Player Matchup

Mercury
Mercury
Lilfarts
Mercury
Level 17
God Stats
3W - 5L
1,383 SR
Queue Stats
14W - 26L
1,248 Elo+
Solo
The Morrigan
The Morrigan
Oikawatooru4424
The Morrigan
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 154L
1,333 Elo+
Party 1
Bellona
Bellona
Rhi9366
Bellona
Level 6
God Stats
4W - 9L
1,229 SR
Queue Stats
5W - 10L
1,117 Elo+
Solo
Yemoja
Yemoja
dbbaddie
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
olobobobo
Apollo
Level 18
God Stats
3W - 3L
1,690 SR
Queue Stats
27W - 27L
1,340 Elo+
Solo
Team Averages
Level 12
1,460 SR
1,308 Elo+

VS

Team Averages
Level 21
1,624 SR
1,390 Elo+
Cthulhu
Cthulhu
AsteroidGold86
Cthulhu
Level 3
God Stats
1W - 0L
1,702 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Hel
Hel
TokyoGhoul05843
Hel
Level 18
God Stats
9W - 2L
1,822 SR
Queue Stats
17W - 13L
1,431 Elo+
Party 2
Izanami
Izanami
XxIsiaiahCxX
Izanami
Level 29
God Stats
42W - 29L
1,545 SR
Queue Stats
116W - 114L
1,386 Elo+
Solo
Tsukuyomi
Tsukuyomi
fercho230896
Tsukuyomi
Level 26
God Stats
16W - 8L
1,589 SR
Queue Stats
65W - 85L
1,309 Elo+
Party 3
Hades
Hades
juampa25896
Hades
Level 29
God Stats
24W - 20L
1,462 SR
Queue Stats
63W - 77L
1,321 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Lilfarts
Mercury
13
2 / 8 / 2
8,710
379
8,200
18,284
9,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Oikawatooru4424
The Morrigan
10
0 / 21 / 3
7,249
315
11,138
21,404
7,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Rhi9366
Bellona
16
1 / 9 / 1
9,944
432
4,822
21,910
20,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
dbbaddie
Yemoja
11
1 / 9 / 3
8,526
371
9,269
20,404
21,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
olobobobo
Apollo
13
2 / 9 / 3
8,907
387
10,136
13,336
8,822
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 15
9,619
418
7,526
20,337
12,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
9 / 0 / 23
11,563
503
18,194
14,661
7,695
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
XxIsiaiahCxX
Izanami
20
12 / 2 / 8
13,241
576
18,824
11,406
4,493
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
fercho230896
Tsukuyomi
19
20 / 1 / 13
13,200
574
18,090
13,369
5,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
9 / 0 / 20
11,441
497
9,843
14,132
8,761
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
133
6
Kills
54
56
Deaths
8
12
Assists
79
Player
Kills
Deaths
Assists
KDA
W
4
5
15
2.3
L
Mercury
Lilfarts
Mercury
2
8
2
0.38
L
The Morrigan
Oikawatooru4424
The Morrigan
0
21
3
0.07
L
Bellona
Rhi9366
Bellona
1
9
1
0.17
W
9
0
23
20.5
W
Izanami
XxIsiaiahCxX
Izanami
12
2
8
8
L
Yemoja
dbbaddie
Yemoja
1
9
3
0.28
W
Tsukuyomi
fercho230896
Tsukuyomi
20
1
13
26.5
W
9
0
20
19
L
Apollo
olobobobo
Apollo
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,565
Damage
72,477
95,338
Taken
73,905
68,019
Mitigated
38,817
10,673
Healing
35,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,526
1,263
517
609
20,337
12,456
301
7,881
12,456
24,498
0
L
Mercury
Lilfarts
Mercury
8,200
2,584
0
2,439
18,284
9,700
0
6,070
12,214
0
43,456
L
The Morrigan
Oikawatooru4424
The Morrigan
11,138
3,777
420
650
21,404
7,420
0
12,198
8,964
26,693
4,552
L
Bellona
Rhi9366
Bellona
4,822
1,583
0
4,634
21,910
20,867
117
2,596
19,314
16,452
53,551
W
18,194
3,727
13,249
10,020
14,661
7,695
1,028
5,971
8,690
51,745
0
W
Izanami
XxIsiaiahCxX
Izanami
18,824
10,675
0
2,100
11,406
4,493
9,450
1,272
10,134
0
109,762
L
Yemoja
dbbaddie
Yemoja
9,269
2,755
1,589
941
20,404
21,210
0
9,870
10,534
32,619
0
W
Tsukuyomi
fercho230896
Tsukuyomi
18,090
5,846
0
3,839
13,369
5,412
870
1,957
11,412
0
75,081
W
9,843
2,246
237
4,606
14,132
8,761
3,130
2,414
11,718
54,321
0
L
Apollo
olobobobo
Apollo
10,136
4,036
0
0
13,336
8,822
927
4,705
8,631
0
46,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,336
Gold Earned
59,064
368
Minions Killed
460
0
Camps Cleared
0
1,798,953
Distance Traveled
2,067,288
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,619
418
34
1
0
372,103
1
L
Mercury
8,710
379
69
3
0
426,118
1
L
The Morrigan
7,249
315
41
2
0
301,597
0
L
Bellona
9,944
432
136
6
0
396,181
3
W
Hel
11,563
503
75
3
0
415,497
1
W
Izanami
13,241
576
175
8
0
405,301
1
L
Yemoja
8,526
371
42
2
0
329,279
8
W
Tsukuyomi
13,200
574
106
5
0
465,804
0
W
Hades
11,441
497
70
3
0
408,583
0
L
Apollo
8,907
387
80
3
0
345,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role