W - 9L
1,289 Elo+
Solo
Cthulhu
Cthulhu
MacDonald5581
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,223 Elo+
Solo
Achilles
Achilles
iAKDiirtyDave
Achilles
Level 10
God Stats
5W - 1L
1,500 SR
Queue Stats
21W - 21L
1,375 Elo+
Solo
Geb
Geb
tleake44
Geb
Level 5
God Stats
1W - 2L
1,248 SR
Queue Stats
1W - 2L
1,283 Elo+
Solo
Team Averages
Level 8
1,396 SR
1,293 Elo+

VS

Team Averages
Level 7
1,499 SR
1,299 Elo+
Thanatos
Thanatos
GhostRider06667
Thanatos
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 13L
1,184 Elo+
Solo
Neith
Neith
GreyBeard_Hitman
Neith
Level 7
God Stats
4W - 7L
1,494 SR
Queue Stats
341W - 380L
1,325 Elo+
Solo
Cthulhu
Cthulhu
Lilkitty2099
Cthulhu
Level 8
God Stats
6W - 6L
1,500 SR
Queue Stats
102W - 155L
1,232 Elo+
Solo
Ah Puch
Ah Puch
TheDMF1671
Ah Puch
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,403 Elo+
Solo
Izanami
Izanami
bae1017
Izanami
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 9L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
12 / 5 / 12
14,981
1,152
35,990
20,453
8,758
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Luiz090805
Fenrir
19
12 / 4 / 8
14,654
1,127
24,674
15,456
6,802
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
19
2 / 1 / 11
12,583
968
7,255
16,604
17,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
iAKDiirtyDave
Achilles
20
2 / 2 / 12
12,284
945
12,736
14,781
18,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
4 / 3 / 15
14,010
1,078
14,522
21,284
19,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
3 / 9 / 4
11,823
909
4,879
17,622
7,179
19
2 / 3 / 7
12,412
955
15,515
13,761
5,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Lilkitty2099
Cthulhu
18
1 / 5 / 6
11,485
883
9,464
31,213
28,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
TheDMF1671
Ah Puch
19
3 / 6 / 7
13,050
1,004
22,445
17,343
6,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
bae1017
Izanami
18
6 / 10 / 4
13,566
1,044
25,137
21,869
8,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
43
32
Kills
15
15
Deaths
33
58
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
12
5
12
3.6
L
Thanatos
3
9
4
0.56
L
2
3
7
1.83
L
Cthulhu
Lilkitty2099
Cthulhu
1
5
6
0.8
W
Fenrir
Luiz090805
Fenrir
12
4
8
4
W
Cthulhu
2
1
11
7.5
L
Ah Puch
TheDMF1671
Ah Puch
3
6
7
1.08
L
Izanami
bae1017
Izanami
6
10
4
0.8
W
Achilles
iAKDiirtyDave
Achilles
2
2
12
4
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,177
Damage
77,440
88,578
Taken
101,808
70,729
Mitigated
57,250
22,573
Healing
11,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
35,990
29,468
0
8,290
20,453
8,758
0
8,922
11,046
0
53,289
L
Thanatos
4,879
1,159
0
2,630
17,622
7,179
0
2,505
14,753
0
12,412
L
15,515
10,838
0
687
13,761
5,908
0
1,673
11,907
0
24,943
L
Cthulhu
Lilkitty2099
Cthulhu
9,464
2,828
0
7,267
31,213
28,569
0
7,569
22,969
11,762
0
W
Fenrir
Luiz090805
Fenrir
24,674
8,354
0
4,813
15,456
6,802
0
3,978
10,847
0
37,381
W
Cthulhu
7,255
305
0
4,143
16,604
17,145
0
6,048
10,471
23,659
0
L
Ah Puch
TheDMF1671
Ah Puch
22,445
2,515
0
202
17,343
6,950
0
3,475
13,311
48,268
0
L
Izanami
bae1017
Izanami
25,137
19,621
0
325
21,869
8,644
0
5,252
15,735
0
49,218
W
Achilles
iAKDiirtyDave
Achilles
12,736
5,325
0
2,228
14,781
18,962
0
4,816
9,697
0
25,836
W
14,522
3,469
0
3,099
21,284
19,062
0
6,132
14,608
39,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,512
Gold Earned
62,336
215
Minions Killed
165
8
Camps Cleared
1
1,335,811
Distance Traveled
1,177,483
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,981
1,152
33
3
4
216,465
0
L
Thanatos
11,823
909
8
1
1
220,632
4
L
Neith
12,412
955
23
2
0
237,826
0
L
Cthulhu
11,485
883
7
1
0
269,604
0
W
Fenrir
14,654
1,127
24
2
3
264,004
0
W
Cthulhu
12,583
968
61
5
0
308,990
2
L
Ah Puch
13,050
1,004
72
6
0
240,035
0
L
Izanami
13,566
1,044
55
4
0
209,386
0
W
Achilles
12,284
945
29
2
0
262,790
1
W
Geb
14,010
1,078
68
5
1
283,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role