Player Matchup

Anhur
Anhur
BlindArcher8
Anhur
Level 21
God Stats
5W - 0L
1,635 SR
Queue Stats
11W - 11L
1,630 Elo+
Party 1
Olorun
Olorun
Dirtynapkin42069
Olorun
Level 8
God Stats
1W - 0L
1,473 SR
Queue Stats
9W - 6L
1,630 Elo+
Party 1
Zeus
Zeus
Tantrie
Zeus
Level 35
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 6L
1,630 Elo+
Party 1
Ra
Ra
alpha-leader23
Ra
Level 23
God Stats
4W - 3L
1,467 SR
Queue Stats
72W - 85L
1,342 Elo+
Solo
Hun Batz
Hun Batz
whoisqtm
Hun Batz
Level 146
God Stats
1W - 0L
1,643 SR
Queue Stats
14W - 15L
1,646 Elo+
Party 1
Team Averages
Level 47
1,543 SR
1,576 Elo+

VS

Team Averages
Level 25
1,583 SR
1,427 Elo+
Xing Tian
Xing Tian
Captain__TDog
Xing Tian
Level 16
God Stats
1W - 1L
1,695 SR
Queue Stats
29W - 30L
1,407 Elo+
Solo
Fenrir
Fenrir
DTM8
Fenrir
Level 25
God Stats
42W - 48L
1,524 SR
Queue Stats
79W - 85L
1,426 Elo+
Party 2
Medusa
Medusa
Gotti204
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,467 Elo+
Solo
Ra
Ra
LinKueiLord
Ra
Level 27
God Stats
8W - 6L
1,768 SR
Queue Stats
143W - 121L
1,466 Elo+
Party 2
Izanami
Izanami
orbitsoneluv
Izanami
Level 28
God Stats
139W - 137L
1,429 SR
Queue Stats
159W - 162L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 22
14,265
1,297
26,183
18,024
7,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 2 / 26
12,421
1,129
16,458
10,287
4,829
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zeus
Tantrie
Zeus
20
10 / 3 / 23
13,569
1,234
20,973
12,189
4,887
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 0 / 28
12,826
1,166
13,112
7,132
3,403
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hun Batz
whoisqtm
Hun Batz
20
17 / 5 / 17
13,772
1,252
26,870
14,536
6,486
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Captain__TDog
Xing Tian
19
1 / 10 / 11
12,633
1,148
13,436
31,736
44,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
DTM8
Fenrir
17
4 / 11 / 5
11,120
1,011
7,267
20,358
13,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Gotti204
Medusa
17
0 / 9 / 7
9,986
908
7,090
15,488
4,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 9 / 7
11,372
1,034
10,005
19,929
5,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
orbitsoneluv
Izanami
18
8 / 11 / 6
13,860
1,260
21,035
22,988
7,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
51
50
Kills
15
15
Deaths
50
116
Assists
36
Player
Kills
Deaths
Assists
KDA
W
14
5
22
5
L
Xing Tian
Captain__TDog
Xing Tian
1
10
11
0.65
L
Fenrir
DTM8
Fenrir
4
11
5
0.59
W
6
2
26
9.5
L
Medusa
Gotti204
Medusa
0
9
7
0.39
L
2
9
7
0.61
W
Zeus
Tantrie
Zeus
10
3
23
7.17
W
3
0
28
17
L
Izanami
orbitsoneluv
Izanami
8
11
6
1
W
Hun Batz
whoisqtm
Hun Batz
17
5
17
5.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,596
Damage
58,833
62,168
Taken
110,499
27,208
Mitigated
74,988
17,802
Healing
4,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,183
19,268
0
5,326
18,024
7,603
0
6,151
11,873
0
43,479
L
Xing Tian
Captain__TDog
Xing Tian
13,436
444
0
1,361
31,736
44,271
0
16,074
15,662
37,478
0
L
Fenrir
DTM8
Fenrir
7,267
1,084
0
164
20,358
13,384
0
8,793
11,565
0
12,371
W
16,458
7,656
658
3,898
10,287
4,829
0
3,355
6,932
37,636
0
L
Medusa
Gotti204
Medusa
7,090
2,317
0
189
15,488
4,661
0
6,531
8,957
0
18,823
L
10,005
840
1,500
1,253
19,929
5,213
0
7,346
12,583
43,700
0
W
Zeus
Tantrie
Zeus
20,973
4,424
203
1,607
12,189
4,887
0
5,908
6,281
32,027
0
W
13,112
2,543
1,676
4,164
7,132
3,403
0
4,393
2,739
41,748
0
L
Izanami
orbitsoneluv
Izanami
21,035
13,981
0
0
22,988
7,459
0
11,799
11,189
0
50,737
W
Hun Batz
whoisqtm
Hun Batz
26,870
8,972
0
270
14,536
6,486
0
3,634
10,902
0
35,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,853
Gold Earned
58,971
212
Minions Killed
210
6
Camps Cleared
5
973,889
Distance Traveled
1,011,828
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,265
1,297
40
4
1
193,059
0
L
Xing Tian
12,633
1,148
40
4
0
215,769
1
L
Fenrir
11,120
1,011
8
1
0
222,679
0
W
Olorun
12,421
1,129
55
5
0
179,471
0
L
Medusa
9,986
908
17
2
2
179,893
3
L
Ra
11,372
1,034
91
8
0
201,667
1
W
Zeus
13,569
1,234
21
2
1
164,204
0
W
Ra
12,826
1,166
73
7
3
234,121
6
L
Izanami
13,860
1,260
54
5
3
191,820
3
W
Hun Batz
13,772
1,252
23
2
1
203,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role