Player Matchup

Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
InSaiyanOne
Mulan
Level 104
God Stats
8W - 5L
1,755 SR
Queue Stats
700W - 634L
1,542 Elo+
Party 1
Mercury
Mercury
JBNSage
Mercury
Level 28
God Stats
4W - 6L
1,308 SR
Queue Stats
45W - 38L
1,653 Elo+
Solo
Anubis
Anubis
OpenThemCheeks
Anubis
Level 22
God Stats
28W - 16L
1,745 SR
Queue Stats
96W - 66L
1,679 Elo+
Solo
Sun Wukong
Sun Wukong
Vezzir
Sun Wukong
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
36W - 32L
1,606 Elo+
Party 1
Team Averages
Level 38
1,561 SR
1,596 Elo+

VS

Team Averages
Level 46
1,615 SR
1,779 Elo+
Rama
Rama
BrandonMoman
Rama
Level 17
God Stats
1W - 0L
2,026 SR
Queue Stats
13W - 2L
1,885 Elo+
Party 2
Jormungandr
Jormungandr
HladnoFant
Jormungandr
Level 152
God Stats
1W - 0L
1,443 SR
Queue Stats
149W - 63L
1,825 Elo+
Party 2
Nemesis
Nemesis
SkyPizel12
Nemesis
Level 25
God Stats
20W - 14L
1,636 SR
Queue Stats
100W - 81L
1,598 Elo+
Solo
Sylvanus
Sylvanus
TaylorSwiftsPewp
Sylvanus
Level 18
God Stats
1W - 0L
1,755 SR
Queue Stats
13W - 0L
1,997 Elo+
Party 2
Poseidon
Poseidon
crimunder
Poseidon
Level 20
God Stats
1W - 0L
1,216 SR
Queue Stats
9W - 5L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
0 / 2 / 0
4,918
447
2,204
4,929
991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 5 / 0
4,621
420
3,869
9,653
4,171
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
JBNSage
Mercury
9
2 / 3 / 1
5,666
515
1,980
8,518
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
4 / 2 / 2
6,197
563
5,133
5,696
2,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Vezzir
Sun Wukong
10
0 / 2 / 1
5,255
478
1,678
6,738
3,721
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 1
7,091
645
6,922
5,040
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
HladnoFant
Jormungandr
13
3 / 1 / 1
7,353
668
4,934
4,659
3,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nemesis
SkyPizel12
Nemesis
10
1 / 2 / 4
6,058
551
5,588
7,288
2,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
1 / 0 / 9
5,967
542
3,245
4,608
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poseidon
crimunder
Poseidon
10
3 / 3 / 1
5,937
540
2,352
4,586
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
14
14
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
0
0
W
6
0
1
6.5
W
Jormungandr
HladnoFant
Jormungandr
3
1
1
3.5
L
0
5
0
0
L
Mercury
JBNSage
Mercury
2
3
1
0.83
L
4
2
2
2.5
W
Nemesis
SkyPizel12
Nemesis
1
2
4
1.5
W
1
0
9
5.5
L
Sun Wukong
Vezzir
Sun Wukong
0
2
1
0.25
W
Poseidon
crimunder
Poseidon
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,864
Damage
23,041
35,534
Taken
26,181
13,484
Mitigated
11,196
10,588
Healing
8,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,204
845
78
1,350
4,929
991
0
741
4,188
24,655
0
W
6,922
5,862
0
3,125
5,040
1,505
292
1,721
3,319
0
41,807
W
Jormungandr
HladnoFant
Jormungandr
4,934
1,836
0
1,352
4,659
3,173
104
537
4,122
48,625
0
L
3,869
832
0
1,342
9,653
4,171
0
2,537
7,076
0
20,234
L
Mercury
JBNSage
Mercury
1,980
720
0
3,854
8,518
2,455
0
1,893
6,487
0
29,681
L
5,133
462
0
2,351
5,696
2,146
0
2,156
3,380
29,800
0
W
Nemesis
SkyPizel12
Nemesis
5,588
3,131
0
226
7,288
2,603
401
1,027
6,261
0
37,550
W
3,245
1,263
1,451
2,273
4,608
3,000
30
1,003
3,605
15,597
6,754
L
Sun Wukong
Vezzir
Sun Wukong
1,678
147
0
1,613
6,738
3,721
113
2,362
4,296
0
27,678
W
Poseidon
crimunder
Poseidon
2,352
236
0
202
4,586
915
0
3,049
1,537
21,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,657
Gold Earned
32,406
295
Minions Killed
364
0
Camps Cleared
0
1,038,320
Distance Traveled
1,109,080
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,918
447
47
4
0
192,632
1
W
Rama
7,091
645
75
7
0
218,571
0
W
Jormungandr
7,353
668
116
11
0
208,269
1
L
Mulan
4,621
420
43
4
0
201,848
0
L
Mercury
5,666
515
68
6
0
225,969
1
L
Anubis
6,197
563
72
7
0
199,992
3
W
Nemesis
6,058
551
73
7
0
244,881
2
W
Sylvanus
5,967
542
45
4
0
211,070
1
L
Sun Wukong
5,255
478
65
6
0
217,879
0
W
Poseidon
5,937
540
55
5
0
226,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role