Player Matchup

Erlang Shen
Erlang Shen
BastyNastard420
Erlang Shen
Level 160
God Stats
12W - 21L
1,412 SR
Queue Stats
918W - 996L
1,317 Elo+
Party 1
He Bo
He Bo
DrBeardlong
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,374 Elo+
Party 1
King Arthur
King Arthur
JackSinatra1389
King Arthur
Level 157
God Stats
16W - 20L
1,364 SR
Queue Stats
314W - 334L
1,438 Elo+
Solo
Yemoja
Yemoja
lyrebird06
Yemoja
Level 60
God Stats
9W - 26L
1,306 SR
Queue Stats
48W - 90L
1,129 Elo+
Party 1
Izanami
Izanami
qezbar
Izanami
Level 126
God Stats
12W - 11L
1,654 SR
Queue Stats
185W - 197L
1,372 Elo+
Party 1
Team Averages
Level 114
1,447 SR
1,326 Elo+

VS

Team Averages
Level 89
1,509 SR
1,396 Elo+
Sol
Sol
ElChito96
Sol
Level 58
God Stats
99W - 96L
1,461 SR
Queue Stats
357W - 358L
1,385 Elo+
Solo
Amaterasu
Amaterasu
Flotzam
Amaterasu
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
414W - 452L
1,412 Elo+
Party 2
Hou Yi
Hou Yi
Josh2473
Hou Yi
Level 68
God Stats
14W - 17L
1,470 SR
Queue Stats
433W - 450L
1,427 Elo+
Party 2
Cerberus
Cerberus
RNJRgreen
Cerberus
Level 153
God Stats
2W - 3L
1,584 SR
Queue Stats
503W - 515L
1,336 Elo+
Solo
Hun Batz
Hun Batz
mattcraft240
Hun Batz
Level 85
God Stats
15W - 12L
1,528 SR
Queue Stats
261W - 283L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BastyNastard420
Erlang Shen
12
3 / 8 / 0
8,092
506
8,906
17,851
9,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 10 / 2
6,810
426
5,962
13,329
4,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
JackSinatra1389
King Arthur
14
0 / 1 / 0
8,211
513
9,358
8,979
7,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
lyrebird06
Yemoja
11
0 / 1 / 0
7,324
458
5,291
14,163
10,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
qezbar
Izanami
14
1 / 2 / 1
8,633
540
6,133
10,393
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 3 / 6
10,431
652
23,260
14,799
6,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Flotzam
Amaterasu
14
1 / 0 / 5
8,038
502
3,347
13,582
8,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Josh2473
Hou Yi
15
0 / 1 / 0
8,388
524
5,410
10,147
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cerberus
RNJRgreen
Cerberus
13
1 / 0 / 8
8,272
517
6,787
10,146
10,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
mattcraft240
Hun Batz
16
8 / 1 / 6
9,891
618
11,519
12,096
5,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
5
Kills
22
22
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BastyNastard420
Erlang Shen
3
8
0
0.38
L
1
10
2
0.2
W
12
3
6
5
W
Amaterasu
Flotzam
Amaterasu
1
0
5
3.5
L
King Arthur
JackSinatra1389
King Arthur
0
1
0
0
W
Hou Yi
Josh2473
Hou Yi
0
1
0
0
W
Cerberus
RNJRgreen
Cerberus
1
0
8
5
L
Yemoja
lyrebird06
Yemoja
0
1
0
0
W
Hun Batz
mattcraft240
Hun Batz
8
1
6
11
L
Izanami
qezbar
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,650
Damage
50,323
64,715
Taken
60,770
35,474
Mitigated
33,232
18,647
Healing
28,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BastyNastard420
Erlang Shen
8,906
4,230
0
3,153
17,851
9,639
0
7,364
10,442
0
42,153
L
5,962
319
0
765
13,329
4,410
82
8,593
4,689
18,143
0
W
23,260
9,872
0
8,305
14,799
6,355
3,773
5,366
9,044
70,165
8,490
W
Amaterasu
Flotzam
Amaterasu
3,347
957
0
7,293
13,582
8,199
962
1,329
11,520
0
33,543
L
King Arthur
JackSinatra1389
King Arthur
9,358
496
0
2,162
8,979
7,168
228
2,377
6,113
3,346
49,236
W
Hou Yi
Josh2473
Hou Yi
5,410
2,647
0
4,797
10,147
2,805
660
737
9,410
0
65,496
W
Cerberus
RNJRgreen
Cerberus
6,787
372
0
3,047
10,146
10,729
197
3,456
6,479
31,153
0
L
Yemoja
lyrebird06
Yemoja
5,291
492
3,683
3,740
14,163
10,719
125
8,917
5,199
33,260
0
W
Hun Batz
mattcraft240
Hun Batz
11,519
3,337
0
5,359
12,096
5,144
131
863
10,999
0
70,434
L
Izanami
qezbar
Izanami
6,133
3,278
181
4,963
10,393
3,538
52
481
9,864
0
67,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,070
Gold Earned
45,020
428
Minions Killed
498
0
Camps Cleared
0
1,542,950
Distance Traveled
1,615,158
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,092
506
73
5
0
346,820
0
L
He Bo
6,810
426
52
3
0
290,296
5
W
Sol
10,431
652
114
7
0
292,807
2
W
Amaterasu
8,038
502
71
4
0
355,619
4
L
King Arthur
8,211
513
112
7
0
326,395
4
W
Hou Yi
8,388
524
118
7
0
265,406
2
W
Cerberus
8,272
517
71
4
0
325,933
10
L
Yemoja
7,324
458
51
3
0
303,605
2
W
Hun Batz
9,891
618
124
8
0
375,393
6
L
Izanami
8,633
540
140
9
0
275,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role