Player Matchup

Ganesha
Ganesha
Platinum II
Caustics gas
Ganesha
Platinum II
Level 144
God Stats
6W - 2L
1,790 SR
Queue Stats
239W - 235L
1,993 MMR
Solo
Sol
Sol
Diamond IV
CodeZerð
Sol
Diamond IV
Level 159
God Stats
14W - 4L
2,011 SR
Queue Stats
57W - 31L
2,405 MMR
Solo
Da Ji
Da Ji
Diamond II
MaenBwrwGlaw
Da Ji
Diamond II
Level 71
God Stats
1W - 2L
1,212 SR
Queue Stats
325W - 343L
2,362 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,671 SR
2,253 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,466 SR
1,560 MMR
Ne Zha
Ne Zha
Gold V
G-Baby_29
Ne Zha
Gold V
Level 111
God Stats
2W - 2L
1,628 SR
Queue Stats
115W - 105L
1,204 MMR
Party 1
He Bo
He Bo
Platinum V
GovavaJUICE
He Bo
Platinum V
Level 128
God Stats
5W - 11L
1,461 SR
Queue Stats
105W - 104L
1,526 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum I
Prins1999
Kuzenbo
Platinum I
Level 146
God Stats
2W - 5L
1,310 SR
Queue Stats
205W - 221L
1,949 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Caustics gas
Ganesha
13
2 / 1 / 13
9,534
795
6,004
12,399
12,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
5 / 2 / 8
9,263
772
12,181
10,654
4,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
9 / 1 / 6
9,731
811
10,575
8,424
4,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ArtioPersephoneFenrirThothGeb

VS

Bans
Hou YiAchillesSobekCu ChulainnCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
G-Baby_29
Ne Zha
10
1 / 8 / 2
7,260
605
6,409
12,194
5,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 6 / 3
7,680
640
5,979
11,567
3,818
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Prins1999
Kuzenbo
11
2 / 2 / 2
8,457
705
6,106
12,356
14,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
16
Kills
4
4
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Caustics gas
Ganesha
2
1
13
8.5
W
5
2
8
4.5
L
Ne Zha
G-Baby_29
Ne Zha
1
8
2
0.25
L
1
6
3
0.42
W
9
1
6
12
L
Kuzenbo
Prins1999
Kuzenbo
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,760
Damage
18,494
31,477
Taken
36,117
21,041
Mitigated
24,169
11,087
Healing
4,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Caustics gas
Ganesha
6,004
695
787
4,159
12,399
12,512
372
4,981
7,046
25,845
0
W
12,181
5,505
0
3,757
10,654
4,173
1,824
4,373
6,027
52,650
0
L
Ne Zha
G-Baby_29
Ne Zha
6,409
1,234
88
2,034
12,194
5,500
0
5,946
6,248
0
17,351
L
5,979
90
69
1,417
11,567
3,818
0
5,749
5,818
23,761
0
W
10,575
3,063
0
2,384
8,424
4,356
525
3,147
5,232
0
30,136
L
Kuzenbo
Prins1999
Kuzenbo
6,106
2,023
0
975
12,356
14,851
0
6,598
5,758
17,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,528
Gold Earned
23,397
176
Minions Killed
78
10
Camps Cleared
0
665,591
Distance Traveled
624,215
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,534
795
5
0
0
230,945
2
W
Sol
9,263
772
111
9
5
216,472
1
L
Ne Zha
7,260
605
22
2
0
197,608
2
L
He Bo
7,680
640
39
3
0
186,354
2
W
Da Ji
9,731
811
60
5
5
218,174
1
L
Kuzenbo
8,457
705
17
1
0
240,253
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role