Player Matchup

Apollo
Apollo
BananaMash
Apollo
Level 144
God Stats
0W - 4L
1,189 SR
Queue Stats
124W - 133L
1,522 Elo+
Party 4
Thanatos
Thanatos
Lilguytidus08
Thanatos
Level 63
God Stats
0W - 1L
1,106 SR
Queue Stats
12W - 12L
1,485 Elo+
Party 3
Thoth
Thoth
Ranger2082
Thoth
Level 18
God Stats
0W - 1L
1,252 SR
Queue Stats
6W - 5L
1,468 Elo+
Party 4
Amaterasu
Amaterasu
Zerowar1773
Amaterasu
Level 42
God Stats
2W - 4L
1,583 SR
Queue Stats
153W - 191L
1,450 Elo+
Party 3
Fafnir
Fafnir
talonsQ42
Fafnir
Level 118
God Stats
0W - 2L
1,298 SR
Queue Stats
11W - 26L
1,305 Elo+
Party 4
Team Averages
Level 77
1,286 SR
1,446 Elo+

VS

Team Averages
Level 83
1,564 SR
1,401 Elo+
Bacchus
Bacchus
ElephantMoo2
Bacchus
Level 49
God Stats
19W - 21L
1,489 SR
Queue Stats
171W - 254L
1,333 Elo+
Party 2
Merlin
Merlin
Monkeybrain34
Merlin
Level 107
God Stats
6W - 8L
1,437 SR
Queue Stats
326W - 366L
1,400 Elo+
Party 2
Fenrir
Fenrir
Sir Voodoo X
Fenrir
Level 107
God Stats
57W - 40L
1,539 SR
Queue Stats
530W - 465L
1,438 Elo+
Party 1
Artemis
Artemis
Whiteoak526
Artemis
Level 27
God Stats
4W - 0L
1,888 SR
Queue Stats
85W - 88L
1,450 Elo+
Party 1
King Arthur
King Arthur
theadvanced21
King Arthur
Level 123
God Stats
24W - 22L
1,468 SR
Queue Stats
567W - 655L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BananaMash
Apollo
11
1 / 5 / 1
7,224
425
4,559
13,703
4,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Lilguytidus08
Thanatos
12
0 / 6 / 0
7,245
426
5,041
11,980
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
3
0 / 2 / 0
5,054
297
614
2,659
612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Zerowar1773
Amaterasu
11
2 / 6 / 0
7,042
414
9,416
21,013
14,836
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
talonsQ42
Fafnir
9
0 / 2 / 1
7,155
421
1,068
8,460
5,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ElephantMoo2
Bacchus
11
0 / 1 / 7
7,894
464
2,402
9,727
7,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
9 / 0 / 5
9,694
570
15,924
8,411
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
16
3 / 2 / 5
9,852
580
7,592
13,567
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Whiteoak526
Artemis
17
3 / 1 / 4
10,552
621
7,160
8,377
3,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
theadvanced21
King Arthur
16
4 / 1 / 3
9,800
576
8,648
9,221
7,328
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
19
21
Deaths
5
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Apollo
BananaMash
Apollo
1
5
1
0.3
W
Bacchus
ElephantMoo2
Bacchus
0
1
7
3.5
L
Thanatos
Lilguytidus08
Thanatos
0
6
0
0
W
9
0
5
11.5
L
Thoth
0
2
0
0
W
Fenrir
3
2
5
2.75
W
Artemis
Whiteoak526
Artemis
3
1
4
5
L
Amaterasu
Zerowar1773
Amaterasu
2
6
0
0.33
L
Fafnir
talonsQ42
Fafnir
0
2
1
0.25
W
King Arthur
theadvanced21
King Arthur
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,698
Damage
41,726
57,815
Taken
49,303
29,293
Mitigated
26,871
15,475
Healing
14,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BananaMash
Apollo
4,559
3,415
0
2,254
13,703
4,446
1,116
4,222
9,273
0
43,347
W
Bacchus
ElephantMoo2
Bacchus
2,402
262
453
1,694
9,727
7,150
1,391
662
9,065
15,661
0
L
Thanatos
Lilguytidus08
Thanatos
5,041
2,224
0
6,445
11,980
3,423
0
2,355
9,401
0
37,700
W
15,924
746
142
2,301
8,411
3,296
1,000
1,106
7,223
53,360
0
L
Thoth
614
76
0
75
2,659
612
0
1,419
1,140
3,647
0
W
Fenrir
7,592
3,014
0
6,535
13,567
5,855
3,780
566
12,221
0
60,902
W
Artemis
Whiteoak526
Artemis
7,160
3,757
0
925
8,377
3,242
2,690
184
8,193
0
81,929
L
Amaterasu
Zerowar1773
Amaterasu
9,416
2,695
0
2,991
21,013
14,836
192
7,380
13,250
4,880
30,731
L
Fafnir
talonsQ42
Fafnir
1,068
201
1,606
2,104
8,460
5,976
108
3,118
5,224
9,422
0
W
King Arthur
theadvanced21
King Arthur
8,648
590
0
2,142
9,221
7,328
855
630
8,591
8,530
47,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,720
Gold Earned
47,792
266
Minions Killed
478
0
Camps Cleared
0
1,279,651
Distance Traveled
1,660,915
53
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,224
425
84
5
0
299,013
48
W
Bacchus
7,894
464
25
1
0
344,915
1
L
Thanatos
7,245
426
86
5
0
290,619
0
W
Merlin
9,694
570
89
5
0
328,432
1
L
Thoth
5,054
297
10
1
0
67,309
1
W
Fenrir
9,852
580
117
7
0
356,829
5
W
Artemis
10,552
621
132
8
0
314,309
1
L
Amaterasu
7,042
414
57
3
0
301,906
0
L
Fafnir
7,155
421
29
2
0
320,804
4
W
King Arthur
9,800
576
115
7
0
316,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role