Player Matchup

Sylvanus
Sylvanus
Belzin
Sylvanus
Level 17
God Stats
22W - 27L
1,486 SR
Queue Stats
53W - 53L
1,368 Elo+
Solo
Cliodhna
Cliodhna
FatherSnaps
Cliodhna
Level 17
God Stats
4W - 5L
1,375 SR
Queue Stats
22W - 25L
1,378 Elo+
Party 2
Thor
Thor
Juliatte1985
Thor
Level 24
God Stats
34W - 43L
1,436 SR
Queue Stats
36W - 45L
1,373 Elo+
Solo
Thanatos
Thanatos
luna1262
Thanatos
Level 24
God Stats
2W - 5L
1,435 SR
Queue Stats
57W - 64L
1,413 Elo+
Solo
Aphrodite
Aphrodite
warrior115035
Aphrodite
Level 26
God Stats
4W - 4L
1,245 SR
Queue Stats
52W - 59L
1,321 Elo+
Party 2
Team Averages
Level 22
1,395 SR
1,371 Elo+

VS

Team Averages
Level 23
1,613 SR
1,446 Elo+
Ra
Ra
BidoofOnaRoll
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,399 Elo+
Solo
Mercury
Mercury
KawaiiKanekii
Mercury
Level 14
God Stats
4W - 0L
1,721 SR
Queue Stats
31W - 42L
1,464 Elo+
Solo
Skadi
Skadi
Poppason
Skadi
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Susano
Susano
S3rDuncTheTall
Susano
Level 89
God Stats
4W - 2L
1,545 SR
Queue Stats
155W - 173L
1,366 Elo+
Party 1
Olorun
Olorun
StraightCrackin
Olorun
Level 4
God Stats
3W - 1L
1,796 SR
Queue Stats
88W - 113L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Belzin
Sylvanus
13
0 / 7 / 4
9,295
404
7,692
30,357
36,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
FatherSnaps
Cliodhna
16
1 / 6 / 1
9,869
429
3,925
13,958
6,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
7 / 7 / 2
10,370
451
10,526
19,502
7,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
luna1262
Thanatos
9
0 / 9 / 2
7,595
330
4,085
13,446
4,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
warrior115035
Aphrodite
17
4 / 6 / 4
11,069
481
12,189
19,995
13,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 7
14,953
650
21,127
25,068
20,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
13
3 / 5 / 9
10,889
473
3,694
12,586
6,629
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
Poppason
Skadi
20
7 / 0 / 6
13,299
578
15,836
12,391
4,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
12 / 3 / 11
13,500
587
18,600
16,312
6,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 6 / 7
10,810
470
10,113
11,110
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
12
Kills
34
35
Deaths
15
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Belzin
Sylvanus
0
7
4
0.29
W
11
1
7
14.5
L
Cliodhna
FatherSnaps
Cliodhna
1
6
1
0.25
L
7
7
2
1.14
W
Mercury
3
5
9
1.5
W
Skadi
Poppason
Skadi
7
0
6
10
W
12
3
11
5.83
W
1
6
7
0.75
L
Thanatos
luna1262
Thanatos
0
9
2
0.11
L
Aphrodite
warrior115035
Aphrodite
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,417
Damage
69,370
97,258
Taken
77,467
68,715
Mitigated
41,520
34,914
Healing
32,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Belzin
Sylvanus
7,692
2,626
2,013
6,623
30,357
36,895
502
12,237
18,120
23,973
0
W
21,127
4,492
2,085
17,437
25,068
20,131
3,265
5,498
19,570
133,156
0
L
Cliodhna
FatherSnaps
Cliodhna
3,925
414
0
3,964
13,958
6,053
0
5,110
8,848
33
62,390
L
10,526
2,051
0
3,247
19,502
7,925
245
4,687
14,815
0
50,145
W
Mercury
3,694
1,673
0
2,148
12,586
6,629
786
3,728
8,858
0
25,344
W
Skadi
Poppason
Skadi
15,836
7,986
0
5,392
12,391
4,959
10,241
3,575
8,816
0
117,242
W
18,600
2,506
0
3,164
16,312
6,181
1,237
6,893
9,419
0
74,485
W
10,113
5,313
485
1,833
11,110
3,620
975
4,306
6,804
37,047
0
L
Thanatos
luna1262
Thanatos
4,085
1,347
0
5,713
13,446
4,263
30
2,975
10,471
0
28,586
L
Aphrodite
warrior115035
Aphrodite
12,189
1,615
3,893
9,461
19,995
13,579
433
6,231
13,764
85,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,198
Gold Earned
63,451
407
Minions Killed
518
0
Camps Cleared
0
1,602,224
Distance Traveled
2,010,142
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,295
404
32
1
0
313,016
1
W
Ra
14,953
650
190
8
0
387,966
8
L
Cliodhna
9,869
429
107
5
0
219,247
0
L
Thor
10,370
451
73
3
0
418,072
0
W
Mercury
10,889
473
35
2
0
418,005
0
W
Skadi
13,299
578
157
7
0
431,763
0
W
Susano
13,500
587
87
4
0
477,782
0
W
Olorun
10,810
470
49
2
0
294,626
0
L
Thanatos
7,595
330
55
2
0
271,977
0
L
Aphrodite
11,069
481
140
6
0
379,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role