Player Matchup

Neith
Neith
AUTIN3010
Neith
Level 9
God Stats
2W - 1L
1,170 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Bastet
Bastet
B4 YouAsk No
Bastet
Level 6
God Stats
15W - 0L
1,855 SR
Queue Stats
22W - 5L
1,509 Elo+
Party 1
Athena
Athena
Cousin Ruckus
Athena
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Wavykingviben
Nu Wa
Level 123
God Stats
1W - 1L
1,288 SR
Queue Stats
29W - 29L
1,365 Elo+
Party 1
Chaac
Chaac
kidda305
Chaac
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,317 Elo+
Party 1
Team Averages
Level 55
1,463 SR
1,438 Elo+

VS

Team Averages
Level 22
1,488 SR
1,375 Elo+
Raijin
Raijin
 
Raijin
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Angel Mex5956
Athena
Level 16
God Stats
12W - 19L
1,839 SR
Queue Stats
84W - 124L
1,305 Elo+
Solo
Loki
Loki
Mr__-racC
Loki
Level 16
God Stats
1W - 3L
1,512 SR
Queue Stats
31W - 23L
1,424 Elo+
Party 2
Izanami
Izanami
lucid_quill4
Izanami
Level 18
God Stats
7W - 6L
1,500 SR
Queue Stats
35W - 40L
1,326 Elo+
Party 2
Artemis
Artemis
massiveDweapon
Artemis
Level 11
God Stats
0W - 2L
1,087 SR
Queue Stats
9W - 12L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AUTIN3010
Neith
14
2 / 2 / 4
9,008
601
3,345
6,142
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
17
28 / 3 / 12
11,907
794
30,742
16,275
7,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
8 / 1 / 17
9,455
630
4,827
11,656
13,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
14 / 2 / 16
10,084
672
16,645
9,599
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
kidda305
Chaac
14
2 / 3 / 11
9,243
616
5,263
9,120
6,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
7
0 / 10 / 2
5,228
349
3,477
11,509
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 14 / 3
6,299
420
2,178
19,353
6,204
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Loki
14
9 / 11 / 1
9,923
662
8,969
15,488
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
lucid_quill4
Izanami
10
0 / 10 / 2
6,603
440
4,716
14,022
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
1 / 9 / 3
6,564
438
2,952
11,595
2,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
22
54
Kills
11
11
Deaths
54
60
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
10
2
0.1
W
Neith
AUTIN3010
Neith
2
2
4
2
L
1
14
3
0.18
W
Bastet
28
3
12
11.33
W
8
1
17
16.5
L
Loki
9
11
1
0.86
W
14
2
16
11
W
Chaac
kidda305
Chaac
2
3
11
2.5
L
Izanami
lucid_quill4
Izanami
0
10
2
0.1
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,822
Damage
22,292
52,792
Taken
71,967
34,028
Mitigated
15,704
18,324
Healing
3,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,477
623
0
0
11,509
1,345
203
3,567
7,684
13,485
0
W
Neith
AUTIN3010
Neith
3,345
1,332
0
2,091
6,142
3,206
3,221
0
6,142
0
47,333
L
2,178
817
0
0
19,353
6,204
0
6,521
12,494
10,007
0
W
Bastet
30,742
8,988
158
9,657
16,275
7,276
1,509
2,772
13,329
0
79,956
W
4,827
1,864
0
2,564
11,656
13,645
379
906
10,624
24,446
0
L
Loki
8,969
2,396
0
1,256
15,488
3,325
0
3,286
12,029
0
36,029
W
16,645
5,916
249
2,045
9,599
3,827
3,582
1,062
8,497
56,933
0
W
Chaac
kidda305
Chaac
5,263
1,454
0
1,560
9,120
6,074
1,999
565
8,545
0
47,231
L
Izanami
lucid_quill4
Izanami
4,716
2,526
235
1,558
14,022
2,784
0
4,029
9,837
0
36,679
L
2,952
1,304
0
950
11,595
2,046
0
3,036
8,451
0
21,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,697
Gold Earned
34,617
422
Minions Killed
230
0
Camps Cleared
0
1,443,617
Distance Traveled
1,100,565
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,228
349
26
2
0
182,477
0
W
Neith
9,008
601
105
7
0
219,595
0
L
Athena
6,299
420
15
1
0
216,100
0
W
Bastet
11,907
794
105
7
0
351,173
2
W
Athena
9,455
630
36
2
0
319,805
1
L
Loki
9,923
662
67
4
0
263,660
1
W
Nu Wa
10,084
672
83
6
0
245,347
0
W
Chaac
9,243
616
93
6
0
307,697
3
L
Izanami
6,603
440
79
5
0
228,956
2
L
Artemis
6,564
438
43
3
0
209,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role