Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Bigdaddykammy
Izanami
Level 119
God Stats
5W - 3L
1,325 SR
Queue Stats
73W - 78L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
Kenzx v
Sun Wukong
Level 119
God Stats
11W - 7L
1,634 SR
Queue Stats
353W - 352L
1,505 Elo+
Party 1
Zeus
Zeus
ZNF Lancer
Zeus
Level 107
God Stats
4W - 2L
1,558 SR
Queue Stats
359W - 365L
1,493 Elo+
Party 1
Bastet
Bastet
z Specttre w
Bastet
Level 122
God Stats
25W - 16L
1,620 SR
Queue Stats
340W - 337L
1,491 Elo+
Party 1
Team Averages
Level 112
1,527 SR
1,491 Elo+

VS

Team Averages
Level 96
1,540 SR
1,497 Elo+
Artemis
Artemis
 
Artemis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
JeanLenzi
Sylvanus
Level 81
God Stats
9W - 15L
1,521 SR
Queue Stats
63W - 59L
1,514 Elo+
Solo
Odin
Odin
LuciferEM
Odin
Level 119
God Stats
8W - 6L
1,617 SR
Queue Stats
605W - 605L
1,503 Elo+
Party 2
Zeus
Zeus
SentinelBishop
Zeus
Level 94
God Stats
3W - 4L
1,561 SR
Queue Stats
200W - 194L
1,513 Elo+
Solo
Da Ji
Da Ji
aknijo45
Da Ji
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
339W - 314L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
1 / 1 / 13
8,591
505
7,806
16,676
16,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
17
10 / 1 / 4
10,421
613
14,165
11,014
4,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Kenzx v
Sun Wukong
16
8 / 1 / 8
9,952
585
8,379
14,432
6,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
6 / 5 / 5
9,352
550
11,333
9,603
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
18
12 / 0 / 0
11,358
668
11,263
9,501
6,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 6 / 1
8,033
473
7,814
10,529
2,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
JeanLenzi
Sylvanus
13
1 / 5 / 4
7,890
464
12,184
17,783
14,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
12
1 / 10 / 1
7,388
435
6,574
14,805
6,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 9 / 1
7,704
453
6,353
11,220
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
aknijo45
Da Ji
14
4 / 7 / 0
8,253
485
7,263
13,785
5,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
37
Kills
8
8
Deaths
37
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
13
7.5
L
Artemis
 
Artemis
1
6
1
0.25
W
Izanami
10
1
4
12
L
Sylvanus
JeanLenzi
Sylvanus
1
5
4
0.6
W
Sun Wukong
Kenzx v
Sun Wukong
8
1
8
12
L
Odin
1
10
1
0.15
L
1
9
1
0.17
W
6
5
5
1.7
L
Da Ji
aknijo45
Da Ji
4
7
0
0.57
W
Bastet
12
0
0
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,946
Damage
40,188
61,226
Taken
68,122
38,375
Mitigated
31,867
24,468
Healing
15,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,806
1,987
889
5,990
16,676
16,929
434
6,989
9,687
26,654
9,351
L
Artemis
 
Artemis
7,814
4,576
0
1,953
10,529
2,019
0
2,381
8,148
0
54,770
W
Izanami
14,165
9,323
0
4,972
11,014
4,987
1,804
3,147
7,867
0
77,742
L
Sylvanus
JeanLenzi
Sylvanus
12,184
3,912
1,416
6,125
17,783
14,507
0
4,510
13,251
34,418
10,749
W
Sun Wukong
Kenzx v
Sun Wukong
8,379
2,702
0
6,639
14,432
6,788
63
2,018
12,414
0
65,451
L
Odin
6,574
2,413
0
1,313
14,805
6,095
0
2,255
11,895
2,628
42,066
L
6,353
1,319
0
630
11,220
4,226
0
5,894
5,282
49,798
0
W
11,333
2,338
0
1,947
9,603
3,217
674
4,690
4,913
59,021
0
L
Da Ji
aknijo45
Da Ji
7,263
1,387
0
3,745
13,785
5,020
0
3,302
10,332
0
46,308
W
Bastet
11,263
3,032
0
4,031
9,501
6,454
42
1,225
8,276
0
69,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,674
Gold Earned
39,268
565
Minions Killed
456
0
Camps Cleared
0
1,657,861
Distance Traveled
1,504,985
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,591
505
58
3
0
297,238
3
L
Artemis
8,033
473
102
6
0
303,608
5
W
Izanami
10,421
613
141
8
0
328,415
4
L
Sylvanus
7,890
464
72
4
0
283,287
1
W
Sun Wukong
9,952
585
108
6
0
423,491
3
L
Odin
7,388
435
87
5
0
288,441
0
L
Zeus
7,704
453
115
7
0
281,288
5
W
Zeus
9,352
550
110
6
0
283,915
8
L
Da Ji
8,253
485
80
5
0
348,361
4
W
Bastet
11,358
668
148
9
0
324,802
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role