Player Matchup

Loki
Loki
Itslonxdon
Loki
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 202L
1,289 Elo+
Party 1
Aphrodite
Aphrodite
NickiThicki
Aphrodite
Level 12
God Stats
6W - 7L
1,356 SR
Queue Stats
20W - 24L
1,356 Elo+
Party 1
Da Ji
Da Ji
Nik_The_ClassyXD
Da Ji
Level 86
God Stats
2W - 4L
1,462 SR
Queue Stats
127W - 136L
1,407 Elo+
Party 1
Sobek
Sobek
TresWhite
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 62L
1,439 Elo+
Party 1
Nemesis
Nemesis
miaxmal
Nemesis
Level 8
God Stats
35W - 54L
1,363 SR
Queue Stats
36W - 55L
1,330 Elo+
Party 1
Team Averages
Level 26
1,436 SR
1,364 Elo+

VS

Team Averages
Level 17
1,524 SR
1,482 Elo+
Baron Samedi
Baron Samedi
AlohaJ14
Baron Samedi
Level 22
God Stats
24W - 13L
1,537 SR
Queue Stats
183W - 185L
1,454 Elo+
Party 2
Izanami
Izanami
CptnCorndog13
Izanami
Level 10
God Stats
3W - 2L
1,607 SR
Queue Stats
19W - 11L
1,578 Elo+
Solo
Cthulhu
Cthulhu
XxEpicPwnyxX
Cthulhu
Level 14
God Stats
8W - 5L
1,516 SR
Queue Stats
127W - 128L
1,439 Elo+
Party 2
Susano
Susano
groot4556
Susano
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
mattingly2121
The Morrigan
Level 24
God Stats
6W - 2L
1,462 SR
Queue Stats
25W - 23L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 11 / 13
13,044
1,087
12,419
21,256
7,726
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
NickiThicki
Aphrodite
18
1 / 8 / 8
10,845
904
9,244
17,296
11,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
16 / 8 / 3
16,089
1,341
25,997
25,646
10,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sobek
TresWhite
Sobek
18
0 / 11 / 5
10,846
904
9,808
33,929
43,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
miaxmal
Nemesis
20
1 / 5 / 16
12,454
1,038
12,224
18,917
8,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlohaJ14
Baron Samedi
20
7 / 3 / 23
13,326
1,111
22,770
14,718
7,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
20
13 / 3 / 19
14,224
1,185
26,437
15,033
5,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
XxEpicPwnyxX
Cthulhu
20
7 / 3 / 25
13,557
1,130
20,890
20,746
17,764
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
groot4556
Susano
19
8 / 9 / 22
12,629
1,052
17,785
15,039
5,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
mattingly2121
The Morrigan
20
7 / 5 / 25
13,172
1,098
17,562
12,011
9,494
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
156
23
Kills
42
43
Deaths
23
45
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AlohaJ14
Baron Samedi
7
3
23
6.17
W
Izanami
13
3
19
7.5
L
5
11
13
1.05
L
Aphrodite
NickiThicki
Aphrodite
1
8
8
0.63
L
16
8
3
2.19
L
Sobek
TresWhite
Sobek
0
11
5
0.23
W
Cthulhu
XxEpicPwnyxX
Cthulhu
7
3
25
6.5
W
Susano
groot4556
Susano
8
9
22
2.11
W
The Morrigan
mattingly2121
The Morrigan
7
5
25
3.9
L
Nemesis
miaxmal
Nemesis
1
5
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,692
Damage
105,444
117,044
Taken
77,547
81,865
Mitigated
45,484
15,867
Healing
13,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AlohaJ14
Baron Samedi
22,770
1,825
3,642
5,089
14,718
7,314
0
3,956
10,638
39,025
0
W
Izanami
26,437
17,680
0
360
15,033
5,198
0
2,457
11,670
0
48,368
L
12,419
2,927
0
0
21,256
7,726
0
10,980
10,276
0
37,310
L
Aphrodite
NickiThicki
Aphrodite
9,244
1,098
4,766
4,880
17,296
11,659
0
10,015
7,281
28,184
0
L
25,997
8,681
114
1,271
25,646
10,800
0
12,077
13,569
0
46,862
L
Sobek
TresWhite
Sobek
9,808
1,096
0
2,401
33,929
43,034
0
17,661
16,268
28,624
0
W
Cthulhu
XxEpicPwnyxX
Cthulhu
20,890
2,306
0
1,619
20,746
17,764
0
5,824
13,164
41,414
0
W
Susano
groot4556
Susano
17,785
4,158
0
46
15,039
5,714
0
3,214
11,639
0
23,106
W
The Morrigan
mattingly2121
The Morrigan
17,562
3,176
1,233
1,893
12,011
9,494
0
2,835
8,968
31,122
1,966
L
Nemesis
miaxmal
Nemesis
12,224
4,949
254
2,181
18,917
8,646
0
8,572
10,345
121
25,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,278
Gold Earned
66,908
135
Minions Killed
201
2
Camps Cleared
4
1,053,386
Distance Traveled
1,077,646
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,326
1,111
38
3
1
204,742
0
W
Izanami
14,224
1,185
63
5
0
221,010
0
L
Loki
13,044
1,087
24
2
0
223,460
0
L
Aphrodite
10,845
904
27
2
0
170,777
0
L
Da Ji
16,089
1,341
34
3
1
226,501
0
L
Sobek
10,846
904
35
3
1
215,684
1
W
Cthulhu
13,557
1,130
65
5
1
251,783
0
W
Susano
12,629
1,052
10
1
0
168,586
0
W
The Morrigan
13,172
1,098
25
2
2
231,525
0
L
Nemesis
12,454
1,038
15
1
0
216,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role