Player Matchup

Awilix
Awilix
AIL BigBandz
Awilix
Level 29
God Stats
1W - 2L
1,554 SR
Queue Stats
94W - 78L
1,609 Elo+
Solo
Olorun
Olorun
BEASTvHUNTER
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,601 Elo+
Party 1
Cthulhu
Cthulhu
DadWhereAreU-_-
Cthulhu
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 10L
1,595 Elo+
Solo
Ymir
Ymir
ZoneCross
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,785 Elo+
Solo
Neith
Neith
vWyndhurst
Neith
Level 125
God Stats
5W - 9L
1,451 SR
Queue Stats
267W - 245L
1,547 Elo+
Party 1
Team Averages
Level 36
1,501 SR
1,627 Elo+

VS

Team Averages
Level 41
1,540 SR
1,603 Elo+
Nu Wa
Nu Wa
Anthesmanier
Nu Wa
Level 154
God Stats
11W - 8L
1,629 SR
Queue Stats
159W - 164L
1,485 Elo+
Party 2
Gilgamesh
Gilgamesh
ImActuallyInting
Gilgamesh
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 14L
1,642 Elo+
Solo
Ravana
Ravana
JaisonValentim82
Ravana
Level 14
God Stats
1W - 2L
1,458 SR
Queue Stats
5W - 6L
1,470 Elo+
Solo
Ra
Ra
MenderChim
Ra
Level 13
God Stats
3W - 1L
1,613 SR
Queue Stats
31W - 20L
1,651 Elo+
Solo
Izanami
Izanami
juanclep12
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,764 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
7 / 3 / 0
8,199
631
9,693
10,520
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
10
0 / 7 / 2
6,074
467
3,000
9,071
3,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 7
6,484
499
3,597
8,018
4,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
10
0 / 4 / 0
6,044
465
2,363
7,842
5,664
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Neith
12
7 / 3 / 2
7,349
565
7,947
8,060
2,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 3
5,942
457
3,506
9,404
4,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
14
7 / 0 / 3
8,583
660
8,744
10,241
5,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 1 / 3
5,842
449
1,827
4,423
1,045
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 2 / 2
9,259
712
8,799
8,471
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
juanclep12
Izanami
9
1 / 5 / 1
5,955
458
1,715
6,062
848
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
15
Kills
18
18
Deaths
15
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Awilix
7
3
0
2.33
W
1
7
3
0.36
L
Olorun
0
7
2
0.14
L
1
1
7
4.5
W
Gilgamesh
7
0
3
8.5
W
1
1
3
2.5
W
8
2
2
4.5
L
Ymir
0
4
0
0
W
Izanami
juanclep12
Izanami
1
5
1
0.3
L
Neith
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,600
Damage
24,591
43,511
Taken
38,601
20,828
Mitigated
14,520
8,054
Healing
11,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
9,693
3,937
0
3,640
10,520
3,979
0
3,432
7,088
0
55,100
W
3,506
646
0
2,516
9,404
4,321
0
3,157
6,247
19,185
0
L
Olorun
3,000
1,226
0
931
9,071
3,709
0
4,480
4,591
22,832
2,201
L
3,597
417
0
588
8,018
4,570
25
981
7,037
18,325
0
W
Gilgamesh
8,744
3,350
0
4,287
10,241
5,561
376
1,860
8,381
0
50,932
W
1,827
487
0
615
4,423
1,045
80
375
4,048
0
20,262
W
8,799
1,720
451
3,413
8,471
2,745
298
2,563
5,908
63,735
0
L
Ymir
2,363
634
0
1,128
7,842
5,664
0
1,315
6,527
24,528
1,407
W
Izanami
juanclep12
Izanami
1,715
1,537
0
621
6,062
848
328
358
5,704
0
20,370
L
Neith
7,947
3,966
0
1,767
8,060
2,906
77
2,097
5,963
0
50,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,150
Gold Earned
35,581
327
Minions Killed
323
0
Camps Cleared
0
1,209,949
Distance Traveled
1,248,827
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,199
631
95
7
0
281,009
2
W
Nu Wa
5,942
457
27
2
0
212,862
6
L
Olorun
6,074
467
47
4
0
225,537
0
L
Cthulhu
6,484
499
34
3
0
256,348
0
W
Gilgamesh
8,583
660
81
6
0
260,862
1
W
Ravana
5,842
449
41
3
0
281,401
4
W
Ra
9,259
712
127
10
0
266,823
4
L
Ymir
6,044
465
51
4
0
217,955
0
W
Izanami
5,955
458
47
4
0
226,879
0
L
Neith
7,349
565
100
8
0
229,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role