Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DJwizzle13
Zhong Kui
Level 100
God Stats
17W - 18L
1,449 SR
Queue Stats
165W - 182L
1,364 Elo+
Solo
Thanatos
Thanatos
TheRapkage
Thanatos
Level 63
God Stats
7W - 8L
1,508 SR
Queue Stats
48W - 63L
1,355 Elo+
Solo
Jing Wei
Jing Wei
Vexer Dieu
Jing Wei
Level 67
God Stats
0W - 1L
1,415 SR
Queue Stats
47W - 44L
1,376 Elo+
Solo
Ganesha
Ganesha
WrigglyCornet29
Ganesha
Level 66
God Stats
3W - 2L
1,419 SR
Queue Stats
114W - 148L
1,298 Elo+
Solo
Team Averages
Level 89
1,458 SR
1,378 Elo+

VS

Team Averages
Level 84
1,455 SR
1,373 Elo+
Odin
Odin
Elbobel0
Odin
Level 109
God Stats
13W - 9L
1,597 SR
Queue Stats
214W - 224L
1,406 Elo+
Solo
Agni
Agni
Ggloser45
Agni
Level 86
God Stats
10W - 6L
1,521 SR
Queue Stats
291W - 316L
1,401 Elo+
Solo
Ra
Ra
MAC 118004
Ra
Level 65
God Stats
6W - 12L
1,232 SR
Queue Stats
109W - 171L
1,369 Elo+
Solo
Nu Wa
Nu Wa
Mercxriie_
Nu Wa
Level 37
God Stats
37W - 43L
1,491 SR
Queue Stats
145W - 175L
1,263 Elo+
Solo
Horus
Horus
ubeddarun
Horus
Level 123
God Stats
2W - 1L
1,433 SR
Queue Stats
295W - 326L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
12 / 4 / 0
14,345
531
15,019
15,132
5,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
DJwizzle13
Zhong Kui
17
5 / 6 / 4
11,309
419
16,550
27,627
22,232
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
TheRapkage
Thanatos
9
3 / 1 / 0
8,845
328
2,171
4,832
1,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Vexer Dieu
Jing Wei
19
5 / 6 / 3
11,743
435
13,624
23,974
9,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
0 / 8 / 14
11,646
431
13,426
30,521
38,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
3 / 3 / 12
13,059
484
17,558
23,907
26,763
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
20
13 / 9 / 1
15,063
558
26,249
20,922
7,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
4 / 6 / 3
12,069
447
7,625
22,517
12,660
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
17
2 / 8 / 5
11,289
418
10,678
15,420
3,545
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
ubeddarun
Horus
7
1 / 1 / 0
8,582
318
1,915
4,651
1,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
25
Kills
23
25
Deaths
27
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
12
4
0
3
L
Zhong Kui
DJwizzle13
Zhong Kui
5
6
4
1.17
W
Odin
3
3
12
3
W
Agni
13
9
1
1.5
W
4
6
3
0.92
W
Nu Wa
2
8
5
0.56
L
Thanatos
TheRapkage
Thanatos
3
1
0
3
L
Jing Wei
Vexer Dieu
Jing Wei
5
6
3
1.08
L
0
8
14
0.88
W
Horus
ubeddarun
Horus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,790
Damage
64,025
102,086
Taken
87,417
76,916
Mitigated
52,083
27,621
Healing
22,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
15,019
1,985
0
1,825
15,132
5,881
322
8,477
6,402
112,647
3,123
L
Zhong Kui
DJwizzle13
Zhong Kui
16,550
3,638
0
9,003
27,627
22,232
2,349
15,237
12,137
83,198
0
W
Odin
17,558
2,008
0
4,324
23,907
26,763
362
11,716
12,059
7,118
63,247
W
Agni
26,249
2,724
0
4,510
20,922
7,548
3,629
11,693
8,905
117,947
0
W
7,625
1,408
825
7,812
22,517
12,660
315
7,837
14,498
69,492
0
W
Nu Wa
10,678
589
945
1,900
15,420
3,545
1,454
10,850
4,478
49,397
0
L
Thanatos
TheRapkage
Thanatos
2,171
1,379
0
3,268
4,832
1,348
378
1,264
3,568
0
20,181
L
Jing Wei
Vexer Dieu
Jing Wei
13,624
8,763
365
6,532
23,974
9,074
540
9,083
14,779
0
98,130
L
13,426
1,605
1,222
5,406
30,521
38,381
480
15,216
14,867
45,856
0
W
Horus
ubeddarun
Horus
1,915
1,039
70
2,034
4,651
1,567
0
1,170
3,481
0
6,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,888
Gold Earned
60,062
554
Minions Killed
448
0
Camps Cleared
0
2,019,007
Distance Traveled
2,011,105
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
14,345
531
190
7
0
504,010
1
L
Zhong Kui
11,309
419
126
5
0
415,541
0
W
Odin
13,059
484
112
4
0
541,308
0
W
Agni
15,063
558
156
6
0
423,291
2
W
Ra
12,069
447
98
4
0
507,509
0
W
Nu Wa
11,289
418
73
3
0
431,210
0
L
Thanatos
8,845
328
59
2
0
171,593
1
L
Jing Wei
11,743
435
163
6
0
473,814
0
L
Ganesha
11,646
431
16
1
0
454,049
0
W
Horus
8,582
318
9
0
0
107,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role