Player Matchup

Neith
Neith
Frokesh
Neith
Level 12
God Stats
6W - 4L
1,750 SR
Queue Stats
77W - 71L
1,699 Elo+
Solo
Bastet
Bastet
Kanynos
Bastet
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
129W - 121L
1,580 Elo+
Solo
Scylla
Scylla
MTLGFrLexaHd
Scylla
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
NekroxPM
Cthulhu
Level 20
God Stats
1W - 1L
1,530 SR
Queue Stats
21W - 28L
1,684 Elo+
Solo
Bellona
Bellona
bloodbaden
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,500 Elo+
Party 2
Team Averages
Level 22
1,556 SR
1,593 Elo+

VS

Team Averages
Level 19
1,639 SR
1,612 Elo+
Artio
Artio
Baburtukmanq
Artio
Level 28
God Stats
3W - 2L
1,911 SR
Queue Stats
26W - 24L
1,679 Elo+
Party 1
King Arthur
King Arthur
LILIANAVORNICU
King Arthur
Level 8
God Stats
2W - 1L
1,893 SR
Queue Stats
15W - 11L
1,856 Elo+
Party 1
Izanami
Izanami
MarkValley
Izanami
Level 28
God Stats
17W - 11L
1,362 SR
Queue Stats
112W - 122L
1,360 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SkarKid
Morgan Le Fay
Level 28
God Stats
5W - 5L
1,527 SR
Queue Stats
107W - 111L
1,526 Elo+
Solo
Danzaburou
Danzaburou
SpringDayZ
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Frokesh
Neith
20
9 / 10 / 8
16,084
503
28,807
22,905
9,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
Kanynos
Bastet
20
14 / 10 / 12
18,342
573
32,461
37,833
13,876
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
20
5 / 13 / 13
15,692
490
16,226
19,314
6,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
NekroxPM
Cthulhu
20
2 / 7 / 17
14,066
440
27,227
40,017
33,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
bloodbaden
Bellona
20
2 / 6 / 13
16,032
501
15,533
23,583
25,771
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 18
13,785
431
12,240
35,726
52,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
LILIANAVORNICU
King Arthur
20
18 / 3 / 7
16,267
508
30,618
34,785
30,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
MarkValley
Izanami
20
6 / 11 / 19
15,154
474
21,458
26,095
9,959
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
SkarKid
Morgan Le Fay
20
13 / 6 / 6
16,439
514
23,866
25,068
11,867
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SpringDayZ
Danzaburou
20
3 / 8 / 7
15,119
472
13,873
25,842
9,492
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
102
32
Kills
45
46
Deaths
32
63
Assists
57
Player
Kills
Deaths
Assists
KDA
L
5
4
18
3.5
W
Neith
Frokesh
Neith
9
10
8
1.3
W
Bastet
Kanynos
Bastet
14
10
12
2
L
King Arthur
LILIANAVORNICU
King Arthur
18
3
7
7.17
W
Scylla
5
13
13
0.88
L
Izanami
MarkValley
Izanami
6
11
19
1.41
W
Cthulhu
NekroxPM
Cthulhu
2
7
17
1.5
L
Morgan Le Fay
SkarKid
Morgan Le Fay
13
6
6
2.67
L
Danzaburou
SpringDayZ
Danzaburou
3
8
7
0.81
W
Bellona
bloodbaden
Bellona
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,254
Damage
102,055
143,652
Taken
147,516
88,699
Mitigated
114,096
42,375
Healing
44,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,240
732
3,156
11,803
35,726
52,382
256
10,336
24,263
43,316
0
W
Neith
Frokesh
Neith
28,807
14,351
0
5,260
22,905
9,085
7,132
7,973
14,920
0
115,274
W
Bastet
Kanynos
Bastet
32,461
9,878
0
14,093
37,833
13,876
174
8,668
29,165
0
150,738
L
King Arthur
LILIANAVORNICU
King Arthur
30,618
2,342
0
9,612
34,785
30,396
790
12,756
21,068
7,860
101,777
W
Scylla
16,226
2,179
0
725
19,314
6,163
3,137
8,560
10,711
68,525
0
L
Izanami
MarkValley
Izanami
21,458
12,727
0
5,951
26,095
9,959
3,218
6,803
18,812
0
97,536
W
Cthulhu
NekroxPM
Cthulhu
27,227
1,529
2,045
16,522
40,017
33,804
1,134
9,356
30,440
72,774
0
L
Morgan Le Fay
SkarKid
Morgan Le Fay
23,866
1,297
152
7,087
25,068
11,867
926
4,560
20,267
108,214
0
L
Danzaburou
SpringDayZ
Danzaburou
13,873
5,593
122
6,250
25,842
9,492
3,706
8,360
17,000
0
104,402
W
Bellona
bloodbaden
Bellona
15,533
3,702
0
3,730
23,583
25,771
1,585
7,019
16,564
19,899
83,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,216
Gold Earned
76,764
627
Minions Killed
661
0
Camps Cleared
0
2,690,737
Distance Traveled
2,794,466
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
13,785
431
50
2
0
639,325
14
W
Neith
16,084
503
149
5
0
497,047
1
W
Bastet
18,342
573
137
4
0
558,718
8
L
King Arthur
16,267
508
122
4
0
539,345
1
W
Scylla
15,692
490
101
3
0
472,645
0
L
Izanami
15,154
474
125
4
0
529,466
4
W
Cthulhu
14,066
440
69
2
0
596,203
5
L
Morgan Le Fay
16,439
514
174
5
0
532,358
3
L
Danzaburou
15,119
472
190
6
0
553,972
3
W
Bellona
16,032
501
171
5
0
566,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role