Player Matchup

Olorun
Olorun
GuilhermeSVP
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 28L
1,500 Elo+
Party 2
King Arthur
King Arthur
MatheusSVP
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 2
Medusa
Medusa
Nugyon
Medusa
Level 6
God Stats
0W - 2L
1,353 SR
Queue Stats
6W - 11L
1,077 Elo+
Party 2
Bakasura
Bakasura
RapheloSVP
Bakasura
Level 5
God Stats
1W - 7L
1,500 SR
Queue Stats
6W - 15L
1,240 Elo+
Party 2
Nox
Nox
YuriSVP
Nox
Level 13
God Stats
1W - 3L
1,423 SR
Queue Stats
11W - 16L
1,271 Elo+
Party 2
Team Averages
Level 6
1,455 SR
1,318 Elo+

VS

Team Averages
Level 26
1,560 SR
1,405 Elo+
Yemoja
Yemoja
Ikinorb
Yemoja
Level 26
God Stats
26W - 25L
1,471 SR
Queue Stats
92W - 134L
1,357 Elo+
Party 1
Loki
Loki
ONarizz
Loki
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Sobek
Sobek
Snow_169A
Sobek
Level 29
God Stats
12W - 9L
1,676 SR
Queue Stats
200W - 221L
1,413 Elo+
Solo
Neith
Neith
Tigraoazul
Neith
Level 29
God Stats
19W - 27L
1,431 SR
Queue Stats
151W - 200L
1,380 Elo+
Party 1
Scylla
Scylla
y5u6r7i8
Scylla
Level 45
God Stats
1W - 1L
1,723 SR
Queue Stats
145W - 176L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
3 / 11 / 4
8,916
446
7,877
15,388
6,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
MatheusSVP
King Arthur
12
0 / 13 / 1
7,348
367
2,544
18,704
11,365
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Nugyon
Medusa
15
7 / 8 / 2
10,003
500
15,797
15,116
5,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
RapheloSVP
Bakasura
15
3 / 6 / 2
9,416
471
5,885
15,843
7,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
13
1 / 1 / 4
8,878
444
7,490
8,026
6,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ikinorb
Yemoja
15
8 / 1 / 4
11,197
560
8,932
15,041
16,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
ONarizz
Loki
13
3 / 6 / 9
9,810
491
6,941
12,759
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Snow_169A
Sobek
16
4 / 2 / 5
10,835
542
9,579
15,540
17,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
16
9 / 3 / 7
11,571
579
13,681
13,037
5,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Scylla
y5u6r7i8
Scylla
18
13 / 2 / 2
11,859
593
9,106
8,663
3,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
14
Kills
37
39
Deaths
14
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
11
4
0.45
W
Yemoja
Ikinorb
Yemoja
8
1
4
10
L
King Arthur
MatheusSVP
King Arthur
0
13
1
0.04
L
Medusa
Nugyon
Medusa
7
8
2
1
W
Loki
ONarizz
Loki
3
6
9
1.25
L
Bakasura
RapheloSVP
Bakasura
3
6
2
0.67
W
Sobek
Snow_169A
Sobek
4
2
5
3.25
W
Neith
9
3
7
4.17
L
Nox
1
1
4
3
W
Scylla
y5u6r7i8
Scylla
13
2
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,593
Damage
48,239
73,077
Taken
65,040
37,047
Mitigated
46,149
8,689
Healing
25,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
7,877
3,012
127
2,210
15,388
6,112
520
7,648
7,690
32,369
3,823
W
Yemoja
Ikinorb
Yemoja
8,932
2,241
628
5,733
15,041
16,270
4,115
3,116
11,925
48,328
0
L
King Arthur
MatheusSVP
King Arthur
2,544
1,107
0
465
18,704
11,365
0
6,277
12,377
534
32,669
L
Medusa
Nugyon
Medusa
15,797
5,965
210
1,493
15,116
5,392
724
5,496
9,390
0
51,341
W
Loki
ONarizz
Loki
6,941
3,287
0
3,312
12,759
4,152
811
2,943
9,561
0
23,792
L
Bakasura
RapheloSVP
Bakasura
5,885
3,995
0
3,081
15,843
7,338
0
4,210
11,271
0
55,833
W
Sobek
Snow_169A
Sobek
9,579
230
0
6,491
15,540
17,354
931
3,804
11,261
50,569
0
W
Neith
13,681
6,515
0
6,078
13,037
5,213
7,657
2,663
10,294
0
62,207
L
Nox
7,490
892
0
1,103
8,026
6,840
304
2,937
4,732
24,093
0
W
Scylla
y5u6r7i8
Scylla
9,106
535
0
3,185
8,663
3,160
4,030
2,203
6,460
58,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,561
Gold Earned
55,272
292
Minions Killed
426
0
Camps Cleared
0
1,816,929
Distance Traveled
1,721,428
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,916
446
62
3
0
326,541
0
W
Yemoja
11,197
560
76
4
0
350,273
4
L
King Arthur
7,348
367
31
2
0
334,960
1
L
Medusa
10,003
500
68
3
0
355,184
0
W
Loki
9,810
491
44
2
0
351,899
1
L
Bakasura
9,416
471
99
5
0
409,947
0
W
Sobek
10,835
542
95
5
0
373,713
0
W
Neith
11,571
579
112
6
0
296,375
2
L
Nox
8,878
444
32
2
0
390,297
0
W
Scylla
11,859
593
99
5
0
349,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role