Player Matchup

Nemesis
Nemesis
Ashura_Tenrou
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CupidityisHere
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
Guyver 182
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
TheSushi1000
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
vmore24
Fenrir
Level 5
God Stats
1W - 0L
1,292 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 4
1,458 SR
1,500 Elo+

VS

Team Averages
Level 18
1,424 SR
1,232 Elo+
Eset
Eset
 
Eset
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
BattyBoiSyndrome
Heimdallr
Level 24
God Stats
4W - 4L
1,503 SR
Queue Stats
37W - 57L
1,261 Elo+
Solo
Ymir
Ymir
caracter_alazao
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
996 Elo+
Solo
Cthulhu
Cthulhu
oscarnacho11
Cthulhu
Level 12
God Stats
0W - 2L
1,269 SR
Queue Stats
7W - 9L
1,187 Elo+
Solo
Da Ji
Da Ji
resolved-arbour7
Da Ji
Level 18
God Stats
1W - 1L
1,347 SR
Queue Stats
17W - 31L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
10 / 1 / 3
11,189
658
10,663
14,555
5,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
16
8 / 4 / 2
9,933
584
9,365
9,520
3,215
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 10 / 4
7,408
436
4,148
14,432
11,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
13
5 / 10 / 2
8,652
509
8,372
14,318
5,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
vmore24
Fenrir
6
0 / 9 / 1
5,565
327
711
7,208
2,043

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
13 / 6 / 5
9,706
571
14,558
14,746
4,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
14
7 / 9 / 1
9,153
538
8,626
15,381
4,906
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

1
0 / 1 / 0
4,839
285
0
888
268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
oscarnacho11
Cthulhu
2
0 / 2 / 0
4,932
290
0
1,247
323
14
7 / 8 / 0
9,020
531
3,878
11,461
3,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
24
Kills
27
34
Deaths
26
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
13
6
5
2.58
W
Nemesis
10
1
3
11.5
L
Heimdallr
7
9
1
0.83
W
Kukulkan
8
4
2
2.25
W
1
10
4
0.3
W
Anubis
5
10
2
0.6
L
0
1
0
0
L
Cthulhu
oscarnacho11
Cthulhu
0
2
0
0
L
7
8
0
0.88
W
Fenrir
vmore24
Fenrir
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,259
Damage
27,062
60,033
Taken
43,723
27,798
Mitigated
13,456
12,422
Healing
4,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
14,558
3,077
0
2,980
14,746
4,295
866
8,242
5,928
48,755
0
W
Nemesis
10,663
5,309
0
6,850
14,555
5,723
0
1,656
12,731
0
82,915
L
Heimdallr
8,626
3,886
0
1,282
15,381
4,906
34
10,456
4,674
0
35,730
W
Kukulkan
9,365
1,683
0
539
9,520
3,215
1,619
1,233
8,228
59,963
0
W
4,148
1,023
0
683
14,432
11,163
1,479
4,312
9,848
21,487
0
W
Anubis
8,372
980
0
4,284
14,318
5,654
1,386
4,815
9,229
34,567
0
L
0
0
0
0
888
268
0
393
459
0
0
L
Cthulhu
oscarnacho11
Cthulhu
0
0
0
0
1,247
323
84
0
1,247
971
0
L
3,878
1,279
0
40
11,461
3,664
906
1,931
9,530
0
26,623
W
Fenrir
vmore24
Fenrir
711
32
0
66
7,208
2,043
424
1,678
5,436
0
4,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,747
Gold Earned
37,650
364
Minions Killed
188
0
Camps Cleared
0
1,536,699
Distance Traveled
898,826
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,706
571
79
5
0
287,398
1
W
Nemesis
11,189
658
138
8
0
367,796
0
L
Heimdallr
9,153
538
52
3
0
280,640
1
W
Kukulkan
9,933
584
111
7
0
347,931
1
W
Ares
7,408
436
36
2
0
290,779
2
W
Anubis
8,652
509
68
4
0
266,649
1
L
Ymir
4,839
285
0
0
0
20,202
0
L
Cthulhu
4,932
290
1
0
0
37,071
0
L
Da Ji
9,020
531
56
3
0
273,515
0
W
Fenrir
5,565
327
11
1
0
263,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role