Player Matchup

Xbalanque
Xbalanque
BREWER117
Xbalanque
Level 23
God Stats
10W - 8L
1,675 SR
Queue Stats
10W - 8L
1,563 Elo+
Solo
Neith
Neith
KrisC65
Neith
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 15L
1,374 Elo+
Solo
Hel
Hel
Zepheric_HK
Hel
Level 24
God Stats
3W - 11L
1,141 SR
Queue Stats
48W - 84L
1,186 Elo+
Solo
Nemesis
Nemesis
bowlbreak123
Nemesis
Level 26
God Stats
5W - 4L
1,612 SR
Queue Stats
67W - 59L
1,485 Elo+
Solo
Thoth
Thoth
honeyed-sunshine
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,530 Elo+
Solo
Team Averages
Level 26
1,486 SR
1,428 Elo+

VS

Team Averages
Level 19
1,487 SR
1,462 Elo+
Fenrir
Fenrir
Ai-XiV
Fenrir
Level 27
God Stats
2W - 1L
1,748 SR
Queue Stats
86W - 83L
1,374 Elo+
Solo
King Arthur
King Arthur
Albathaslayer
King Arthur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,633 Elo+
Solo
Olorun
Olorun
MaltLiquor__
Olorun
Level 28
God Stats
25W - 15L
1,559 SR
Queue Stats
65W - 55L
1,538 Elo+
Solo
Izanami
Izanami
R1P_Demon_YT
Izanami
Level 26
God Stats
8W - 7L
1,459 SR
Queue Stats
50W - 49L
1,507 Elo+
Solo
Cthulhu
Cthulhu
brunosrc
Cthulhu
Level 7
God Stats
3W - 8L
1,169 SR
Queue Stats
12W - 20L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BREWER117
Xbalanque
16
6 / 4 / 2
10,177
536
10,730
10,527
3,815
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
KrisC65
Neith
13
2 / 4 / 2
8,433
444
6,409
9,944
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 5 / 4
7,567
398
6,028
11,252
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
bowlbreak123
Nemesis
17
5 / 2 / 1
10,099
532
7,150
14,618
5,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 2 / 0
6,050
318
321
1,829
412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ai-XiV
Fenrir
15
3 / 3 / 4
9,450
497
3,923
12,910
6,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
Albathaslayer
King Arthur
15
2 / 2 / 2
9,733
512
5,070
14,401
13,447
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
20
8 / 0 / 1
12,939
681
11,424
10,849
4,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
R1P_Demon_YT
Izanami
15
3 / 4 / 8
9,928
523
11,172
12,209
4,286
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
brunosrc
Cthulhu
9
1 / 4 / 0
7,535
397
766
8,315
5,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
13
Kills
17
17
Deaths
13
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ai-XiV
Fenrir
3
3
4
1.67
W
King Arthur
Albathaslayer
King Arthur
2
2
2
1.5
L
Xbalanque
BREWER117
Xbalanque
6
4
2
1.75
L
Neith
KrisC65
Neith
2
4
2
0.75
W
Olorun
8
0
1
8.5
W
Izanami
R1P_Demon_YT
Izanami
3
4
8
1.75
L
0
5
4
0.4
L
Nemesis
bowlbreak123
Nemesis
5
2
1
2.75
W
Cthulhu
brunosrc
Cthulhu
1
4
0
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,638
Damage
32,355
48,170
Taken
58,684
16,708
Mitigated
34,972
14,532
Healing
15,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ai-XiV
Fenrir
3,923
650
0
2,222
12,910
6,453
666
1,244
11,666
0
42,290
W
King Arthur
Albathaslayer
King Arthur
5,070
319
0
3,420
14,401
13,447
102
794
13,607
10,960
41,941
L
Xbalanque
BREWER117
Xbalanque
10,730
8,214
85
1,670
10,527
3,815
574
2,714
7,564
0
54,699
L
Neith
KrisC65
Neith
6,409
3,215
174
1,417
9,944
3,545
662
3,196
6,415
0
42,532
W
Olorun
11,424
5,076
0
7,664
10,849
4,804
4,953
1,324
9,499
100,878
0
W
Izanami
R1P_Demon_YT
Izanami
11,172
7,843
0
1,829
12,209
4,286
2,317
2,636
9,573
0
56,291
L
6,028
1,385
2,403
3,125
11,252
3,424
549
1,855
9,233
32,580
0
L
Nemesis
bowlbreak123
Nemesis
7,150
2,935
0
5,033
14,618
5,512
1,733
3,720
10,711
0
79,081
W
Cthulhu
brunosrc
Cthulhu
766
0
0
156
8,315
5,982
500
325
7,990
10,685
0
L
321
140
0
625
1,829
412
0
834
921
5,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,326
Gold Earned
49,585
395
Minions Killed
466
0
Camps Cleared
0
1,431,826
Distance Traveled
1,773,521
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,450
497
63
3
0
319,871
5
W
King Arthur
9,733
512
105
6
0
386,796
2
L
Xbalanque
10,177
536
105
6
0
305,821
1
L
Neith
8,433
444
91
5
0
336,821
0
W
Olorun
12,939
681
189
10
0
383,445
2
W
Izanami
9,928
523
92
5
0
357,275
1
L
Hel
7,567
398
48
3
0
327,428
2
L
Nemesis
10,099
532
132
7
0
411,460
2
W
Cthulhu
7,535
397
17
1
0
326,134
0
L
Thoth
6,050
318
19
1
0
50,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role